cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (5, -1, D:1) a +0 dagger (17, 9, D:1) a jackal skeleton a jackal skeleton (30, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 31, D:1) a +0 whip (33, -3, D:1) a +0 sling (40, 18, D:1) a +0 scale mail a hobgoblin skeleton (44, 36, D:1) 3 stones (48, -4, D:1) a hobgoblin corpse (skeletalised by now) (48, 27, D:1) a +0 robe (56, 39, D:1) a +0 helmet (58, -1, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -7, D:2) a dart slug corpse (3, 21, D:2) a +0 dagger (8, 19, D:2) a +0 robe (9, 6, D:2) a hobgoblin corpse (10, 9, D:2) a +0 dagger a +0 sling a goblin corpse (10, 23, D:2) a +0 robe (11, -3, D:2) a frilled lizard corpse (15, 28, D:2) a +0 robe (17, -1, D:2) a ball python corpse (18, 34, D:2) a potion of heal wounds (20, 27, D:2) a scroll of revelation (21, 20, D:2) the +5 ring mail "Yvocim" {Harm Rampage Int+5 Dex-3} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). (unseen)