cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 8, D) the +0 robe of Unreason {rF+ Will- Regen+ Int+5} rF+: It protects you from fire. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). (61, 11, D) a +0 dagger 3 boomerangs (62, 1, D) a staff of earth (62, 9, D) the +1 dagger "Loostruo" {flame, rN+ Str-4 Int+4 Dex+2} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (62, 11, D) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (63, 0, D) a staff of earth (unseen) (63, 4, D) a scorpion corpse (63, 11, D) a +0 mace (67, 0, D) a +5 dagger of draining (67, 3, D) an iguana corpse (68, 0, D) a staff of cold (68, 3, D) a river rat corpse a jackal corpse (70, 8, D) a staff of death (71, 16, D) a +2 long sword of electrocution (unseen) (71, 17, D) an amulet of regeneration (71, 22, D) 6 large rocks (71, 23, D) a +0 trident (72, 16, D) a book of Chaos (72, 17, D) the Volume of Oxidation and Leucosis Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Flame Wave Conjuration/Fire 4 d - Starburst Conjuration/Fire 6 (unseen) (73, 16, D) a staff of death (unseen) (73, 17, D) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. (unseen) (73, 22, D) 4 large rocks a cyclops corpse (73, 23, D) a +0 trident