ASSERT(_valid()) in 'ray.cc' at line 229 failed. Version: Dungeon Crawl Stone Soup 0.34-a0-574-g90fa8076ef Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 2072485353211136005, deterministic pregen: 1 Command line: /usr/games/crawl-git-90fa8076ef -name cyberm0nk -rc /dgldir/rcfiles/crawl-git/cyberm0nk.rc -macro /dgldir/rcfiles/crawl-git/cyberm0nk.macro -morgue /dgldir/morgue/cyberm0nk/ -sprint -webtiles-socket /crawl-master/webserver/sockets/cyberm0nk:2025-08-07.18:56:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-90fa8076ef(_Z17write_stack_traceP8_IO_FILE+0x27) [0x564bbedc7a27]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-90fa8076ef(_Z13do_crash_dumpv+0x3fc) [0x564bbedd28dc]: do_crash_dump() /usr/games/crawl-git-90fa8076ef(_Z20crash_signal_handleri+0x1ca) [0x564bbedc7e6a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7fec89222fd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7fec89271d3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7fec89222f32]: /usr/games/crawl-git-90fa8076ef(+0x4d9df6) [0x564bbedd1df6]: /usr/games/crawl-git-90fa8076ef(+0x4da269) [0x564bbedd2269]: /usr/games/crawl-git-90fa8076ef(_ZN7ray_def7regressEv+0x6f) [0x564bbf2cd84f]: ray_def::regress() /usr/games/crawl-git-90fa8076ef(_ZN4bolt13affect_playerEv+0x333) [0x564bbed7adf3]: bolt::affect_player() /usr/games/crawl-git-90fa8076ef(_ZN4bolt11affect_cellEv+0x2d5) [0x564bbed7bf55]: bolt::affect_cell() /usr/games/crawl-git-90fa8076ef(_ZN4bolt7explodeEbb+0x4c5) [0x564bbed7c515]: bolt::explode(bool, bool) /usr/games/crawl-git-90fa8076ef(+0x84a38c) [0x564bbf14238c]: /usr/games/crawl-git-90fa8076ef(_Z16handle_mon_spellP7monster+0xe05) [0x564bbf15ad15]: handle_mon_spell(monster*) /usr/games/crawl-git-90fa8076ef(+0x8254cf) [0x564bbf11d4cf]: /usr/games/crawl-git-90fa8076ef(_Z19handle_monster_moveP7monster+0x50a) [0x564bbf12351a]: handle_monster_move(monster*) /usr/games/crawl-git-90fa8076ef(_Z15handle_monstersb+0xab8) [0x564bbf126598]: handle_monsters(bool) /usr/games/crawl-git-90fa8076ef(_Z12world_reactsv+0x12b) [0x564bbf504e0b]: world_reacts() /usr/games/crawl-git-90fa8076ef(+0xc0f1d3) [0x564bbf5071d3]: /usr/games/crawl-git-90fa8076ef(+0xc0fd25) [0x564bbf507d25]: /usr/games/crawl-git-90fa8076ef(main+0x19f) [0x564bbed0afbf]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7fec8920e1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fec8920e285]: /usr/games/crawl-git-90fa8076ef(_start+0x21) [0x564bbed0b981]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-90fa8076ef/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-90fa8076ef/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-90fa8076ef/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #11, type 0 at (11, 68): feature (stone_stairs_up_i) Marker #20, type 0 at (17, 2): feature (abandoned_shop) Marker #25, type 0 at (19, 43): feature (abandoned_shop) Marker #31, type 0 at (23, 28): feature (abandoned_shop) Marker #44, type 9 at (27, 18): Terrain change marker (33->32, 28) Marker #45, type 9 at (27, 19): Terrain change marker (33->32, 63) Marker #46, type 9 at (27, 20): Terrain change marker (33->32, 68) Marker #47, type 9 at (27, 21): Terrain change marker (33->32, 33) Marker #48, type 9 at (27, 22): Terrain change marker (33->32, 54) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is lightly wounded. The orc knight shoots a bolt. The bolt barely misses you. The bolt hits your elder weirdox beast. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. The orc knight shoots a bolt. The bolt completely misses you. The bolt hits your elder weirdox beast! You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight shoots a bolt. The bolt barely misses you. The bolt hits your elder weirdox beast! You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet closely misses the orc warrior. The sling bullet barely misses the orc warrior. The orc knight shoots a bolt. The bolt completely misses you. The bolt hits your elder weirdox beast! You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is heavily wounded. Your elder weirdox beast disappears in a puff of smoke! The orc knight shoots a bolt. The bolt completely misses you. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet closely misses the orc warrior. The sling bullet barely misses the orc warrior. The orc knight shoots a bolt. The bolt hits you! You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is heavily wounded. The orc knight shoots a bolt. The bolt hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, strong) There is no available space! An orc warrior comes into view. It is wielding a +0 dire flail. The orc knight shoots a bolt. The bolt barely misses you. You open the lid... ...and a mature stingshock beast leaps out! The box is emptied! You swap places. The orc warrior no longer looks unusually strong. The orc knight shoots a bolt. The bolt hits your mature stingshock beast. Your mature stingshock beast bursts into living lightning! The living lightning hits the orc knight!! The living lightning hits the orc warrior! The living lightning hits the orc warrior. Your mature stingshock beast blinks! x2 You are too injured to fight recklessly! The orc knight shoots a bolt. The bolt closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, strong) There is no available space! Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (almost dead) You reflect the orc knight with the mirror! The mirror clouds! Your orc knight unwields a +0 arbalest. Your orc knight wields a +0 war axe. Your orc knight closely misses the orc knight. The orc knight shoots a bolt. The bolt closely misses your orc knight. The bolt hits you. The orc warrior no longer looks unusually strong. Something hits your mature stingshock beast! The orc knight shoots a bolt. The bolt hits your orc knight but does no damage. Your orc knight closely misses the orc knight. Your mature stingshock beast hits the orc warrior but does no damage. Your mature stingshock beast stings the orc warrior. The orc warrior looks as sick as possible! Your mature stingshock beast poisons the orc warrior! You are too injured to fight recklessly! The orc knight shoots a bolt. The bolt hits your orc knight!! Your orc knight dies! Your orc knight's corpse shimmers and vanishes! The orc knight shoots a bolt. The bolt misses you. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (almost dead, 72% to hit) You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet completely misses the orc warrior. The orc knight shoots a bolt. The bolt barely misses you. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc knight, wielding a +0 arbalest and wearing a +0 chain mail (almost dead, 72% to hit) You shoot a sling bullet. The sling bullet hits the orc knight! You kill the orc knight! You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. Your +1 box of beasts has recharged. Your +0 phantom mirror has recharged. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. You feel a bit more experienced. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc warrior! You kill the orc warrior! Training target 14.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 14! Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You start resting. An orc warrior is nearby! Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (moderately wounded, not watching you, 73% to hit) Okay, then. Your mature stingshock beast hits the orc warrior!! The orc warrior dies! An orc warrior comes into view. It is wielding a +0 war axe. Your Armour skill increases to level 9! Your mature stingshock beast stings the orc warrior but does no damage. The orc warrior is distracted by your dazzling golden aura. Your mature stingshock beast stings the orc warrior but does no damage. The orc warrior snaps out of its daze. The orc warrior shouts! The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits your mature stingshock beast. Your mature stingshock beast bursts into living lightning! The living lightning hits the orc warrior!! Your mature stingshock beast blinks! The orc warrior shoots an arrow. The arrow closely misses you. The orc warrior shoots an arrow. The arrow barely misses you. The orc warrior shoots an arrow. The arrow misses you. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (almost dead, 75% to hit) You shoot a sling bullet. The sling bullet closely misses the orc warrior. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. The orc warrior shoots an arrow. The arrow closely misses you. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour (almost dead, 75% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc warrior! You kill the orc warrior! Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You start resting. Your mature stingshock beast disappears in a puff of smoke! HP restored. You now have 2469 gold pieces (gained 108). There is an open door to Orc:2, spattered with blood here. Items here: )) [[. Found Derphosi's Book Shop. You now have 2767 gold pieces (gained 298). Items here: ))))))) [[[[. No target in view! Unknown command. You now have 2912 gold pieces (gained 145). Things that are here: a +0 dire flail; a +0 chain mail Found Olucose's Armour Boutique. You now have enough gold to bribe branches to halt enemies' attacks and recruit allies. You now have 3179 gold pieces (gained 267). Items here: ))) [[. No target in view! Unknown command. You now have 3229 gold pieces (gained 50). Found Jaeff's Weapon Shop. You now have 3279 gold pieces (gained 50). There is an entrance to Fepiast's Distillery here. h - a potion of haste i - 2 potions of invisibility (gained 1) You no longer have enough gold to bribe branches to halt enemies' attacks and recruit allies. w - 4 potions of heal wounds (gained 1); a - a potion of ambrosia b - 6 potions of curing (gained 1); b - 7 potions of curing (gained 1) e - a potion of enlightenment; r - a potion of resistance Thank you for shopping at Fepiast's Distillery! An orc warrior comes into view. It is wielding a +0 war axe. Found 50 gold pieces. An orc knight comes into view. It is wielding a +0 dire flail. Found 50 gold pieces. There is an entrance to Derphosi's Book Shop here. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior shouts! You shoot a sling bullet. The sling bullet hits the orc warrior! The orc warrior is moderately wounded. The orc knight shouts! You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow barely misses you. You hear a shout! You shoot a sling bullet. The sling bullet barely misses the orc warrior. The sling bullet barely misses the orc knight. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior! The orc warrior is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is lightly wounded. The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. The orc knight unwields a +0 dire flail. The orc knight wields a +0 arbalest. The orc knight shoots a bolt. The bolt misses you. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior! The orc warrior is almost dead. The orc knight shoots a bolt. The bolt misses you. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet closely misses the orc warrior. An orc warrior comes into view. It is wielding a +0 flail. The orc knight shoots a bolt. The bolt completely misses you. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet closely misses the orc warrior. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is severely wounded. The orc knight shoots a bolt. The bolt hits you! An orc knight comes into view. It is wielding a +0 bardiche. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. The orc knight shoots a bolt. The bolt barely misses you. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! The orc knight shoots a bolt. The bolt hits you!! You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior. You kill the orc warrior! You shoot a sling bullet. The sling bullet hits the orc knight! You kill the orc knight! You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. Your Fighting skill increases to level 15! You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior! The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc knight closely misses you. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet closely misses the orc warrior. You shoot a sling bullet. The sling bullet completely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc knight barely misses you. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. The sling bullet hits the orc warrior. The orc warrior is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc knight misses you. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the orc warrior! The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is severely wounded. The orc knight no longer looks unusually strong. The orc knight hits you from afar with a +0 bardiche. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is severely wounded. The orc warrior no longer looks unusually strong. The orc knight misses you. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is severely wounded. The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! You shoot a sling bullet. The sling bullet hits the orc knight! You kill the orc knight! You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc warrior. You shoot a sling bullet. The sling bullet barely misses the orc warrior. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc warrior. You kill the orc warrior! You shoot a sling bullet. No target in view! No target in view! No target in view! You pick up a parchment of Ignition and begin reading... You add the spell Ignition to your library. You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. You pick up a parchment of Maxwell's Capacitive Coupling and begin reading... You add the spell Maxwell's Capacitive Coupling to your library. Thank you for shopping at Derphosi's Book Shop! You now have 1863 gold pieces (gained 104). Things that are here: a +0 flail; a +0 plate armour You now have 1967 gold pieces (gained 104). There is an entrance to Olucose's Armour Boutique here. Things that are here: a +0 bardiche; a +0 plate armour You now have 2048 gold pieces (gained 81). Things that are here: a +0 arbalest; a +0 dire flail; a +0 plate armour There is an entrance to Olucose's Armour Boutique here. Things that are here: a +0 bardiche; a +0 plate armour Things that are here: a +0 arbalest; a +0 dire flail; a +0 plate armour There is an entrance to Jaeff's Weapon Shop here. You now have 2093 gold pieces (gained 45). Things that are here: a +0 orcbow; a +0 war axe; a +0 plate armour You now have 2143 gold pieces (gained 50). You now have 2193 gold pieces (gained 50). Okay, then. As you open the door, it creaks loudly! There is an open door here. No target in view! Unknown command. You open the door. Found four items. Found a +0 rapier. There is an open door here. Found a +1 battleaxe. You see here a ring of poison resistance. Found the +10 arbalest "Ycsaenoh" {penet, rPois rC+ Will+ Str+2}. You see here a ring of willpower. Found a +2 heavy glaive. You see here a ring of see invisible. Found a +1 demon whip of venom. You see here a ring of protection from cold. Okay, then. Found a +1 battleaxe. Found a +1 partisan. You see here a +1 mace of protection. You see here a +0 rapier. Found +0 swamp dragon scales. You see here a +1 battleaxe. Found a +2 ring mail. You see here the +10 arbalest "Ycsaenoh" {penet, rPois rC+ Will+ Str+2}. Found the +0 ring mail of Rain {*Slow +Blink rCorr Dex-4}. You see here a +2 heavy glaive. Found a +2 ring mail of cold resistance. You see here a +1 demon whip of venom. Found +1 ice dragon scales. You see here a +1 battleaxe. Found +0 shadow dragon scales. You see here a +1 partisan. Found a +2 plate armour. Found a +3 chain mail. You see here +0 swamp dragon scales. n - +0 swamp dragon scales You see here a +2 ring mail. Found 2 potions of resistance. You see here the +0 ring mail of Rain {*Slow +Blink rCorr Dex-4}. You see here a +2 ring mail. You see here the +0 ring mail of Rain {*Slow +Blink rCorr Dex-4}. Found a potion of berserk rage. You see here a +2 ring mail of cold resistance. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +2 ring mail of cold resistance. x5 You finish putting on your +2 ring mail of cold resistance. You feel resistant to cold. Found a potion of haste. You see here +1 ice dragon scales. Found 2 potions of curing. You see here +0 shadow dragon scales. p - +0 shadow dragon scales You see here a +2 plate armour. q - a +2 plate armour Found 3 scrolls of fear. You see here a +3 chain mail. r - a +3 chain mail Found a scroll of fear. Found a scroll of butterflies. r - 3 potions of resistance (gained 2) Found a scroll of butterflies. B - 2 potions of berserk rage (gained 1) h - 2 potions of haste (gained 1) b - 9 potions of curing (gained 2) f - 3 scrolls of fear f - 4 scrolls of fear (gained 1) s - 3 scrolls of butterflies (gained 1) s - 4 scrolls of butterflies (gained 1) [a] 736 gold - Viadiw's Weapon Boutique [b] 652 gold - Astribb's Antique Weapon Emporium [c] 769 gold - Fomecoac's Antique Armour Emporium Fund which merchant? Astribb invites you to visit his Antique Weapon Emporium. No target in view! Unknown command. You open the door. A centaur warrior, a manticore, an orc knight, a slime creature, a cyclops and a seven-headed hydra come into view. The centaur warrior shouts! The slime creature quivers. You hear a shout! The cyclops shouts! The seven-headed hydra roars! Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: a seven-headed hydra You reflect the seven-headed hydra with the mirror! The mirror clouds! The orc knight shouts! The seven-headed hydra bites your seven-headed hydra!! The seven-headed hydra bites your seven-headed hydra! x2 The seven-headed hydra barely misses your seven-headed hydra. The seven-headed hydra bites your seven-headed hydra. x2 The seven-headed hydra closely misses your seven-headed hydra. Your seven-headed hydra bites the seven-headed hydra! x2 Your seven-headed hydra bites the seven-headed hydra. Your seven-headed hydra bites the seven-headed hydra! Your seven-headed hydra bites the seven-headed hydra. x2 Your seven-headed hydra bites the seven-headed hydra! The orc knight roars a battlecry! The seven-headed hydra bites your seven-headed hydra! x2 Your seven-headed hydra dies! Your seven-headed hydra's corpse shimmers and vanishes! You hear a shout! There is an entrance to Astribb's Antique Weapon Emporium here. You open the lid... ...and a juvenile oxshock beast leaps out! The box is emptied! You swap places. Your juvenile oxshock beast hits the seven-headed hydra. Your juvenile oxshock beast tramples the seven-headed hydra. The seven-headed hydra stumbles backwards! The seven-headed hydra bites your juvenile oxshock beast but does no damage. The seven-headed hydra bites your juvenile oxshock beast! x5 Your juvenile oxshock beast dies! Your juvenile oxshock beast's corpse disappears in a puff of smoke! You shoot a sling bullet. The sling bullet hits the seven-headed hydra. The seven-headed hydra is severely wounded. You shoot a sling bullet. The sling bullet hits the seven-headed hydra. The seven-headed hydra is severely wounded. You shoot a sling bullet. The sling bullet hits the seven-headed hydra. The seven-headed hydra is almost dead. You shoot a sling bullet. The sling bullet hits the seven-headed hydra! You kill the seven-headed hydra! Your +1 box of beasts has recharged. Your +0 phantom mirror has recharged. Your Armour skill increases to level 10! You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the cyclops. The sling bullet hits the slime creature! The slime creature is lightly wounded. You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is lightly wounded. You shoot a sling bullet. The sling bullet hits the cyclops but does no damage. The cyclops is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the cyclops. The sling bullet hits the slime creature! The slime creature is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the cyclops. The sling bullet hits the slime creature. The slime creature is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops but does no damage. The cyclops is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops but does no damage. The cyclops is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops but does no damage. The cyclops is moderately wounded. You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is heavily wounded. The cyclops hits you. An orc knight comes into view. It is wielding a +0 long sword. You shoot a sling bullet. The orc knight shouts! The sling bullet hits the cyclops. The cyclops is heavily wounded. You shoot a sling bullet. The sling bullet hits the cyclops but does no damage. The cyclops is heavily wounded. The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is heavily wounded. You shoot a sling bullet. The sling bullet hits the cyclops! The cyclops is severely wounded. The cyclops hits you!! You shoot a sling bullet. The sling bullet hits the cyclops. The cyclops is almost dead. You shoot a sling bullet. The sling bullet hits the cyclops. You kill the cyclops! The orc knight is distracted by your dazzling golden aura. A skeletal warrior comes into view. It is wielding a +0 dire flail. You have reached level 12! You feel agile. You shoot a sling bullet. The sling bullet barely misses the slime creature. The sling bullet closely misses the orc knight. The sling bullet barely misses the manticore. The sling bullet hits the centaur warrior! The centaur warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the slime creature! The slime creature is heavily wounded. The slime creature hits you but does no damage. You shoot a sling bullet. The sling bullet hits the slime creature. The slime creature is heavily wounded. You shoot a sling bullet. The sling bullet hits the slime creature! The slime creature is severely wounded. The orc knight is distracted by your dazzling golden aura. The slime creature completely misses you. You shoot a sling bullet. The sling bullet hits the slime creature! The slime creature is severely wounded. You shoot a sling bullet. The sling bullet hits the slime creature! The slime creature is almost dead. The orc knight is no longer dazed. x2 The slime creature completely misses you. You shoot a sling bullet. The sling bullet hits the slime creature but does no damage. The slime creature is almost dead. You shoot a sling bullet. The sling bullet completely misses the slime creature. The sling bullet hits the orc knight! The orc knight is lightly wounded. You shoot a sling bullet. The sling bullet hits the slime creature! You kill the slime creature! You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is moderately wounded. The manticore is distracted by your dazzling golden aura. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc knight. The sling bullet hits the manticore. The manticore snaps out of its daze. The manticore is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight no longer looks unusually strong. The orc knight hits you with a +0 war axe. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is moderately wounded. The orc knight misses you. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight hits you with a +0 war axe! Okay, then. You open the lid... ...and an elder firesting beast leaps out! The box is emptied! The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! Your elder firesting beast stings the orc knight but does no damage. You swap places. Your elder firesting beast breathes flames at the orc knight. The blast of flame misses the orc knight. The blast of flame misses the manticore. The blast of flame hits the centaur warrior!!!! The centaur warrior dies! The blast of flame misses the orc knight. The orc knight hits your elder firesting beast with a +0 war axe!! Your +1 box of beasts has recharged. Your elder firesting beast hits the orc knight but does no damage. Your elder firesting beast stings the orc knight! The orc knight hits your elder firesting beast with a +0 war axe!! The orc knight no longer looks unusually strong. The orc knight hits your elder firesting beast with a +0 war axe! Your elder firesting beast hits the orc knight but does no damage. Your elder firesting beast stings the orc knight! The orc knight looks as sick as possible! Your elder firesting beast poisons the orc knight! The orc knight hits your elder firesting beast with a +0 war axe! Your elder firesting beast hits the orc knight! Your elder firesting beast stings the orc knight! The orc knight looks as sick as possible! Your elder firesting beast poisons the orc knight! The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! The orc knight hits your elder firesting beast with a +0 war axe!! Your elder firesting beast closely misses the orc knight. Your elder firesting beast stings the orc knight! The orc knight dies! Your elder firesting beast barely misses the manticore. Your elder firesting beast stings the manticore! The manticore barely misses your elder firesting beast. The manticore claws your elder firesting beast but does no damage. The manticore claws your elder firesting beast. Your elder firesting beast hits the manticore!! Your elder firesting beast stings the manticore. The manticore looks as sick as possible! Your elder firesting beast poisons the manticore! The manticore flicks its tail. The volley of spikes skewers your elder firesting beast! Your elder firesting beast hits the manticore! Your elder firesting beast stings the manticore. The manticore dies! Your elder firesting beast breathes flames at the orc knight. The blast of flame hits the orc knight!!! The orc knight dies! The blast of flame hits the skeletal warrior!! Training target 15.0 for Evocations reached! Your Evocations skill increases to level 15! Your elder firesting beast hits the skeletal warrior. Your elder firesting beast closely misses the skeletal warrior. The skeletal warrior hits your elder firesting beast with a +0 dire flail! Your elder firesting beast dies! Your elder firesting beast's corpse disappears in a puff of smoke! You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the skeletal warrior. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is moderately damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. The skeletal warrior misses you. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. The skeletal warrior barely misses you. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the skeletal warrior. The skeletal warrior misses you. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. A kobold fleshcrafter comes into view. It is wielding a +2 dagger. You shoot a sling bullet. The kobold fleshcrafter shouts! The sling bullet hits the skeletal warrior. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the skeletal warrior. The sling bullet hits the kobold fleshcrafter but does no damage. The skeletal warrior hits you with a +0 dire flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. The skeletal warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. The sling bullet hits the kobold fleshcrafter but does no damage. You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. The sling bullet hits the kobold fleshcrafter but does no damage. The skeletal warrior misses you. You shoot a sling bullet. The sling bullet hits the skeletal warrior. The skeletal warrior is severely damaged. You shoot a sling bullet. The sling bullet barely misses the skeletal warrior. The sling bullet hits the kobold fleshcrafter. The kobold fleshcrafter is lightly wounded. The skeletal warrior hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. You shoot a sling bullet. The sling bullet closely misses the skeletal warrior. The sling bullet misses the kobold fleshcrafter. You shoot a sling bullet. The sling bullet hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. The skeletal warrior completely misses you. You open the lid... ...and a juvenile stingfire beast leaps out! The box is emptied! The skeletal warrior completely misses you. You swap places. The skeletal warrior hits your juvenile stingfire beast with a +0 dire flail!! Your juvenile stingfire beast breathes flames at the skeletal warrior. The blast of flame hits the skeletal warrior! The blast of flame hits the kobold fleshcrafter!! You see here +1 ice dragon scales. The skeletal warrior hits your juvenile stingfire beast with a +0 dire flail!! Your juvenile stingfire beast hits the skeletal warrior! The skeletal warrior is destroyed! Your +1 box of beasts has recharged. Your Fighting skill increases to level 16! Your juvenile stingfire beast misses the kobold fleshcrafter. Your juvenile stingfire beast stings the kobold fleshcrafter. You see here the +0 ring mail of Rain {*Slow +Blink rCorr Dex-4}. The kobold fleshcrafter hits your juvenile stingfire beast with a +2 dagger! Your juvenile stingfire beast dies! Your juvenile stingfire beast's corpse disappears in a puff of smoke! Fire: a) +2 sling {Eunwoo} Press: ? - help, Shift-Dir - straight line Aim: a kobold fleshcrafter, wielding a +2 dagger and wearing a +0 robe (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the kobold fleshcrafter but does no damage. The kobold fleshcrafter is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold fleshcrafter but does no damage. The kobold fleshcrafter is moderately wounded. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold fleshcrafter, wielding a +2 dagger and wearing a +0 robe (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the kobold fleshcrafter but does no damage. The kobold fleshcrafter is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold fleshcrafter! The kobold fleshcrafter is heavily wounded. Fire: a) +2 sling {Eunwoo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold fleshcrafter, wielding a +2 dagger and wearing a +0 robe (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold fleshcrafter. You shoot a sling bullet. The sling bullet hits the kobold fleshcrafter but does no damage. The kobold fleshcrafter is heavily wounded. The kobold fleshcrafter hits you with a +2 dagger!! * * * LOW HITPOINT WARNING * * * The kobold fleshcrafter misses you. Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: a kobold fleshcrafter, wielding a +2 dagger and wearing a +0 robe (heavily wounded) You reflect the kobold fleshcrafter with the mirror! The mirror clouds! Your kobold fleshcrafter hits the kobold fleshcrafter with a +2 dagger! Your kobold fleshcrafter barely misses the kobold fleshcrafter. The kobold fleshcrafter barely misses you. The kobold fleshcrafter tentacle-slaps you. * * * LOW HITPOINT WARNING * * * You are poisoned. The kobold fleshcrafter poisons you! You feel better. The kobold fleshcrafter barely misses you. The kobold fleshcrafter tentacle-slaps you. * * * LOW HITPOINT WARNING * * * Your kobold fleshcrafter misses the kobold fleshcrafter. Your kobold fleshcrafter tentacle-slaps the kobold fleshcrafter. Your kobold fleshcrafter misses the kobold fleshcrafter. Your kobold fleshcrafter closely misses the kobold fleshcrafter. The kobold fleshcrafter weaves a wave of flesh at you. The bolt of flesh misses you. You see here a +2 ring mail. Your kobold fleshcrafter barely misses the kobold fleshcrafter. Your kobold fleshcrafter closely misses the kobold fleshcrafter. The kobold fleshcrafter weaves a wave of flesh at you. The bolt of flesh hits you! * * * LOW HITPOINT WARNING * * * The bolt of flesh hits the pile of flesh!! You open the lid... ...and an elder stingbat beast flies out! The box is emptied! Your kobold fleshcrafter chants and writhes. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-574-g90fa8076ef Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [cyberm0nk] Species: Coglin Job: Hunter HP: 31/111; mods: 0/0 MP: 12/12; mod: 0 Stats: 11 8 24 Position: (23, 44), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 16 | 7593 | 93/1050 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 25 | 14 | 7336 | 647/1070 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 25 | 10 | 3874 | 574/713 Dodging | X | 1 | 25 | 13 | 6355 | 647/981 Stealth | X | 0 | 0 | 1 | 59 | 0/119 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 15 | 3879 | 0/580 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #126: 16 Attributes: #12: 7511 #13: 4098 #49: 1970 #51: 3 #52: 3 #57: 1872 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #11: +0 pair of boots eq slot #1, inv slot #0: +2 sling {Eunwoo} eq slot #12, inv slot #2: +0 sling {Vikramjeet} eq slot #5, inv slot #6: +0 pair of gloves eq slot #8, inv slot #7: +0 cloak eq slot #4, inv slot #10: +0 helmet eq slot #3, inv slot #14: +2 ring mail of cold resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓_▓.▓.▓.▓)▓.▓.▓ ▓_▓.▓'▓.▓)▓.▓.▓ ▓_▓.▓.▓.▓)▓.▓$▓ ▓_▓.▓.▓.▓)▓.▓.▓ ▓_▓.▓.▓.▓)▓.▓K▓ ▓_▓.▓.▓.▓)▓.▓K▓ ▓_▓.▓.▓.▓)▓.▓[▓ ▓_▓.▓.▓.▓∩▓.▓[▓ ▓_▓.▓.▓.▓.▓.▓@▓ ▓_▓.▓.▓.▓.▓.▓I▓ ▓_▓.▓.▓.▓)▓.▓I▓ ▓_▓.▓'▓.▓[▓.▓)▓ ▓_▓.▓.▓.▓[▓.▓)▓ ▓_▓.▓.▓.▓[▓.▓)▓ ▓_▓.▓.▓.▓[▓.▓)▓ ▓_▓.▓.▓.▓)▓.▓)▓ ▓'▓.▓.▓.▓.▓.▓)▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 1 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 2 at (11, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 3 at (11, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 4 at (11, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (11, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 6 at (11, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 7 at (11, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 8 at (11, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 9 at (11, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 10 at (11, 64): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 12 at (15, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (15, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (15, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (15, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:5 }}}} Lua marker 16 at (15, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 17 at (15, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 18 at (15, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 19 at (15, 61): {{{{ CLASS: 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listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 27 at (19, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 28 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 29 at (23, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 30 at (23, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 32 at (23, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 33 at (26, 34): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (26, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (26, 36): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 36 at (26, 37): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 37 at (26, 38): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 38 at (26, 39): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (26, 40): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (26, 41): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 41 at (26, 42): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 42 at (26, 43): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (27, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (27, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (27, 23): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 51 at (27, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 52 at (27, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 53 at (27, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (27, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 55 at (27, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (27, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 57 at (28, 34): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 58 at (28, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 59 at (28, 36): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 60 at (28, 37): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 61 at (28, 38): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 62 at (28, 39): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 63 at (28, 40): {{{{ CLASS: 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dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 71 at (31, 51): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 72 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 73 at (35, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 74 at (38, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 75 at (38, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 76 at (38, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 77 at (38, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 78 at (38, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 79 at (38, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 80 at (38, 26): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 81 at (38, 27): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (38, 28): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 83 at (38, 29): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 84 at (38, 30): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 85 at (38, 31): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 86 at (38, 32): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 87 at (38, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 88 at (39, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (39, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 90 at (39, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 91 at (39, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 92 at (39, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 93 at (39, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 94 at (39, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 95 at (39, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 96 at (39, 61): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 97 at (40, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 98 at (40, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 99 at (40, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 100 at (40, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 101 at (40, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 102 at (40, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 103 at (40, 26): {{{{ CLASS: PropertiesDescriptor 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listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (43, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 114 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 115 at (43, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 116 at (47, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (47, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (51, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (51, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (51, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 121 at (51, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 122 at (51, 42): {{{{ CLASS: RestrictDoor triggerers: 1: 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veto }}}} Lua marker 128 at (55, 3): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 129 at (55, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 130 at (55, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (55, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 132 at (55, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 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props: veto_destroy: veto }}}} Lua marker 157 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 158 at (60, 44): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 159 at (60, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 160 at (60, 46): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 161 at (60, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 162 at (60, 48): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 163 at (60, 49): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 164 at (60, 50): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 165 at (60, 51): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 166 at (60, 52): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 167 at (60, 53): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 168 at (63, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (63, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (63, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 171 at (63, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 172 at (63, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 173 at (63, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 174 at (63, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 175 at (63, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 176 at (67, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 177 at (67, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 178 at (67, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} >>>>>>>>>>>>>>>>>>>>>>