cyberm0nk the Dungeon (1, 33, D) a ring of positive energy (1, 34, D) a book of Scorching (2, 15, D) a +1 rapier of electrocution (2, 19, D) a +0 cloak (2, 33, D) the +4 scale mail "Mucwixt" {rPois Will++ MP+7 Str-3} rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). Str-3: It affects your strength (-3). (unseen) (2, 34, D) the staff of Fudwotug {rF- rN+ Int+5 Necro} [staff of death] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) a ring of flight (3, 16, D) a serpent talisman (3, 18, D) a +0 cloak (3, 33, D) a Gell's gravitambourine (2/2) (3, 34, D) a +1 plate armour of cold resistance (unseen) (3, 38, D) a cognitogaunt corpse (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +0 war axe a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 heavy trident (4, 16, D) a wind drake skeleton (4, 20, D) a snapping turtle skeleton (4, 33, D) a staff of cold (unseen) (4, 34, D) the ring "Asmauf" {Fly Dex+2 Slay+6} [ring of flight] Fly: It grants you flight. Dex+2: It affects your dexterity (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (5, 14, D) a ring of flight (5, 15, D) a +0 trident (5, 16, D) a +1 heavy great sword (5, 22, D) a +0 cloak (5, 33, D) a manual of Axes (5, 34, D) a +2 leather armour of poison resistance (unseen) (5, 36, D) a raiju corpse (5, 38, D) a +0 demon blade a +0 ring mail a +0 buckler a demonspawn corpse (6, 14, D) a staff of fire (6, 15, D) a +5 heavy morningstar (6, 17, D) a sea snake skeleton (6, 33, D) the +8 trident of the Purse {protect, *Slow rPois rC++ SInv} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. SInv: It lets you see invisible. (unseen) (6, 34, D) a Grand Grimoire (6, 38, D) a +1 scythe of venom (unseen) (7, 14, D) a +2 dagger of speed (7, 15, D) a staff of air (7, 16, D) a +2 cloak a +1 battleaxe of flaming a sphinx marauder skeleton (7, 21, D) the +7 battleaxe of Overwhelming Force {spect, Int+4} Int+4: It affects your intelligence (+4). a javelin a +0 leather armour a merfolk skeleton (7, 22, D) a +0 trident a +2 buckler of cold resistance a merfolk skeleton (7, 23, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. the +9 flail of Zin's Regard {flame, *Corrode Int+4} *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). a +0 leather armour a merfolk skeleton a merfolk skeleton (7, 33, D) a +5 mace of venom (unseen) (7, 34, D) a staff of air (unseen) (7, 38, D) a +3 demon trident (still there?) a +0 plate armour (still there?) a +0 buckler (still there?) a +0 demon whip of freezing (still there?) a +0 scale mail (still there?) a demonspawn corpse (still there?) a demonspawn corpse (still there?) (7, 43, D) a raiju corpse (8, 14, D) a +1 scimitar of holy wrath (8, 15, D) a +6 long sword of freezing (8, 21, D) a +1 cloak (8, 33, D) a +2 dagger of speed (unseen) (8, 34, D) a talisman of death (9, 14, D) the +12 trident "Myez" {antimagic, *Slow +Blink rPois Str-5} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Str-5: It affects your strength (-5). (9, 15, D) a +2 spear of flaming (9, 16, D) a +1 ring mail of poison resistance (9, 18, D) a +0 spear a merfolk skeleton (9, 20, D) a +2 spear of freezing 2 javelins a +0 leather armour (9, 33, D) a +3 leather armour of fire resistance (unseen) (9, 34, D) a +1 partisan of flaming (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a +0 buckler a +0 scale mail a wellspring talisman the spider talisman of the End {Int+2 Stlth+} [spider talisman] Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) a +3 falchion of holy wrath a water nymph skeleton (10, 17, D) a manticore skeleton (10, 21, D) a +0 trident a +0 robe (10, 33, D) a staff of death (unseen) (10, 34, D) a box of beasts (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) the +0 chain mail of the Wasteland {+Blink Regen+ Int+3 Slay-4} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (11, 16, D) the +4 trident of Recklessness {vamp, Fly rC+++ Str+5 Stlth-} Fly: It grants you flight. rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (11, 22, D) a +0 rapier a +0 robe an amulet of reflection a merfolk skeleton (11, 33, D) a staff of cold (unseen) (11, 34, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (11, 37, D) a +1 demon whip of draining (unseen) (12, 14, D) a +0 broad axe of venom (12, 16, D) a +3 mace of holy wrath (12, 19, D) a +0 trident (12, 33, D) a +3 scale mail of poison resistance (unseen) (12, 34, D) a manual of Short Blades (13, 33, D) a +2 partisan of freezing (unseen) (13, 34, D) a staff of air (unseen) (19, 1, D) a +3 chain mail of willpower (19, 16, D) a +0 antimagic hand axe (19, 18, D) the +8 spear "Plog" {heavy, rF+ rCorr Str+2 Dex+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +0 robe a spriggan skeleton (19, 33, D) a staff of conjuration (20, 0, D) a ring of poison resistance (20, 1, D) a staff of air (20, 16, D) a staff of conjuration (20, 17, D) a +0 quarterstaff (20, 33, D) an amulet of the acrobat (21, 1, D) a scarab talisman (21, 17, D) a +3 vampiric lajatang (21, 19, D) the +8 lajatang of the Yoke {freeze, rElec Will+ Dex-2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). a +0 animal skin (21, 34, D) a +3 long sword of freezing (22, 7, D) a +0 flail (22, 8, D) a +0 robe (22, 17, D) the Incunable of Leucotic Burning Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Irradiate Conjuration/Alchemy 5 c - Ignition Fire 8 (22, 22, D) a +0 flail a +0 animal skin (22, 23, D) the staff of the Invisible Planets {+Blink Dex-2 Stlth+ Conj Necro} [staff of conjuration] +Blink: It lets you blink. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. a +0 robe a +0 club a +0 longbow (22, 33, D) a staff of earth (22, 34, D) a staff of cold (23, 0, D) a +0 dagger (23, 1, D) a +0 trident of freezing (23, 6, D) a +0 trident (23, 7, D) a +2 flail of distortion a +0 robe (23, 16, D) a staff of cold (23, 17, D) a +1 scale mail of willpower (23, 23, D) a caustic shrike skeleton (23, 32, D) a +0 war axe of electrocution (23, 33, D) the Unrestrained Analects (23, 35, D) a +2 demon trident of pain (24, 1, D) a +2 antimagic rapier (24, 16, D) a ring of positive energy a ring of protection from fire an amulet of regeneration a +6 ring of strength a ring of protection from fire a ring of resist corrosion the amulet "Teuv" {Faith Str+2 Dex+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). a ring of flight the amulet of Innaytol {Faith rF- rC++ Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). the +3 halberd "Nesowkum" {flame, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (24, 17, D) a staff of cold (24, 18, D) the +7 falchion of Wodghargh {freeze, rF++} rF++: It greatly protects you from fire. (24, 21, D) a +0 longbow a +0 club a satyr skeleton (24, 23, D) a +0 quick blade of draining a +0 robe a +2 buckler a dire elephant skeleton a caustic shrike skeleton (24, 24, D) a dire elephant corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (24, 34, D) an amulet of reflection (24, 39, D) a +2 halberd of freezing (24, 40, D) a very ugly thing skeleton (24, 44, D) a raiju skeleton (25, 1, D) an amulet of the acrobat (25, 5, D) a +0 dagger a +0 robe (25, 6, D) a staff of alchemy a +0 robe (25, 7, D) a +0 dagger a +0 robe (25, 16, D) a +0 robe (25, 18, D) a staff of conjuration (25, 23, D) a +0 longbow a +3 quarterstaff a +0 quick blade of venom a +0 robe a +0 buckler a ring of ice (25, 32, D) the +0 cloak of Parlour Games {Regen+ Slay+2} Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +4 ring of slaying an amulet of guardian spirit a +4 ring of protection 6 potions of haste a +0 demon whip (25, 33, D) the +4 dagger "Spider's Undoing" {speed, ^Fragile rPois Int+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (25, 34, D) a staff of earth (25, 40, D) a +2 whip a +2 whip of holy wrath a +0 robe (26, 0, D) a +1 spectral lajatang (26, 16, D) the +7 great sword of Autumn {pain, rF+ Str+8 Int-3} rF+: It protects you from fire. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). (26, 17, D) a +1 chain mail of cold resistance (26, 21, D) a +0 broad axe a +0 animal skin (26, 32, D) the +1 leather armour "Joicweoze" {Harm rElec SInv} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. SInv: It lets you see invisible. (26, 33, D) the +3 chain mail "Mouloypt" {rF++ rN++ Dex-3} rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). (26, 34, D) a +1 ring mail of fire resistance (27, 0, D) a book of Callings (27, 16, D) a +3 heavy war axe (27, 17, D) Great Wizards, Vol. II (27, 19, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a spriggan skeleton (27, 32, D) a book of Unlife (27, 34, D) a +1 bardiche of flaming (28, 0, D) the +9 long sword of Ened {flame, rF+ rC+ Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (28, 17, D) the +4 war axe "Kaffeigi" {venom, rF+ rC+ Str+3} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). (29, 0, D) a +6 ring of intelligence the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. an amulet of reflection a +6 ring of intelligence a +6 ring of intelligence an amulet of regeneration an amulet of guardian spirit a ring of magical power (29, 17, D) a staff of air (29, 33, D) the +11 quarterstaff of Hell's Wrath {holy, ^Contam rPois Int+6 Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (34, 28, D) a +2 antimagic halberd (35, 0, D) a +0 pair of gloves of stealth (35, 14, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (35, 15, D) the +0 scale mail of Liberty {rElec Will+ Int-4 Dex+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (35, 29, D) the +0 ring mail "Appig" {Harm Fly rCorr} Harm: It increases damage dealt and taken. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (35, 32, D) a +0 trident (36, 0, D) a +1 plate armour of positive energy (36, 14, D) the spider talisman "Wevvilil" {rC+ Int+2 SInv} [spider talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (36, 15, D) a +1 leather armour of poison resistance (36, 29, D) a +3 chain mail of cold resistance (36, 33, D) a +2 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (37, 0, D) a ring of see invisible (37, 1, D) a staff of fire (37, 28, D) a +0 trident (37, 29, D) a +1 flail of protection (37, 32, D) a +1 trident of flaming a +0 leather armour (37, 33, D) a +0 trident a +0 leather armour (37, 35, D) a +5 rapier of venom a +0 robe (38, 1, D) a staff of death (38, 8, D) a +0 great sword a +0 plate armour (38, 14, D) the +6 flail "Luashrol" {venom, ^Fragile rC+ rN++} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (38, 15, D) a ring of flight (38, 28, D) a +5 falchion of venom (38, 29, D) a staff of death (38, 32, D) a +7 vampiric demon whip a boomerang a merfolk corpse (skeletalised by now) (38, 33, D) a +0 longbow a +0 quarterstaff a +3 spear of freezing 3 silver javelins a +0 leather armour a manticore corpse (skeletalised by now) (38, 34, D) a sea snake corpse (skeletalised by now) (39, 0, D) the +8 orcbow "Nirexzo" {holy, rElec rC+ rCorr Str-4} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (39, 7, D) a +0 scimitar a +0 robe a +2 dagger of venom a +0 robe a human corpse (skeletalised by now) (39, 20, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. a +0 long sword a +0 chain mail (39, 34, D) a +1 vampiric great sword a +0 robe a merfolk corpse (skeletalised by now) a harpy corpse (skeletalised by now) (40, 1, D) a +0 sling of flaming (40, 7, D) a +0 robe (40, 14, D) a +3 quarterstaff of pain (40, 15, D) a book of Duality (40, 20, D) a +0 great mace a +0 chain mail (40, 21, D) a +4 dagger of protection a +0 robe (40, 28, D) a +2 sling of freezing (40, 30, D) a +0 spear a merfolk corpse (skeletalised by now) (40, 33, D) a +2 spear of pain a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (40, 34, D) a +0 trident (41, 0, D) a +1 rapier of speed (41, 14, D) a +2 spear of freezing (41, 15, D) a ring of magical power a ring of magical power a +1 broad axe of venom a +5 ring of evasion (41, 28, D) a staff of cold (41, 29, D) a +0 sling of freezing (41, 33, D) a +0 trident a merfolk corpse (skeletalised by now) (42, 0, D) the +3 dagger of Huoniab {elec, Fly rN+ Int+3 Dex+2} Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (42, 1, D) a staff of alchemy (42, 15, D) a staff of fire (42, 28, D) a +0 trident of protection (42, 29, D) a +0 rapier of venom (43, 15, D) a +0 falchion of draining (43, 28, D) a staff of alchemy (43, 29, D) a +3 sling of flaming (48, 39, D) a +0 short sword a +0 robe a ring of poison resistance an elf skeleton (49, 0, D) a +4 vampiric lajatang (49, 1, D) an amulet of regeneration (49, 12, D) a +4 vampiric lajatang (49, 28, D) a +2 scimitar of draining a +0 robe a kobold corpse (skeletalised by now) (49, 37, D) the +5 scythe "Finisher" {speed, execute} Cheibriados disapproves of the use of such an item. (49, 38, D) a +0 long sword a +0 scale mail an elf skeleton (50, 0, D) a +1 heavy shortbow (50, 1, D) the +9 great sword of Voracious Guilt {antimagic, Stlth+} Stlth+: It makes you more stealthy. (50, 13, D) the +10 falchion of the Enormous God {spect, rC+ Str+5 Dex-3} rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). (50, 24, D) a +4 ring mail of cold resistance (50, 36, D) a +0 rapier (50, 40, D) a +0 shortbow a +0 dagger a +0 leather armour (50, 41, D) a +0 longbow a +0 leather armour a +4 trident of venom a +0 ring mail an elf corpse (skeletalised by now) an elf skeleton (51, 1, D) a staff of alchemy (51, 13, D) a staff of alchemy (51, 17, D) a +0 spear a +0 robe (51, 18, D) a +4 hand axe a +0 robe (51, 19, D) a +0 dagger a +0 robe (51, 26, D) an ugly thing corpse (skeletalised by now) (51, 29, D) a +1 dagger of draining a +0 robe a kobold corpse (skeletalised by now) (51, 38, D) a +0 scimitar a +0 shortbow a +0 robe a +0 dagger a +0 robe an elf skeleton an orc skeleton (51, 41, D) a +0 longbow a +0 leather armour a +4 heavy partisan (52, 0, D) a +0 war axe (52, 1, D) the staff "Fufit" {^Drain rF+ Str+5 Int+2 Summ Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (52, 4, D) a +0 halberd a +0 plate armour a +0 arbalest a human corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (52, 6, D) a +0 great sword a +0 plate armour a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 7, D) +0 shadow dragon scales a +0 great mace a +0 plate armour a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 12, D) a +0 dagger (52, 13, D) a staff of cold (52, 17, D) a +2 spear of venom a +0 robe (52, 18, D) a ghoul corpse (skeletalised by now) (52, 24, D) a book of the Fortress (52, 25, D) a +2 cloak of willpower (52, 26, D) a glowing shapeshifter corpse (skeletalised by now) (52, 30, D) a +1 scimitar of venom a +0 robe (52, 37, D) the +6 great sword of Resourcefulness {flame, rCorr} rCorr: It protects you from acid and corrosion. (52, 41, D) a +0 short sword of venom (53, 1, D) a +3 ring mail of cold resistance (53, 3, D) the staff of the Whelk {rF+ rC+ rN+ Will+ Necro} [staff of death] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 4, D) a +0 arbalest (53, 5, D) a +0 arbalest (53, 6, D) a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (53, 12, D) an amulet of magic regeneration an amulet of guardian spirit an amulet of regeneration a +4 ring of slaying a +6 ring of dexterity a +6 ring of dexterity the ring "Qanolime" {rF+ rC- Dex+6 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Fire: It increases the power of your Fire spells. the ring "Muecynug" {rF- rC++ Str+2 Int-5 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Ice: It increases the power of your Ice spells. a +4 vampiric war axe (53, 13, D) the +2 leather armour of Beyond {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (53, 17, D) a +0 trident of distortion a +0 robe of willpower (53, 18, D) a +0 battleaxe a +0 robe (53, 19, D) a +0 robe (53, 25, D) a +2 scale mail of cold resistance a shapeshifter corpse (skeletalised by now) (53, 30, D) a +3 rapier of draining a +0 robe a glowing shapeshifter corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (53, 31, D) a very ugly thing corpse (skeletalised by now) (53, 37, D) a +2 chain mail of fire resistance (54, 1, D) a staff of fire (54, 4, D) a +0 arbalest the staff of Honour {^Contam rElec rC+ rN+ Forge Ice} [staff of cold] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. a yaktaur corpse (skeletalised by now) (54, 6, D) a +2 dire flail a +0 plate armour (54, 12, D) a +1 heavy war axe (54, 13, D) a +2 longbow (54, 25, D) the staff of Cawnocw {rN+ MP+5 Necro} [staff of death] rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Necro: It increases the power of your Necromancy spells. (54, 36, D) the Unrestrained Analects (55, 1, D) a +2 flail of draining (55, 5, D) a +6 trident of venom a +0 plate armour (55, 24, D) a +2 plate armour of cold resistance (59, 37, D) a +0 partisan of venom (59, 42, D) a +2 war axe a +0 plate armour a +0 dire flail a +0 plate armour (59, 43, D) 5 large rocks a stone giant skeleton (60, 36, D) a +0 short sword of electrocution (60, 42, D) a +3 battleaxe a +0 plate armour (61, 26, D) a staff of death (61, 36, D) a +2 spear of freezing (61, 37, D) the +9 scimitar of Anguish {reap, rN+} rN+: It protects you from negative energy. (61, 42, D) a +0 hand cannon (61, 43, D) a +2 war axe of venom a +0 plate armour a +0 tower shield (61, 44, D) a +0 long sword a +0 plate armour a +2 battleaxe a +0 chain mail (62, 0, D) the +6 chain mail "Esyept" {Rampage MP+8 Str+3} Rampage: It bestows one free step when moving towards enemies. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Cheibriados disapproves of the use of such an item. (62, 1, D) a staff of death (62, 17, D) a +1 vampiric war axe (62, 21, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (62, 26, D) the +10 shortbow "Quussoo" {antimagic, Dex+6} Dex+6: It affects your dexterity (+6). (62, 31, D) a +0 giant club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (62, 32, D) a +0 giant spiked club a +0 giant spiked club a troll corpse (skeletalised by now) (62, 36, D) a +2 plate armour of poison resistance (63, 17, D) a staff of fire (63, 20, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 26, D) a +1 falchion of holy wrath (63, 27, D) a staff of cold (63, 31, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (64, 16, D) a +2 spear of venom (64, 21, D) a +0 spectral quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (64, 22, D) a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 buckler (64, 26, D) the +4 arbalest "Osicre" {penet, Will+ Int-3 SInv Stlth+} Will+: It increases your willpower. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (64, 27, D) a +5 rapier of venom (64, 31, D) a +0 troll leather armour a troll corpse (skeletalised by now) (65, 26, D) a +2 chain mail of cold resistance (67, 0, D) a staff of cold (69, 0, D) a staff of cold (69, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 10, D) a +0 short sword (70, 37, D) a +0 glaive of protection (71, 8, D) a staff of fire (71, 10, D) a +0 mace a +0 leather armour (71, 11, D) a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) (71, 27, D) a +2 long sword of holy wrath (71, 41, D) a hell hound corpse (skeletalised by now) (72, 9, D) a +0 chain mail of fire resistance (72, 16, D) a staff of death (72, 17, D) a +1 war axe of electrocution (72, 27, D) the +6 giant club "Yceqomai" {drain, *Rage rCorr Str+2} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (72, 36, D) a +1 pair of boots of stealth (72, 37, D) a +4 long sword of holy wrath (73, 1, D) a staff of alchemy (73, 16, D) a +4 lajatang of electrocution (73, 17, D) a +3 ring mail of fire resistance (73, 26, D) a +1 heavy mace (73, 27, D) an amulet of reflection (73, 36, D) a +3 falchion of flaming