cyberm0nk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 13, D:1) a +2 dagger of draining (10, 19, D:1) an orb of light (14, 6, D:1) a +0 dagger (15, 15, D:1) a bat skeleton (23, -8, D:1) a +0 robe (27, 8, D:1) 4 stones (32, 1, D:1) a +0 dagger (34, -17, D:1) a +0 club a ball python skeleton (36, -17, D:1) a +0 club (42, -21, D:1) a quill talisman (50, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 3, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (7, -1, D:2) a +1 robe of willpower (11, 2, D:2) a +0 leather armour (16, -21, D:2) a +0 leather armour (17, -20, D:2) a bat corpse (17, 13, D:2) a bat corpse (21, -16, D:2) the inkwell talisman "Ricvuarph" {rC+ Dex+3 Slay+3} [inkwell talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (29, 14, D:2) a quill talisman (38, 0, D:2) a +0 whip