Dungeon Sprint DCSS version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 1270944746584255405 235 cyberm0nk the Magician (level 6, 0/49 HPs) Began as a Djinni Conjurer on June 22, 2025. Was an Initiate of Qazlal. Slain by a wolf (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:10 (256 turns). cyberm0nk the Magician (Djinni Conjurer) Turns: 256, Time: 00:02:11 Health: 0/49 AC: 17 Str: 6 XL: 6 Next: 26% Gold: 0 EV: -12 Int: 39 God: Qazlal [......] SH: 0 Dex: 12 rFire + + + j - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no offhand) rNeg . . . z - +5 golden dragon scales rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... q - +6 ring of intelligence Stlth r - +6 ring of intelligence HPRegen 0.28/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons j - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). B - the +6 quarterstaff of Abuse {drain, rCorr Int+2 SInv} (You found it in the Dungeon) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Armour a - a +0 robe w - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). y - a +5 crystal plate armour z - +5 golden dragon scales (worn) Jewellery o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence (worn) r - a +6 ring of intelligence (worn) s - a +6 ring of strength t - a +6 ring of strength Wands u - a wand of mindburst (5) v - a wand of quicksilver (4) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 5.5 Fighting + Level 6.5 Dodging - Level 1.5 Stealth + Level 6.9 Spellcasting + Level 6.9 Conjurations - Level 6.9 Hexes - Level 6.9 Summonings - Level 6.9 Necromancy - Level 6.9 Translocations - Level 6.9 Forgecraft - Level 6.9 Fire Magic - Level 6.9 Ice Magic - Level 6.9 Air Magic - Level 6.9 Earth Magic - Level 6.9 Alchemy + Level 5.5 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 b - Searing Ray Conj 100% 2d8 100% 2 c - Fulminant Prism Conj/Alch 30% 3d15 100% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d7100% 4 e - Freeze Ice 100% 1d10 100% 1 f - Static Discharge Conj/Air 100% 3-8/arc 100% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The wolf bites you but does no damage. You hit the wolf. You feel better. The wolf is moderately wounded. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. The wolf pauses to sniff the ground. The wolf bites you but does no damage. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. x2 The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. The wolf stops to sniff the ground. The wolf attacks as it pursues you! The wolf bites you! * * * LOW HITPOINT WARNING * * * The wolf bites you. * * * LOW HITPOINT WARNING * * * Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line The bolt of dispelling energy misses the wolf. The bolt of dispelling energy hits the black bear! The black bear is severely wounded. The wolf bites you but does no damage. The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. x2 Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 79% to hit) The bolt of dispelling energy hits the wolf! The wolf is severely wounded. The bolt of dispelling energy hits the black bear! The black bear is almost dead. The wolf bites you but does no damage. The wolf bites you. * * * LOW HITPOINT WARNING * * * The black bear goes berserk! The wolf bites you but does no damage. The wolf bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.|)!.▓.....▓ ▓.....▓...).▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓...h.▓..©..▓ ▓..hh@▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a black bear (berserk) and 2 wolves. Vanquished Creatures A hog (shapeshifter) (D) An ice beast (shapeshifter) (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Conjurer began the quest for the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 44 | D | Became a worshipper of Qazlal Stormbringer 54 | D | Reached XP level 2. HP: 25/25 MP: 0/0 60 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 60 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 60 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 99 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 123 | D | Entered arena 2. 123 | D | Noticed a hog 123 | D | Noticed an ice beast 123 | D | an ice beast changed into a hound 123 | D | Found a transporter. 131 | D | Killed a hog 132 | D | Reached skill level 5 in Dodging 132 | D | Reached XP level 3. HP: 32/32 MP: 0/0 132 | D | Learned a level 1 spell: Freeze 132 | D | Reached XP level 4. HP: 38/38 MP: 0/0 132 | D | Reached XP level 5. HP: 42/42 MP: 0/0 132 | D | Learned a level 2 spell: Static Discharge 135 | D | a hound changed into an ice beast 135 | D | Noticed an ice beast (shapeshifter) 150 | D | Killed an ice beast 151 | D | Reached skill level 5 in Fighting 151 | D | Reached skill level 5 in Invocations 151 | D | Reached XP level 6. HP: 23/49 MP: 0/0 155 | D | Got the +6 quarterstaff of Abuse {drain, rCorr Int+2 SInv} 246 | D | Entered arena 3. 246 | D | Noticed a black bear 246 | D | Found a transporter. 256 | D | Slain by a wolf Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.5 Dodging | 4 5 6 | 6.5 Spellcasting | 4 6 | 6.9 Conjurations | 4 6 | 6.9 Hexes | 4 6 | 6.9 Summonings | 4 6 | 6.9 Necromancy | 4 6 | 6.9 Translocations | 4 6 | 6.9 Forgecraft | 4 6 | 6.9 Fire Magic | 4 6 | 6.9 Ice Magic | 4 6 | 6.9 Air Magic | 4 6 | 6.9 Earth Magic | 4 6 | 6.9 Alchemy | 4 6 | 6.9 Invocations | 3 4 5 | 5.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | 5 | 21 || 26 Evoke: Wand | 2 | 3 || 5 Use: Potion | 1 | || 1 Armour: Golden dragon sca | 22 | 62 || 84 Dodge: Dodged | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 101 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 101 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 258 daAuts