cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) +2 golden dragon scales (61, 11, D) a sky beast corpse (62, 1, D) a +1 glaive of distortion (62, 9, D) a +1 spear of venom (63, 12, D) a sky beast corpse (67, 3, D) a river rat corpse (skeletalised by now) (68, 0, D) a +3 sling of freezing (68, 3, D) a jackal corpse (skeletalised by now) (69, 0, D) a staff of earth (70, 9, D) a +1 plate armour of cold resistance (70, 12, D) a +0 hand axe (70, 13, D) a +0 flail a draconian corpse (71, 8, D) a +3 great mace of holy wrath (71, 12, D) a +0 war axe a draconian corpse (71, 17, D) a staff of alchemy (71, 26, D) 3 scrolls of brand weapon (71, 27, D) a staff of conjuration (unseen) (71, 31, D) a +0 hand axe a draconian corpse (71, 32, D) a +0 dire flail a yellow draconian corpse (72, 12, D) a +0 mace a draconian corpse (72, 13, D) a +0 falchion a draconian corpse (72, 16, D) a staff of alchemy (72, 21, D) a jumping spider corpse (72, 26, D) a +1 vampiric dagger (unseen) (72, 27, D) 4 potions of haste (73, 1, D) a +2 whip of holy wrath (unseen) (73, 16, D) a +7 quick blade of venom (73, 21, D) a scorpion corpse (73, 26, D) a ring of protection from cold (73, 27, D) a +2 trident of protection (unseen) (73, 31, D) a +0 club (73, 32, D) a +0 dire flail a yellow draconian corpse (74, 30, D) a +0 trident a draconian corpse (75, 1, D) a staff of conjuration