cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a quokka corpse (skeletalised by now) (7, 16, D:1) a +0 robe (9, -1, D:1) a quill talisman (14, -11, D:1) 8 stones (15, 12, D:1) a +0 robe (20, 15, D:1) a +0 short sword a kobold skeleton (22, 15, D:1) a +0 club a goblin skeleton (22, 16, D:1) a +0 club a goblin skeleton a jackal skeleton (31, 4, D:1) a frilled lizard corpse (skeletalised by now) (34, 26, D:1) a +0 hand axe (37, -3, D:1) a +0 short sword (38, -4, D:1) a +0 leather armour (42, -5, D:1) a frilled lizard corpse (skeletalised by now) (43, 11, D:1) a +0 whip (53, -1, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (19, 18, D:2) a jackal skeleton (33, 28, D:2) a +0 dagger (37, 40, D:2) a ball python corpse (skeletalised by now) (38, 40, D:2) a hobgoblin corpse (skeletalised by now) (41, -7, D:2) 5 stones (43, 6, D:2) a +0 whip of electrocution 2 stones (46, 7, D:2) 4 stones (52, 18, D:2) a bat corpse (skeletalised by now) (56, -5, D:2) a +0 club (60, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail the human corpse of Terence (8, -12, D:3) a +0 chain mail (8, -4, D:3) 8 stones (8, 0, D:3) 10 gold pieces (9, -5, D:3) a potion of attraction