cuckmaster Level 1 of the Dungeon (2, 0, D:1) a +0 mace (42, 18, D:1) a +0 mace (52, 24, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hand crossbow (2, 6, D:2) a +0 dagger (8, -25, D:2) a +0 trident (10, 17, D:2) a +0 whip (13, -17, D:2) a +0 dagger (13, -15, D:2) 25 stones (13, -8, D:2) 7 tomahawks (14, -34, D:2) 16 stones (19, -22, D:2) a +0 club (21, 2, D:2) a +0 short sword (29, 13, D:2) a +2 antimagic trident (30, -27, D:2) a +0 club (37, -26, D:2) 20 stones (46, 4, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a stone (0, 27, D:3) a cursed +0 dagger (1, 2, D:3) a stone (2, 2, D:3) a +0 dagger a +0 robe a +0 dagger a +0 dagger (2, 3, D:3) a +0 hand axe a +0 whip (2, 26, D:3) a +0 whip (4, 22, D:3) a +0 hunting sling (5, 4, D:3) a +1 leather armour of fire resistance (6, 30, D:3) 17 sling bullets (8, 6, D:3) a +0 short sword 29 stones (9, 19, D:3) a +0 arbalest (11, 40, D:3) 15 arrows (15, 39, D:3) 26 stones (16, 16, D:3) 22 stones (16, 42, D:3) 25 stones (22, 50, D:3) a cursed +0 chain mail (26, 10, D:3) 19 stones (27, 15, D:3) a +0 dagger (36, 10, D:3) a cursed -2 hunting sling Level 4 of the Dungeon [Shop] Roove's Antique Armour Boutique a +0 crystal plate armour (1760 gold) a +10 plate armour of ponderousness (1100 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +2 scale mail of positive energy (396 gold) a +0 robe (15 gold) a +0 cloak of poison resistance (187 gold) a +0 ring mail (88 gold) a +0 cloak (99 gold) the cursed +1 plate armour of the Other Side {rF- rC+ Regen+ Str+4} (888 gold) It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. [Shop] Makuipha's Antique Weapon Shop the +9 hand crossbow of Eternal Harmony {velocity, rC+ rN+ Dex+2} (1597 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. a +0 spear (66 gold) a cursed -1 dagger (2 gold) a +0 war axe (77 gold) a +0 falchion (66 gold) a +0 scimitar (88 gold) a +0 great sword (143 gold) a +0 rapier (88 gold) a +0 mace (66 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) a +0 flail (77 gold) [Shop] Sitausho's Armour Shop a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +3 pair of gauntlets of War {Slay+5} (570 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +1 ring mail of magic resistance (192 gold) [Shop] Vogg's Book Shop a book of Changes (350 gold) a book of Conjurations (420 gold) a book of Minor Magic (280 gold) the Incunabulum of Clay and Bewitchment (658 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Dazzling Spray Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Iron Shot Conjuration/Earth 6 a book of Air (490 gold) a book of Changes (350 gold) the Grimoire of the Boosting Blaze (1120 gold) Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Ignite Poison Fire/Transmutation/Poison 3 a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) [Shop] Costrargh's Weapon Shoppe the +6 dagger of Tuiheseq {pierce, rElec Dex+5} (805 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It insulates you from electricity. a +0 whip (35 gold) a +0 quarterstaff (56 gold) a +0 dagger (28 gold) a +0 mace (42 gold) the cursed +2 rapier of Gexa {freeze, SInv} (355 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It has a curse placed upon it. a +0 long sword (49 gold) the +7 war axe "Eneuckof" {speed, *Drain Str+5} (803 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It causes draining when unequipped. a +1 war axe of venom (156 gold) a +0 short sword (42 gold) the +4 dagger of the Unkillable {flame, *Corrode +Inv rPois Dex+2} (565 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (0, 0, D:4) a +0 ring mail (3, 25, D:4) a +0 giant club (8, 49, D:4) a throwing net (14, 26, D:4) a +0 leather armour a +0 dagger (18, 33, D:4) 19 stones (22, 40, D:4) 16 stones (46, 15, D:4) 3 tomahawks (48, 42, D:4) a +0 leather armour (53, 26, D:4) 10 poisoned needles (54, 11, D:4) a cursed -1 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (8, 0, D:5) a +0 club (8, 9, D:5) 22 stones (27, 22, D:5) a +0 trident (28, 10, D:5) a +0 ring mail (30, -18, D:5) an uncursed staff of cold (51, 4, D:5) 9 stones (55, 31, D:5) a +0 scale mail (56, 17, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (10, 5, D:6) a +0 whip (10, 6, D:6) a +0 flail (10, 13, D:6) a +0 mace (11, 6, D:6) a +0 halberd (16, -6, D:6) a +0 falchion (22, -3, D:6) 22 stones (39, -15, D:6) 26 arrows (48, 9, D:6) a +0 giant spiked club a cursed +0 giant spiked club (50, 8, D:6) a +0 club a +0 leather armour (51, 6, D:6) a +0 leather armour (52, 8, D:6) a +0 leather armour a +0 hand axe (53, 8, D:6) a +0 club (54, -7, D:6) a +0 scale mail a +0 flail (55, -13, D:6) a +0 plate armour (55, -8, D:6) a +0 ring mail (60, -3, D:6) 25 arrows Level 7 of the Dungeon (0, 0, D:7) 21 arrows (8, 7, D:7) 2 bread rations (9, 2, D:7) a +0 hand axe (unseen) (9, 6, D:7) 2 beef jerkies (9, 7, D:7) 7 slices of pizza (14, 2, D:7) a +0 pair of gloves the Ecumenical Temple