cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, -9, D:1) a ball python corpse (skeletalised by now) (8, 12, D:1) a ball python corpse (skeletalised by now) (14, -3, D:1) a +0 robe (18, -8, D:1) a +0 mace (20, -28, D:1) a +0 leather armour (31, -17, D:1) a +0 mace (32, -42, D:1) a +0 leather armour (35, 18, D:1) a bat corpse (skeletalised by now) (37, -15, D:1) a +0 scale mail (40, -42, D:1) a bat corpse (skeletalised by now) (46, 16, D:1) a +0 sling (57, 5, D:1) a +0 dagger (58, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (2, -1, D:2) a +0 dagger a stone a +0 club a goblin corpse (skeletalised by now) (4, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -1, D:2) a bat corpse (skeletalised by now) (9, 3, D:2) a +0 dagger (11, 11, D:2) 4 stones (21, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (31, 13, D:2) a +0 leather armour (33, 6, D:2) an adder corpse (skeletalised by now) (35, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 5, D:2) a quokka corpse (skeletalised by now) (37, -22, D:2) a quokka skeleton (37, -21, D:2) a +0 club (38, -24, D:2) a frilled lizard skeleton (42, 2, D:2) a hobgoblin skeleton (46, -16, D:2) a +0 whip Level 3 of the Dungeon (9, -8, D:3) a rat skeleton (12, 0, D:3) a +0 hammer (18, 2, D:3) a +0 whip (18, 15, D:3) an adder skeleton (27, -2, D:3) a rat corpse (skeletalised by now) (31, -7, D:3) 4 stones (35, 1, D:3) a +0 club (38, 4, D:3) a +0 whip (38, 23, D:3) a hound skeleton (42, 14, D:3) the +0 robe of Uduolies {+Blink rElec rF- Int+3} +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3).