cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 0, D:1) a jackal skeleton (4, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 0, D:1) a +0 ring mail (5, 22, D:1) a +0 dagger a +0 dagger a goblin skeleton a ball python skeleton (7, -15, D:1) a hobgoblin corpse (skeletalised by now) (7, 21, D:1) 6 stones (10, 18, D:1) a +0 whip 4 stones (12, -10, D:1) a +0 dagger (12, 32, D:1) a bat skeleton (14, 11, D:1) a +0 dagger (15, -16, D:1) a frilled lizard corpse (skeletalised by now) (16, -13, D:1) a +0 ring mail (18, 26, D:1) a +0 dagger a goblin skeleton (26, 28, D:1) a +0 club a goblin skeleton (26, 29, D:1) a +0 leather armour (38, 1, D:1) a +0 robe (44, 17, D:1) a rat skeleton (45, 17, D:1) a rat skeleton (51, 9, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Xuohif's General Store 4 stones (4 gold) a scroll of identify (24 gold) a condenser vane (480 gold) a +0 great sword (120 gold) 6 stones (7 gold) a scroll of fog (unknown) (48 gold) a +0 sling (18 gold) 3 flux baubles (90 gold) a +0 buckler (54 gold) a stone (1 gold) a scroll of poison (48 gold) [Shop] Xeeschoe's General Store a +2 leather armour of fire resistance (190 gold) a potion of curing (30 gold) a box of beasts (400 gold) a +5 orcbow of flaming (342 gold) a scroll of identify (20 gold) the +1 morningstar "Yxzeaxusch" {pain, Fly rCorr Int+7 Dex-3} (431 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). (2, 1, D:2) a bat skeleton (3, -42, D:2) a ball python corpse (skeletalised by now) (16, 1, D:2) a +0 whip (19, -46, D:2) a rat corpse (skeletalised by now) (25, 0, D:2) 5 stones a +0 dagger a kobold skeleton (25, 3, D:2) a +0 club (36, -40, D:2) an inkwell talisman (40, -39, D:2) a +0 demon whip (40, -2, D:2) a +0 short sword 3 stones a +0 dagger a kobold skeleton a kobold skeleton (46, -38, D:2) a ball python skeleton (49, 1, D:2) a hobgoblin skeleton (54, -11, D:2) a hobgoblin corpse (skeletalised by now) (58, 3, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a book of Burglary (3, 11, D:3) a +0 dagger (12, 20, D:3) a giant cockroach corpse (22, 11, D:3) a +0 club a goblin corpse (47, -7, D:3) a quokka corpse (47, 3, D:3) a +0 whip (49, 22, D:3) a +0 leather armour (60, 19, D:3) a bat corpse