cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 buckler a +0 scale mail a +0 war axe +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman the wellspring talisman of Degriq {Int+3} [wellspring talisman] Int+3: It affects your intelligence (+3). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +0 heavy hand axe (19, 1, D) a +2 sling of flaming (19, 17, D) a book of Duality (20, 1, D) a +7 heavy executioner's axe (20, 17, D) a +1 buckler of positive energy (unseen) (21, 0, D) the +5 ring mail of the Arcane {rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (21, 1, D) the +2 scale mail of Disaster {+Blink SInv} +Blink: It lets you blink. SInv: It lets you see invisible. (21, 17, D) a book of Dreams (22, 0, D) the +0 plate armour of Minor Irritation {Harm rPois rF- Int+5} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). (22, 17, D) 4 scrolls of enchant weapon (23, 0, D) the staff "Roojon" {Fly rPois rN+ Dex+2 Alch} [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (23, 1, D) a +8 bardiche of freezing (23, 8, D) a raiju corpse (23, 17, D) a +3 leather armour of positive energy (still there?) a guardian serpent corpse (still there?) (23, 18, D) a +3 quarterstaff of speed (unseen) (23, 22, D) a guardian serpent corpse (23, 23, D) a shock serpent corpse (23, 25, D) a +0 arbalest a +0 dire flail a +0 robe (24, 1, D) a +4 ring of protection the amulet "Quttoet" {Regen+ RegenMP+ Int+6} [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). the ring "Beosommatrud" {rPois rC+ Will+ SInv} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. an amulet of the acrobat an amulet of guardian spirit (24, 5, D) a hell hound corpse (skeletalised by now) (24, 17, D) a +0 whip (24, 18, D) a +1 shortbow of flaming (unseen) (24, 25, D) a +0 quarterstaff a +0 robe a salamander corpse (25, 1, D) a staff of conjuration (25, 6, D) a staff of air the +1 sling of Guilt {flame, rPois rF++ rC+ Int+3} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (25, 17, D) a box of beasts (25, 18, D) the staff of the Majestic God {rF+ rC+ Str+4 Dex+3 Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (unseen) (25, 24, D) the +8 rapier of the Nexus {venom, *Slow rF++ rCorr Dex+3} (still there?) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 robe (still there?) a naga corpse (still there?) (25, 25, D) a +1 dire flail of holy wrath (still there?) a +0 robe (still there?) (26, 0, D) the +1 robe of Mofamiaf {Dex+2} Dex+2: It affects your dexterity (+2). (26, 17, D) a Gell's gravitambourine (2/2) (27, 0, D) a +3 plate armour of fire resistance (27, 17, D) a book of Metalworking (28, 17, D) a box of beasts (29, 1, D) a +3 whip of venom (29, 17, D) a staff of death (unseen) (35, 0, D) a staff of conjuration (35, 28, D) a +4 quick blade of venom (35, 29, D) a +2 heavy war axe (36, 0, D) a staff of fire (36, 4, D) a +2 spear of distortion 3 silver javelins a +0 leather armour a merfolk skeleton (36, 5, D) a +0 rapier of venom a +0 robe (36, 14, D) the +6 chain mail of the Kappa {Stlth+} Stlth+: It makes you more stealthy. (36, 29, D) a +2 triple crossbow of freezing (37, 0, D) the staff of Victory {rF+ rC+ Will++ Str+2 Fire Earth} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (37, 1, D) a +2 chain mail of poison resistance (37, 3, D) a +3 trident of venom a +0 leather armour a merfolk skeleton (37, 4, D) a +0 rapier of holy wrath a +0 robe a merfolk skeleton (37, 18, D) +0 storm dragon scales a storm dragon skeleton (37, 29, D) a wellspring talisman (38, 0, D) a staff of alchemy (38, 1, D) a ring of flight (38, 3, D) a +0 spear 2 silver javelins a +0 leather armour (38, 4, D) a manticore skeleton (38, 5, D) a +0 longbow a +0 spear (38, 15, D) a staff of alchemy (38, 17, D) +0 storm dragon scales a storm dragon skeleton (38, 19, D) a +0 robe (38, 20, D) +0 storm dragon scales a storm dragon skeleton (38, 29, D) a +1 sling of electrocution (39, 1, D) a +1 spear of distortion (39, 4, D) a +0 trident a +0 leather armour a manticore skeleton (39, 14, D) a +4 trident of venom (39, 15, D) a staff of alchemy (39, 16, D) a wind drake skeleton (39, 19, D) a +1 lajatang of pain a +0 robe a spriggan skeleton a storm dragon skeleton (39, 29, D) a ring of poison resistance (40, 2, D) a +4 shortbow of draining a +0 trident 2 boomerangs (40, 3, D) a +0 orcbow (40, 5, D) a +4 trident of venom a +0 robe (40, 14, D) a staff of cold (40, 15, D) a book of Iron (40, 28, D) a staff of alchemy (41, 0, D) a +3 chain mail of willpower (41, 14, D) a +0 heavy hand axe (41, 15, D) a maw talisman (41, 29, D) a +5 hand axe of electrocution (42, 0, D) the +5 quarterstaff of Gapafemof {freeze, Int+6 Stlth+} Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (42, 1, D) a +4 shortbow of draining (42, 15, D) a +1 heavy trident (42, 28, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +1 flail of holy wrath the +2 morningstar "Witzuche" {antimagic, +Blink rN++ Str+2} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). a +2 broad axe of freezing a +0 eveningstar of protection a +3 mace of holy wrath (42, 29, D) a +0 ring mail of fire resistance (43, 15, D) a staff of air (43, 18, D) a wind drake skeleton (43, 28, D) a +1 ring mail of fire resistance (43, 29, D) a staff of alchemy (44, 28, D) a staff of death (49, 0, D) the +0 leather armour of Sorcery {Will- rCorr Str+7} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). (49, 1, D) a staff of air (49, 3, D) a glowing shapeshifter corpse (skeletalised by now) (49, 36, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (49, 37, D) a +1 morningstar of venom (50, 0, D) the +7 chain mail "Fukoq" {Str+4} Str+4: It affects your strength (+4). (50, 1, D) a +0 trident of freezing (50, 12, D) a Compendium of Siegecraft (50, 15, D) a staff of air a +0 robe a wind drake skeleton a spriggan skeleton (50, 24, D) a +5 rapier of venom (50, 25, D) a +2 dagger of electrocution (50, 36, D) a ring of see invisible (51, 14, D) a +6 mace of protection a +0 robe a spriggan skeleton (51, 24, D) a +2 chain mail of cold resistance (51, 25, D) a +0 falchion of freezing (51, 36, D) a +6 ring of dexterity a staff of fire (52, 0, D) a +6 giant club (52, 1, D) a staff of conjuration (52, 7, D) a +3 scimitar of draining a +0 robe a chonchon corpse (skeletalised by now) (52, 17, D) the +9 rapier "Peocewn" {freeze, Fly} Fly: It grants you flight. a +0 robe a spriggan skeleton (52, 19, D) +0 storm dragon scales a storm dragon skeleton (52, 24, D) a staff of conjuration (53, 7, D) a +1 dagger of venom a +0 robe a kobold corpse (skeletalised by now) (53, 12, D) a +2 ring mail of cold resistance (53, 13, D) a staff of air (53, 17, D) a wind drake skeleton (53, 19, D) +0 storm dragon scales a storm dragon skeleton (53, 24, D) the +1 great sword of the Extremes {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (53, 25, D) a +1 hand axe of freezing (53, 30, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (53, 36, D) a +2 scimitar of holy wrath (54, 0, D) the +1 plate armour "Yffaret" {Dex+6} Dex+6: It affects your dexterity (+6). (54, 12, D) a +0 broad axe of flaming (54, 13, D) the +7 longbow of Sahifeo {flame, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (54, 24, D) a +0 heavy morningstar (54, 25, D) the +1 robe "Laulosix" {Rampage +Inv} Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Cheibriados disapproves of the use of such an item. (54, 36, D) a blade talisman (55, 1, D) a +0 arbalest of flaming (55, 12, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. Cheibriados disapproves of the use of such an item. (55, 13, D) a +0 robe of positive energy (55, 14, D) a +0 robe a spriggan skeleton (55, 24, D) a +2 pair of boots of flying (58, 41, D) the +11 orcbow "Orb Guardian's Regret" {freeze, rPois rF+ rCorr} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (59, 37, D) a staff of air (unseen) (60, 37, D) a +2 robe (60, 41, D) a ghoul corpse (skeletalised by now) (61, 0, D) a +5 glaive of protection (61, 8, D) a +2 rapier of draining (61, 10, D) a +0 hand axe a +0 ring mail (61, 16, D) a +0 short sword of speed (61, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 36, D) a ring of poison resistance (61, 37, D) a +1 antimagic partisan (61, 41, D) a +0 flail (62, 0, D) a staff of air (62, 1, D) a staff of earth (62, 9, D) a +1 leather armour of cold resistance (62, 10, D) a +0 whip a +0 club an orc corpse (skeletalised by now) (62, 16, D) a granite talisman (62, 17, D) a +2 ring mail of fire resistance (62, 19, D) a +0 war axe a +0 plate armour (62, 21, D) a +0 whip an orc corpse (skeletalised by now) (62, 26, D) the +3 orcbow of Valuable Assets {heavy, Will+ Dex+5 Stlth-} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (62, 27, D) a +2 spear of pain (62, 41, D) a +2 short sword (still there?) a +0 robe (still there?) (63, 0, D) a +1 plate armour of willpower (63, 8, D) a +1 war axe of freezing (63, 10, D) a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) (63, 16, D) a +2 orcbow of draining (63, 18, D) a +0 club an orc corpse (skeletalised by now) (63, 19, D) a +0 trident 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (63, 26, D) a staff of alchemy (63, 36, D) a +2 mace of protection (64, 16, D) a staff of earth (64, 17, D) the staff of Memnaul {rF+ Int+3 Dex+3 Conj} [staff of conjuration] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. (64, 19, D) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (64, 26, D) a +1 bardiche of venom (64, 27, D) a +2 chain mail of poison resistance (65, 26, D) a +1 partisan of venom (67, 1, D) a shapeshifter corpse (skeletalised by now) (68, 0, D) a +1 hand axe of electrocution (68, 2, D) an ugly thing corpse (skeletalised by now) (69, 0, D) a +2 rapier of holy wrath (70, 37, D) the +7 mace of Tuitima {antimagic, Dex+4} Dex+4: It affects your dexterity (+4). (70, 41, D) a +0 short sword a draconian skeleton (70, 42, D) a +0 whip (71, 21, D) a shapeshifter corpse (skeletalised by now) (71, 26, D) a +1 long sword of holy wrath (71, 31, D) a wyvern corpse (skeletalised by now) (71, 36, D) a +4 ring of protection a ring of ice a +6 ring of intelligence a +4 ring of protection a +5 ring of evasion the +10 whip of the Endless Expanse {heavy, Str+5} Str+5: It affects your strength (+5). a +6 ring of strength a ring of see invisible (71, 37, D) a staff of alchemy (71, 40, D) a +0 halberd a green draconian skeleton (71, 41, D) a +0 dagger a +0 whip a draconian skeleton (72, 16, D) a +5 short sword of electrocution (72, 17, D) a +0 heavy flail (unseen) (72, 27, D) a +3 vampiric trident (72, 31, D) a wyvern corpse (skeletalised by now) (72, 36, D) a staff of death (72, 40, D) a +0 halberd (72, 41, D) a +0 whip (72, 42, D) a +0 scimitar a +0 dagger a draconian skeleton (73, 17, D) a +2 long sword of draining (unseen) (73, 26, D) a +3 scimitar of flaming (73, 27, D) a +2 robe of willpower (73, 37, D) the staff of the Disturbing Knaves {rPois Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (75, 3, D) a shapeshifter corpse (skeletalised by now)