cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 18, D:1) a +0 dagger (3, 7, D:1) a +0 dagger a goblin skeleton (4, 7, D:1) a rat skeleton (9, 1, D:1) a ball python skeleton (9, 22, D:1) a frilled lizard skeleton (11, 7, D:1) a +0 short sword 2 stones a kobold skeleton (17, 32, D:1) a +0 whip a kobold skeleton (20, 32, D:1) the scarab talisman of Moral Flaws {Harm rElec rN+} [scarab talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (25, 1, D:1) a jackal corpse (skeletalised by now) (39, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 4, D:1) 5 stones (45, -7, D:1) a quill talisman (51, 20, D:1) a +0 scale mail (55, 34, D:1) a rat corpse (skeletalised by now) (56, 15, D:1) a +0 short sword Level 2 of the Dungeon (4, 25, D:2) a +0 club a +0 dagger (4, 30, D:2) a +0 sling a +0 club a hobgoblin corpse (skeletalised by now) (7, -18, D:2) a bat corpse (skeletalised by now) (7, 25, D:2) a +0 club a goblin skeleton (8, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -15, D:2) a +0 ring mail (10, 25, D:2) a +0 helmet a +0 animal skin a +0 whip (13, 34, D:2) a hobgoblin skeleton (18, 7, D:2) a bat skeleton (18, 8, D:2) a +0 short sword 5 stones (19, -12, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (19, -6, D:2) a rat corpse (skeletalised by now) (19, 5, D:2) a staff of conjuration (19, 7, D:2) 4 stones (21, -12, D:2) a +0 robe (24, 31, D:2) a +0 war axe (25, 0, D:2) a +0 short sword a stone a kobold skeleton (27, 7, D:2) a +0 club (41, 0, D:2) a +0 mace (41, 4, D:2) a +0 robe Level 3 of the Dungeon (2, 38, D:3) a +0 robe (19, 21, D:3) a quokka skeleton (21, 24, D:3) a +0 scale mail (25, 39, D:3) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 33, D:3) a +0 dagger (39, 19, D:3) a +0 long sword (43, 41, D:3) a bat corpse (skeletalised by now) (45, -1, D:3) a +0 dagger (53, 0, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace (13, -12, D:4) a potion of invisibility Level 6 of the Dungeon [Shop] Zistuamu's Assorted Antiques a spider talisman (750 gold) a +0 ring mail (120 gold) a potion of lignification (90 gold) a condenser vane (1200 gold) a potion of moonshine (30 gold) a +0 ring mail (120 gold) [Shop] Zough's Antique Weapon Shoppe (Shop contents are unknown) Level 7 of the Dungeon (0, 0, D:7) a +0 club (17, 13, D:7) a +0 dagger (51, 14, D:7) 2 boomerangs a goblin corpse (52, 14, D:7) a boomerang a goblin corpse (52, 15, D:7) 3 boomerangs a goblin corpse a goblin corpse a bailey (0, 0, Bailey) a potion of haste (1, 0, Bailey) a potion of magic (1, 1, Bailey) a scroll of revelation (2, 1, Bailey) a scroll of summoning (3, -33, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (3, -31, Bailey) a +0 hand axe a +0 leather armour (3, -1, Bailey) a +0 war axe a +0 leather armour (4, 1, Bailey) a scroll of enchant armour (5, -2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (5, 0, Bailey) a scroll of fear (5, 1, Bailey) a potion of brilliance (6, -37, Bailey) a +0 hand axe a +0 ring mail an orc corpse (6, 0, Bailey) a scroll of enchant weapon (14, -26, Bailey) a +0 war axe a +0 leather armour