cunnyseurTrue Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 short sword (2, 10, D:1) 158 bolts (2, 12, D:1) 170 stones (16, 5, D:1) a cursed -2 mace (17, 22, D:1) a +0 club (17, 29, D:1) a +0 hand axe (22, -6, D:1) a +0 club (26, -6, D:1) a cursed +0 leather armour (37, 21, D:1) 169 sling bullets (39, 12, D:1) a +0 club (39, 28, D:1) 47 stones (42, 28, D:1) 111 arrows (45, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -5, D:2) a +0 hand axe a +0 leather armour a +2 short sword of venom a +0 ring mail (22, -12, D:2) a +0 spear (33, -7, D:2) a +0 scale mail (36, -35, D:2) a cursed +0 dagger (38, -3, D:2) a +0 short sword (40, -33, D:2) a +0 mace Level 3 of the Dungeon (3, 9, D:3) a +0 buckler (6, -19, D:3) a +0 scale mail (12, 4, D:3) 122 sling bullets (19, -20, D:3) a +0 spear (19, -19, D:3) a +0 whip (20, -20, D:3) a cursed -2 dagger (20, -12, D:3) a +0 ring mail a cursed -3 short sword (20, 6, D:3) 40 poisoned needles a +1 dagger of holy wrath a +0 blowgun (29, -22, D:3) 148 arrows (31, 10, D:3) a +0 dagger a +0 robe (32, -20, D:3) 16 poisoned needles a +0 short sword a +0 blowgun (36, -18, D:3) a +0 club (40, 7, D:3) a cursed -1 dagger Level 4 of the Dungeon [Shop] Cuinlon's Distillery a potion of lignification (39 gold) a potion of magic (104 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) (0, 0, D:4) 134 arrows (1, -17, D:4) a +0 leather armour (4, -21, D:4) 163 bolts (9, 0, D:4) a +0 leather armour (17, 14, D:4) 12 curare-tipped needles (25, 0, D:4) a +0 dagger a +0 robe a +0 spear (25, 14, D:4) a +0 chain mail (26, -27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed -1 falchion (9, 27, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 falchion (12, 19, D:5) a cursed +0 ring mail (14, 2, D:5) a +0 ring mail (23, 12, D:5) a +0 scale mail a +0 trident (25, 25, D:5) 201 sling bullets (25, 28, D:5) a +0 buckler (38, 11, D:5) a +0 robe (38, 12, D:5) a cursed -3 shortbow 58 arrows Level 6 of the Dungeon [Shop] Enupn's Weapon Shoppe a +2 vampiric great sword (346 gold) a +2 shortbow of flaming (191 gold) 163 arrows (179 gold) a +0 vampiric demon whip (517 gold) a +1 hunting sling of freezing (106 gold) a +3 quarterstaff of draining (266 gold) the +9 great sword of Power {freeze, *Corrode rC+ Int+6} (854 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from cold. It may corrode you when you take damage. a +1 dagger of venom (103 gold) a +1 dagger of venom (103 gold) the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} (657 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. the +6 arbalest "Centaur's Doom" {penet, rElec rPois MP+9 Str-4} (768 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). a +0 morningstar of protection (74 gold) a +6 eveningstar of flaming (649 gold) (0, 0, D:6) 69 tomahawks a +0 short sword (3, -4, D:6) a +0 robe a +0 dagger (3, -2, D:6) a cursed -3 club (4, -4, D:6) a +0 robe a +0 dagger (4, -3, D:6) a +0 club (5, -1, D:6) 97 stones (7, -23, D:6) a +0 leather armour (9, -7, D:6) a +0 chain mail a +0 hunting sling a +1 dagger of chaos 840 stones (14, -3, D:6) a +0 ring mail (18, -1, D:6) a +0 robe (21, -5, D:6) a +0 scythe (29, -10, D:6) a +0 robe a +0 dagger (33, -18, D:6) a +1 spear of venom (33, -16, D:6) a +0 flail a cursed -2 falchion a +0 leather armour a +0 mace a +0 leather armour a +1 dagger of venom a +0 robe (34, -15, D:6) a +0 robe a +0 dagger (34, -12, D:6) a +0 leather armour a +0 hand axe Level 7 of the Dungeon (3, 7, D:7) 130 javelins (8, 4, D:7) a +0 giant club (10, 8, D:7) 139 arrows (13, 3, D:7) a +0 robe (13, 14, D:7) a +0 dagger (13, 15, D:7) a cursed +0 leather armour (14, 16, D:7) a +0 short sword of venom a +0 chain mail (14, 26, D:7) a +0 robe (15, 15, D:7) a +0 club (26, 5, D:7) a +0 shortbow 211 arrows (31, 12, D:7) a +0 ring mail (32, 28, D:7) a +0 spear (40, 5, D:7) a +0 mace (40, 7, D:7) 100 arrows (42, 11, D:7) an uncursed amulet of magic regeneration (50, 33, D:7) a +0 trident of freezing (50, 43, D:7) a +0 hunting sling a +1 quarterstaff of draining a +0 leather armour (60, 28, D:7) a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail a +0 flail a +0 leather armour Level 8 of the Dungeon [Shop] Bezof's Armour Shop a +0 leather armour (30 gold) a scarf of resistance (480 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a cursed +0 leather armour (15 gold) a +0 ring mail (60 gold) a +3 leather armour of positive energy (315 gold) a +0 cloak (67 gold) the +1 leather armour "Nozueven" {MR++ Str-3} (241 gold) It affects your strength (-3). It affects your resistance to hostile enchantments. the +2 scale mail "Kehuc" {rF+ rN+ Str-3} (388 gold) It affects your strength (-3). It protects you from fire. It protects you from negative energy. a +0 ring mail (60 gold) (0, 0, D:8) 134 bolts (6, 11, D:8) 96 stones (9, -1, D:8) a cursed +0 ring mail (9, 0, D:8) a +0 long sword a +0 chain mail (15, -11, D:8) a +0 giant club (17, -12, D:8) a +0 short sword a +0 ring mail (17, -9, D:8) a +0 flail a +0 leather armour (18, -20, D:8) a +0 short sword (18, -18, D:8) a +0 giant club a +0 whip a +0 leather armour (18, -9, D:8) a +0 ring mail a +0 hand axe a +0 plate armour (19, -12, D:8) a cursed -1 chain mail (19, -9, D:8) a +0 short sword (23, -5, D:8) a +0 leather armour (24, -5, D:8) a +0 war axe a +1 plate armour of fire resistance a +0 club a +0 leather armour (37, -14, D:8) a +0 club (42, 6, D:8) a cursed -1 giant spiked club a +0 giant club (43, 5, D:8) 164 bolts (46, -5, D:8) 139 stones (48, -23, D:8) 93 stones (51, 3, D:8) 92 bolts Level 9 of the Dungeon (0, 11, D:9) a +0 giant spiked club a +0 mace a +0 ring mail a cursed -3 club a +0 leather armour (1, 12, D:9) a +0 chain mail a +0 scimitar (1, 21, D:9) a +0 giant club a +0 giant spiked club (1, 33, D:9) a +0 mace a +0 ring mail (2, 22, D:9) a +0 giant club a +0 giant club (6, 22, D:9) a +0 robe (9, 12, D:9) a +0 falchion (11, 23, D:9) a +0 giant spiked club a +0 dagger a +0 robe (15, 6, D:9) 62 large rocks (16, 1, D:9) a +0 trident a +0 leather armour (16, 21, D:9) a +0 hand axe a +0 shortbow 155 arrows (17, 4, D:9) a +0 robe a +0 dagger (18, 4, D:9) a +0 ring mail a +0 mace (36, 13, D:9) 143 arrows (46, 34, D:9) a +0 shortbow 123 arrows Level 1 of the Lair of Beasts [Shop] Vapp's Armour Emporium the cursed +0 helmet of Olun {rN+ Int+4 Stlth+} (337 gold) It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +2 crystal plate armour (1380 gold) a +1 troll leather armour (330 gold) a +1 pair of gloves of archery (247 gold) a +2 robe of resistance (565 gold) the +11 crystal plate armour "Dashrul" {+Fly rN++} (2022 gold) It greatly protects you from negative energy. It lets you fly. a +2 ring mail of cold resistance (315 gold) a +2 robe (190 gold) a +2 scale mail of fire resistance (315 gold) the +6 chain mail "Kupemoc" {rElec rPois rCorr} (874 gold) It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. a +0 ring mail of poison resistance (120 gold) (3, 56, Lair:1) a cursed +0 plate armour (14, 31, Lair:1) 185 stones (15, 46, Lair:1) a +0 mace (39, 40, Lair:1) 134 arrows (42, 57, Lair:1) 2 potions of degeneration the +2 war axe of Mourning {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (42, 58, Lair:1) the +7 dagger of Zisodaach {vamp, rElec rPois rC-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. an uncursed ring of attention an uncursed ring of magical power (43, 58, Lair:1) a +0 short sword (44, 29, Lair:1) 218 stones (44, 32, Lair:1) 123 stones (47, 43, Lair:1) a +4 whip of draining (51, 10, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 107 arrows (2, 3, Lair:2) a +0 falchion (2, 4, Lair:2) 89 arrows (4, 24, Lair:2) 194 stones (12, 4, Lair:2) 67 stones (19, 2, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hunting sling (7, 6, Lair:3) a +0 leather armour (9, 2, Lair:3) 139 poisoned needles (10, 16, Lair:3) 180 stones (14, -7, Lair:3) the +7 war axe "Ehonlel" {vamp, rF+ MR+ Int+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (21, 7, Lair:3) a +0 short sword (35, 12, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (10, -23, Lair:4) 112 stones (27, 15, Lair:4) a +0 falchion (33, 2, Lair:4) 19 gold pieces (35, -1, Lair:4) 127 stones (36, -1, Lair:4) a +0 halberd (unseen) (37, -1, Lair:4) a +0 pair of gloves of strength (37, 5, Lair:4) 7 gold pieces (39, 0, Lair:4) a ration (41, 7, Lair:4) a +0 scimitar (44, -30, Lair:4) a +0 club