Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 558498520841553275 19 cyberm0nk the Apothecary (level 2, 0/16 HPs) Began as a Tengu Alchemist on June 14, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (491 turns). cyberm0nk the Apothecary (Tengu Alchemist) Turns: 491, Time: 00:00:54 Health: 0/16 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 0/6 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} g - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of lignification {unknown} f - a potion of haste {unknown} i - a potion of berserk rage {unknown} Skills: + Level 0.4 Fighting + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 1.9 Conjurations + Level 0.6 Air Magic + Level 2.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 b - Mercury Arrow Conj/Alch 16% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 10% N/A 56% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, very poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal closely misses you. x2 Unknown command. You closely miss the jackal. You claw the jackal. The jackal is moderately wounded. You kill the jackal! The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (moderately wounded) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. You die... .#.#......#....#..###......## #.#.####..#....#†.# ######## .#.#.# #...#...#..# #.#.## #.....####.###### .#.#.# ##..............# #.#.####....###........# ............####.>.....# ######.................# #..##...####@†.....# #####.###...# #)h.....# ......# #...# #.......# ####### #...# #.....!.# #...# #.......# #...# ######### ##### You could see a jackal (poisoned). Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 5 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cyberm0nk the Tengu Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 109 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/6 123 | D:1 | Learned a level 2 spell: Mercury Arrow 491 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, angelslayer_ecumenical_altar_simple_liquid, minivault_23, minivault_23 Action || total ---------------------------++------- Melee: Unarmed || 50 Peck || 13 Kick || 11 Cast: Poisonous Vapours || 17 Stab: Sleeping || 4 Armour: Robe || 43 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 491 | 0 | 0 | 355 | 1 | 491.0 | Dungeon | 491 | 491 | 0 | 0 | 355 | 1 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 491 daAuts