Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 162149010758459752 32 crossborder the Grave Robber (level 3, 0/28 HPs) Began as a Meteoran Wanderer on Nov 27, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:37 (1049 turns). crossborder the Grave Robber (Meteoran Wanderer) Turns: 1049, Time: 00:05:37 Health: 0/28 AC: 2 Str: 15 XL: 3 Next: 67% Magic: 0/8 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, lethally poisoned (0 -> -2), glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (1) (quivered) Scrolls e - a scroll of immolation {unknown} f - a scroll of brand weapon {unknown} h - a scroll of torment {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} Potions b - 2 potions of brilliance Skills: * Level 1.3 Fighting + Level 0.1 Dodging + Level 1.0 Stealth + Level 3.2 Spellcasting + Level 0.8 Conjurations + Level 3.7 Necromancy + Level 1.2 Air Magic + Level 1.2 Invocations + Level 2.6 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 b - Shock Conj/Air 24% 1d4 11% 1 c - Vampiric Draining Necr 15% 2d7 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 30% 3 Dispel Undead Necr 15% 3d10 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 134 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You are poisoned. The adder poisons you! Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder attacks as you move away! The adder bites you. You are more poisoned. The adder poisons you! You feel very sick. There is a stone staircase leading down here. Casting: Shock (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 79%) The adder barely resists. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 79%) The adder writhes in agony. You kill the adder! The dead are slithering! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You swap places. You die... * ######### ,........####.# .............# * , * #.# , #@# #Z# * #.# ,* , #...# #.# , #.#.######.####### * #.#.#......<..>..., * #.#.#.####.####### * #.#.#.# #.# , , * #.#.#.####.##### , ,, You could see a friendly adder skeleton. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats A frilled lizard (D:2) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crossborder the Meteoran Wanderer began the quest for the | Orb. 0 | D:1 | crossborder set off with the following items: a +0 club, a | potion of brilliance, a +0 robe, a wand of flame (7); and | the following spells available to memorise: Necrotise, | Shock, Vampiric Draining, Swiftness, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D:1 | Learned a level 1 spell: Necrotise 64 | D:1 | Learned a level 1 spell: Shock 175 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/7 934 | D:2 | Reached XP level 3. HP: 22/27 MP: 5/8 938 | D:2 | Learned a level 3 spell: Vampiric Draining 989 | D:2 | Reached skill level 1 in Fighting 1048 | D:2 | HP: 1/28 [poisoned by an adder] 1049 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: minmay_diamond_boxcup, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Fighting | 1 | 1.3 Dodging | | 0.1 Stealth | | 1.0 Conjurations | | 0.8 Necromancy | | 3.7 Air Magic | | 1.2 Invocations | | 1.2 Evocations | | 2.6 Action || total -------------------------++------- Melee: Club || 51 Cast: Necrotise || 7 Shock || 23 Vampiric Draining || 2 Evoke: Wand || 6 Use: Potion || 1 Armor: Robe || 33 Dodge: Dodged || 62