cyberm0nk Level 1 of the Dungeon (1, 21, D:1) an inkwell talisman (1, 47, D:1) a +0 dagger (2, 25, D:1) a +0 dagger (3, 26, D:1) a frilled lizard skeleton (3, 51, D:1) 3 stones (4, 26, D:1) a +0 club a stone (4, 27, D:1) 4 stones (14, 45, D:1) a +0 chain mail (15, 22, D:1) a +0 robe (22, 34, D:1) a +0 dagger (30, 32, D:1) a +0 club (32, 8, D:1) a ball python corpse (skeletalised by now) (34, 20, D:1) a +0 pair of boots (37, 17, D:1) 5 stones (37, 20, D:1) a +0 short sword (45, 11, D:1) a +0 whip (47, 5, D:1) a +0 cloak (49, 3, D:1) a +0 club (52, 13, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (8, -18, D:2) a bat corpse (skeletalised by now) (9, -17, D:2) a hobgoblin corpse (skeletalised by now) (9, -12, D:2) a frilled lizard skeleton (14, -1, D:2) 4 boomerangs a +0 war axe (16, 12, D:2) a rat corpse (skeletalised by now) (19, -14, D:2) a quokka corpse (24, -15, D:2) the felid corpse of Natasha (36, 5, D:2) 3 stones a +0 leather armour a hobgoblin corpse (skeletalised by now) (47, -3, D:2) a frilled lizard corpse (skeletalised by now) (49, -11, D:2) the +4 hammer of Noon {drain, SInv} SInv: It lets you see invisible. (unseen) (50, -10, D:2) a +0 hammer (51, -11, D:2) a +0 hammer