cuckmaster Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -4, D:1) a +0 club (1, -3, D:1) a +0 whip (4, 8, D:1) 18 stones (14, 17, D:1) a +0 dagger (18, -14, D:1) 6 arrows (21, -4, D:1) a +0 pair of gloves (23, -12, D:1) a +0 spear (23, 16, D:1) 13 sling bullets (23, 17, D:1) a +0 buckler (23, 21, D:1) 19 arrows (24, 3, D:1) 24 stones (31, -16, D:1) a +0 ring mail (31, -14, D:1) a +0 club (33, 4, D:1) 28 arrows (34, -15, D:1) a +0 whip (40, -14, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 8, D:2) a +0 short sword (2, 1, D:2) a +0 chain mail (4, 0, D:2) a +0 spear (5, -26, D:2) a +0 leather armour (5, 4, D:2) a cursed -2 ring mail (10, -25, D:2) 18 sling bullets (22, -22, D:2) 15 stones (22, -6, D:2) a +0 dagger (31, -30, D:2) a +0 dagger (31, -25, D:2) 19 arrows (37, -23, D:2) a +0 dagger of venom (45, -6, D:2) 23 stones (53, -19, D:2) a +0 club (57, -37, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (3, -15, D:3) a +0 club a +0 club (5, -10, D:3) a +0 dagger (unseen) (5, -8, D:3) a +0 club a +0 dagger a +0 club 12 stones a +0 hunting sling (5, 4, D:3) a +0 club (6, -10, D:3) a +0 club (6, -9, D:3) a +0 dagger (still there?) a +0 club (still there?) (7, -9, D:3) 22 stones (11, 20, D:3) a +0 robe (14, 17, D:3) a +0 dagger (14, 20, D:3) 12 stones (18, -5, D:3) 20 stones (20, -17, D:3) 24 arrows (23, 10, D:3) a tomahawk (24, -23, D:3) a +0 dagger (24, 10, D:3) a tomahawk (25, 13, D:3) a +0 dagger a +0 robe (26, 13, D:3) a +0 hand axe a +0 ring mail (27, 10, D:3) 2 tomahawks (27, 13, D:3) a +0 dagger (28, 2, D:3) a +0 dagger (28, 4, D:3) a +0 club (38, -7, D:3) 12 poisoned needles (40, 16, D:3) a +0 club (43, -5, D:3) a +0 club (59, 23, D:3) 10 poisoned needles Level 4 of the Dungeon [Shop] Qowupt's Antique Weapon Shop a +1 long sword of venom (246 gold) the +1 great sword "Detoq" {freeze, +Fly rElec rF++ Int-5} (875 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. It lets you fly. a +2 quarterstaff of protection (369 gold) a +0 war axe (77 gold) a +0 war axe (77 gold) a +0 quarterstaff (88 gold) a +2 hunting sling of freezing (323 gold) a +0 longbow (99 gold) a +0 club (22 gold) a +2 scimitar of electrocution (484 gold) a +1 spear of distortion (319 gold) the +10 war axe of the Ghost {freeze, rN+} (1485 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. a cursed +0 blowgun (2 gold) a +0 trident (77 gold) a +0 short sword (66 gold) (0, 0, D:4) a +0 scale mail (7, -9, D:4) 22 sling bullets (12, -25, D:4) 13 stones (13, -15, D:4) a +0 dagger (16, -22, D:4) 21 stones (18, -5, D:4) 16 stones (19, -7, D:4) a stone (21, -19, D:4) 21 arrows (28, -18, D:4) a +0 plate armour (41, -13, D:4) 16 arrows (41, -4, D:4) a +0 club a +0 animal skin a +1 helmet (43, -29, D:4) a +2 quarterstaff of chaos (44, -28, D:4) a +0 mace Level 5 of the Dungeon (1, 4, D:5) a +0 robe (14, -6, D:5) a +2 pair of gloves (15, 48, D:5) 7 javelins of penetration (22, 3, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +2 dagger of venom (2, 0, D:6) a +0 dagger a +0 robe (24, -5, D:6) a +0 shortbow 3 arrows (25, -5, D:6) an arrow (26, -5, D:6) an arrow (27, -4, D:6) an arrow (28, -5, D:6) an arrow (40, 1, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -12, D:7) a +0 club a +0 leather armour (13, -2, D:7) 17 stones (16, -38, D:7) a +0 long sword (18, -27, D:7) a +0 flail of draining a +0 flail a +0 chain mail (19, -28, D:7) a +0 hand axe a +1 leather armour of fire resistance (19, -27, D:7) a +0 scale mail (20, -49, D:7) 23 sling bullets (41, -1, D:7) 20 stones (58, -8, D:7) a +0 quarterstaff (60, -17, D:7) a +0 dagger a +0 leather armour (60, -16, D:7) a +0 club a +0 ring mail a +0 flail (60, -15, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Vituutih's Antique Armour Shop a +0 plate armour (690 gold) the cursed +0 pair of gloves of Okawaru's Delight {Str+4 Int+8 Dex+4 Stlth-} (1221 gold) It affects your strength (+4). It affects your intelligence (+8). It affects your dexterity (+4). It makes you less stealthy. It has a curse placed upon it. a +0 robe (21 gold) a +0 scale mail (120 gold) the cursed -4 helmet of the Catfish {rC+++ MP-9 Str-5 Int+4} (642 gold) It affects your strength (-5). It affects your intelligence (+4). It renders you almost immune to cold. It affects your magic capacity (-9). It has a curse placed upon it. a +0 ring mail (120 gold) a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +1 centaur barding (900 gold) a +2 pair of gloves (495 gold) a +0 ring mail (120 gold) (0, 0, D:8) a royal jelly (3, -5, D:8) an arrow (4, -1, D:8) 2 arrows (5, -2, D:8) 2 arrows (5, 0, D:8) an arrow (6, -4, D:8) 2 arrows (6, -3, D:8) 5 arrows (7, -1, D:8) an arrow (8, -3, D:8) an arrow (8, -1, D:8) an arrow (10, 0, D:8) a +0 shortbow 4 arrows a yak corpse a yak corpse a centaur corpse (13, 6, D:8) 2 sling bullets (13, 7, D:8) a sling bullet (13, 9, D:8) a +0 quarterstaff a +0 hunting sling 33 sling bullets a +0 leather armour (14, 6, D:8) a sling bullet (16, 6, D:8) a sling bullet the Ecumenical Temple