cyberm0nk Level 1 of the Dungeon (11, 37, D:1) a rat skeleton (14, 23, D:1) a +0 robe (15, 22, D:1) a quokka skeleton (15, 23, D:1) a ball python skeleton a rat skeleton (16, 8, D:1) a bat skeleton (20, 18, D:1) a staff of air (26, 26, D:1) a +0 leather armour (29, 6, D:1) a jackal skeleton a jackal skeleton (29, 17, D:1) a quill talisman (33, 27, D:1) 4 stones (34, 18, D:1) 8 stones (43, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 28, D:1) a hobgoblin corpse (skeletalised by now) (46, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident a bat corpse (1, 21, D:2) 9 gold pieces (3, -4, D:2) a +0 club a ball python corpse an adder corpse (10, 20, D:2) a +0 spear (17, 25, D:2) a ball python corpse (skeletalised by now) (26, 18, D:2) a +0 short sword (27, 12, D:2) an adder corpse (skeletalised by now) (29, 30, D:2) 2 curare-tipped darts (30, -2, D:2) the +4 hammer "Eluihahe" {elec, rN+ rCorr SInv} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (30, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now)