cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 2, D:1) a +0 short sword a kobold skeleton (12, -10, D:1) a rat skeleton (16, -7, D:1) a hobgoblin corpse (skeletalised by now) (16, 12, D:1) a +0 robe (16, 19, D:1) a +0 dagger a quokka skeleton (18, -21, D:1) a rat skeleton (18, -6, D:1) a ball python corpse (skeletalised by now) (20, -6, D:1) a +0 hand axe (23, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) (23, 18, D:1) a +0 club (34, -20, D:1) a hobgoblin corpse (skeletalised by now) (39, 5, D:1) a +0 club 2 stones (39, 6, D:1) a quokka skeleton (47, 18, D:1) a ball python corpse (skeletalised by now) (48, -16, D:1) 8 stones (49, 21, D:1) a +0 flail (53, -19, D:1) 5 boomerangs (57, -7, D:1) a +0 dagger a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (7, -14, D:2) a bat corpse (13, 19, D:2) the +3 leather armour "Geowny" {+Blink Int-5 Dex+4 SInv Stlth-} +Blink: It lets you blink. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (14, -4, D:2) a dart slug corpse (14, 12, D:2) 2 boomerangs (15, 17, D:2) an adder corpse (16, 18, D:2) a quokka corpse (20, 6, D:2) a +1 helmet