cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -17, D:1) a rat corpse (skeletalised by now) (10, -12, D:1) a +0 ring mail (10, -10, D:1) a hobgoblin corpse (skeletalised by now) (12, -1, D:1) a +0 club (13, -19, D:1) a +2 antimagic spear (23, -12, D:1) a +0 dagger (27, 22, D:1) a rat skeleton (34, 12, D:1) a +0 club (36, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 31, D:1) a +0 dagger (38, 7, D:1) a jackal skeleton (39, 7, D:1) a jackal skeleton a jackal skeleton (40, 26, D:1) a +0 sling (44, 4, D:1) a hobgoblin corpse (skeletalised by now) (55, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a +0 spear (3, 4, D:2) a scarab talisman (3, 39, D:2) a +0 whip (6, 37, D:2) a hobgoblin corpse (skeletalised by now) (10, 28, D:2) a +0 club a goblin skeleton (17, 2, D:2) a +0 whip (28, 25, D:2) a +0 ring mail (36, 0, D:2) a +0 flail a gnoll corpse (skeletalised by now) (38, -1, D:2) a +0 club a gnoll corpse (skeletalised by now) (38, 36, D:2) a +0 quarterstaff (39, 16, D:2) a hobgoblin skeleton (41, 12, D:2) a +0 quarterstaff (46, 4, D:2) a +0 spear (46, 5, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) the +2 plate armour of the Cricket {Int+3} Int+3: It affects your intelligence (+3). (1, -3, D:3) a +0 dagger a goblin corpse (2, -15, D:3) a +0 short sword (3, -11, D:3) a hobgoblin corpse (10, -6, D:3) a +0 dagger a goblin corpse (12, 1, D:3) a +0 chain mail