cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -21, D:1) a bat skeleton (6, 9, D:1) a ball python skeleton (8, -2, D:1) a +0 short sword 5 stones a kobold skeleton (17, -32, D:1) a hobgoblin skeleton (17, -31, D:1) a hobgoblin skeleton (19, 3, D:1) a +0 pair of gloves (20, -3, D:1) a +0 ring mail (24, -4, D:1) a +0 plate armour (32, -15, D:1) a +0 leather armour (33, -13, D:1) a rat skeleton (48, -9, D:1) a rat skeleton Level 2 of the Dungeon (11, 6, D:2) a +0 leather armour (18, -16, D:2) a bat skeleton (24, 19, D:2) a hobgoblin corpse (skeletalised by now) (32, -16, D:2) a jackal skeleton (32, -15, D:2) a jackal skeleton (32, 26, D:2) a bat skeleton (34, -15, D:2) a jackal skeleton (44, -3, D:2) a +0 club (45, -10, D:2) an inkwell talisman (52, 4, D:2) a ball python corpse (skeletalised by now) (54, 3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (3, -9, D:3) a +0 dagger a +0 leather armour (5, 9, D:3) 13 gold pieces (7, 16, D:3) a +0 helmet (8, -13, D:3) 10 gold pieces a +0 spear (10, -15, D:3) 10 gold pieces a +0 mace a gnoll corpse (14, -14, D:3) a +0 short sword (19, -11, D:3) a +0 robe (21, -1, D:3) a +0 whip (26, -7, D:3) a +0 dagger (26, 15, D:3) the inkwell talisman of Tartarus {rF++ Slay-6} [inkwell talisman] rF++: It greatly protects you from fire. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (29, -23, D:3) an adder corpse (29, -22, D:3) a +0 club a goblin corpse (35, -16, D:3) a +0 dagger