cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 war axe a +0 buckler a +0 scale mail +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a staff of death (19, 1, D) a +3 heavy flail (20, 0, D) a +0 flail of protection (20, 1, D) the +1 helmet of Skepticism {Rampage +Inv rF+ Int+3} Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. (21, 0, D) a staff of earth (21, 21, D) a +0 dire flail a +0 dire flail an ettin corpse (22, 1, D) a +4 scale mail of poison resistance (22, 4, D) a +1 battleaxe of freezing a frost giant skeleton (22, 5, D) a polar bear skeleton (22, 25, D) 4 large rocks (22, 26, D) a +0 dire flail 3 large rocks (23, 0, D) a +1 longbow of electrocution (23, 1, D) a +5 orcbow of draining (23, 18, D) a manual of Maces & Flails (23, 21, D) 3 large rocks (23, 23, D) a juggernaut corpse (23, 24, D) a juggernaut corpse (24, 0, D) a +4 ring of protection a +6 ring of intelligence the +0 long sword of Welfare {heavy, rC++ Str+4 Int-4} rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). (24, 18, D) the wellspring talisman of Suatud {rPois rC- rN+++ Int+3} [wellspring talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). (unseen) (24, 19, D) 4 large rocks a cyclops corpse (24, 20, D) a +1 battleaxe of freezing (unseen) (24, 23, D) a +0 dire flail an iron giant corpse (24, 25, D) a juggernaut corpse (24, 26, D) a +0 giant club an iron giant corpse (25, 0, D) the +4 long sword of Resourcefulness {venom, rC++ rCorr Int+2 Stlth-} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (25, 1, D) an amulet of the acrobat (25, 2, D) a rime drake skeleton (25, 4, D) a +0 battleaxe of freezing (25, 5, D) a +1 battleaxe of freezing (25, 18, D) a Young Poisoner's Handbook (25, 21, D) 5 large rocks a stone giant corpse (26, 6, D) a +0 battleaxe of freezing a frost giant skeleton (27, 0, D) a +1 robe of willpower (27, 20, D) a +1 battleaxe of freezing (still there?) the ring "Loerux" {rF+ rC+} (still there?) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. (28, 0, D) a +0 scimitar of holy wrath (28, 1, D) a +1 morningstar of draining (29, 0, D) a staff of cold (35, 14, D) a blade talisman (35, 15, D) a staff of conjuration (35, 29, D) a riddle talisman (36, 0, D) a staff of death (36, 15, D) a +0 kite shield of protection (36, 16, D) a +0 dire flail a +0 chain mail a +5 ring of evasion an orc skeleton (36, 21, D) a +2 glaive of protection a +0 heavy sling a +0 plate armour an orc corpse (skeletalised by now) (36, 28, D) a +0 dire flail (36, 29, D) a staff of alchemy (36, 32, D) a +0 dire flail a +0 plate armour an orc skeleton (36, 33, D) a +1 arbalest of draining a +3 ring mail of willpower (37, 0, D) a staff of alchemy (37, 15, D) a +2 spectral quarterstaff (37, 16, D) a +0 troll leather armour a troll skeleton (37, 21, D) a +0 halberd a +0 chain mail a +4 great mace of draining a +0 plate armour a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (37, 28, D) a +1 dagger of pain (37, 29, D) a +1 rapier of venom (37, 33, D) the +1 partisan "Killer Bee's Death" {venom, *Rage rC+ rN+ Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 robe (37, 34, D) a +0 partisan a +0 chain mail an orc skeleton (38, 0, D) a staff of alchemy (38, 1, D) a +3 scale mail of cold resistance (38, 15, D) a +2 leather armour of poison resistance (38, 18, D) a +0 giant club an ogre skeleton (38, 19, D) a +0 battleaxe a +0 robe an orc skeleton (38, 21, D) a +0 glaive the +5 orcbow of the Frog {freeze, Str+6} Str+6: It affects your strength (+6). a +0 chain mail an orc corpse (skeletalised by now) (38, 32, D) a +0 giant club a +0 long sword a +0 plate armour an ogre skeleton an orc skeleton (38, 33, D) a +0 halberd a +0 plate armour an orc skeleton (38, 34, D) 6 large rocks a stone giant skeleton (38, 35, D) a +0 flail a +0 chain mail (39, 0, D) a staff of cold (39, 5, D) a +1 battleaxe of flaming a +1 plate armour of willpower (39, 14, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of flight a ring of positive energy a ring of protection from cold an amulet of guardian spirit the ring "Patepon" {rCorr MP+7} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). a +1 broad axe of venom (39, 15, D) a +1 antimagic partisan (39, 19, D) a +0 troll leather armour a troll skeleton (39, 20, D) a +0 morningstar a +0 robe (39, 21, D) a +4 heavy dire flail a +0 shortbow of flaming a +2 chain mail of fire resistance an orc corpse (skeletalised by now) (39, 28, D) a ring of protection from fire a +5 ring of evasion (39, 29, D) a ring of willpower a +5 crystal plate armour the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (39, 31, D) a +0 war axe a +0 plate armour an orc skeleton (39, 32, D) a +0 giant club an ogre skeleton (39, 34, D) a +0 battleaxe a +0 chain mail a +0 hand axe a +1 plate armour of fire resistance an orc skeleton (40, 2, D) a +0 scimitar of draining a +0 chain mail a human skeleton (40, 3, D) a +4 demon blade of flaming a +0 plate armour a human skeleton (40, 19, D) a +0 long sword a +0 plate armour an orc skeleton (40, 28, D) a +0 dire flail (40, 32, D) a +0 giant club (40, 34, D) a +0 trident a +0 leather armour a +1 lajatang of distortion a +0 chain mail a +0 giant club an orc skeleton an orc skeleton (41, 0, D) a +3 heavy quarterstaff (41, 15, D) the +4 quarterstaff of the Sufficient God {elec, rPois Str-5 Dex+2} rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). (41, 16, D) a +0 dagger a +2 robe an orc skeleton (41, 17, D) a +0 dagger a +0 robe (41, 28, D) a +0 great sword of freezing (41, 32, D) a +0 giant club (42, 0, D) a staff of conjuration (42, 1, D) a +2 heavy broad axe (42, 15, D) a +0 heavy war axe (42, 18, D) a +0 dagger a +0 robe an orc skeleton (42, 29, D) a staff of air (43, 15, D) the +0 ring mail of a bazaar {rElec} rElec: It insulates you from electricity. (43, 28, D) a +1 hand axe of electrocution (44, 28, D) a +1 spear of venom (49, 0, D) the +0 pair of boots of the Present {SInv} SInv: It lets you see invisible. (49, 1, D) a +1 morningstar of protection (49, 12, D) a staff of air (49, 36, D) a +4 war axe of flaming (49, 41, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (50, 0, D) a +0 mace (50, 1, D) a book of Spontaneous Combustion (50, 5, D) a +0 flail a purple draconian corpse (skeletalised by now) (50, 6, D) a +0 halberd (50, 12, D) a staff of air (50, 24, D) a +0 quarterstaff (50, 27, D) a +0 trident of distortion a +0 robe (50, 36, D) a staff of alchemy (50, 37, D) a staff of air (50, 40, D) a wind drake corpse (skeletalised by now) (50, 41, D) a +4 trident of freezing a +0 leather armour a merfolk corpse (skeletalised by now) (50, 42, D) a +1 rapier of protection a +0 robe (50, 43, D) a water nymph corpse (skeletalised by now) (51, 0, D) a +0 war axe (51, 1, D) a staff of alchemy (51, 4, D) a +5 hand axe of electrocution a red draconian corpse (skeletalised by now) (51, 5, D) a +0 scimitar of protection (51, 6, D) a +3 dire flail (51, 13, D) a staff of alchemy (51, 18, D) an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (51, 19, D) an adder corpse (skeletalised by now) (51, 24, D) a +2 long sword of holy wrath (51, 30, D) a black mamba corpse (skeletalised by now) (51, 37, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (51, 41, D) a +1 trident of protection a +0 robe a merfolk corpse (skeletalised by now) (51, 42, D) a sea snake corpse (skeletalised by now) (52, 0, D) a +1 spectral giant club (52, 1, D) a staff of air (52, 4, D) a +0 mace a +1 sling of flaming a +3 vampiric glaive a black draconian corpse (skeletalised by now) (52, 6, D) a +0 glaive a purple draconian corpse (skeletalised by now) (52, 18, D) a guardian serpent corpse (skeletalised by now) (52, 20, D) an adder corpse (skeletalised by now) (52, 24, D) a +3 plate armour of positive energy (52, 25, D) a +1 spear of pain a black mamba skeleton (52, 29, D) a water moccasin skeleton (52, 30, D) a hydra corpse (skeletalised by now) (52, 37, D) the +5 falchion "Gapn" {flame, rPois Will+ Int+3} rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (52, 41, D) a +0 longbow a +0 spear a satyr corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (52, 42, D) a sea snake corpse (skeletalised by now) (53, 0, D) a ring of magical power a +6 ring of intelligence an amulet of regeneration a ring of positive energy a ring of ice the amulet of Broken Luck {Faith rF+ Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +6 mace "Worm" {flame, rPois rC- rCorr SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +4 ring of slaying 10 potions of haste (53, 4, D) a +0 long sword (53, 5, D) a +2 long sword of freezing a +2 long sword of protection a +0 cloak a red draconian corpse (skeletalised by now) (53, 13, D) a +2 rapier of flaming (53, 18, D) a +0 club a +0 robe a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (53, 19, D) an anaconda corpse (skeletalised by now) (53, 20, D) a +0 flail a naga corpse (skeletalised by now) (53, 24, D) a +2 great sword of draining (53, 28, D) a +0 robe a spriggan skeleton (53, 37, D) the staff of Duty {+Blink rPois MP-6 Int+4 Air Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. MP-6: It affects your magic capacity (-6). Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (53, 41, D) a +0 trident a +0 robe (54, 0, D) a +2 hat of see invisible (54, 4, D) a +0 long sword (54, 5, D) a +0 scimitar (54, 6, D) a +0 long sword (54, 13, D) a staff of death (54, 25, D) the +1 plate armour of Bad Feelings {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (54, 27, D) a +0 rapier a +0 animal skin a spriggan skeleton (54, 36, D) a staff of cold (55, 0, D) the +0 scale mail of Resourcefulness {*Corrode rN++ Slay+3} *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (55, 1, D) a +0 dagger of protection (55, 12, D) a +2 scimitar of freezing (55, 13, D) a +2 ring mail of cold resistance (55, 24, D) the staff of the Median {+Blink rN+ rCorr Int-4 Dex-4 Necro Alch} [staff of death] +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (56, 25, D) a blink frog skeleton (59, 36, D) the +8 battleaxe of Superiority {protect, rN+ Will+ Str+2 Int-5} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (59, 37, D) a +2 heavy flail (60, 36, D) a +3 giant spiked club (60, 37, D) a +0 dagger of electrocution (60, 39, D) a wyvern corpse (skeletalised by now) (61, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 11, D) a +1 trident of protection 2 boomerangs a merfolk corpse (skeletalised by now) (61, 16, D) a +2 battleaxe of freezing (61, 26, D) a +0 long sword of draining (61, 27, D) a black bear corpse (skeletalised by now) (61, 36, D) a +4 chain mail of fire resistance (61, 37, D) a +1 leather armour of willpower (61, 39, D) a hell rat corpse (skeletalised by now) (61, 41, D) a cane toad corpse (skeletalised by now) (62, 1, D) a +2 antimagic orcbow (62, 8, D) a staff of earth (62, 9, D) a +0 trident 3 boomerangs a +1 heavy glaive a merfolk corpse (skeletalised by now) (62, 16, D) a +1 plate armour of positive energy (62, 17, D) a hive talisman (62, 20, D) a +0 scimitar a red draconian corpse (skeletalised by now) (62, 21, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 22, D) a +0 flail (62, 30, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (62, 36, D) a +1 heavy glaive (62, 42, D) a cane toad corpse (skeletalised by now) (63, 0, D) a +2 kite shield of reflection (63, 10, D) a +0 trident (63, 17, D) a +3 ring mail of willpower (63, 20, D) a +0 short sword a +0 hand axe a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (63, 26, D) a black bear corpse (skeletalised by now) (63, 27, D) a +0 dagger of pain a +0 robe the +0 ring mail "Keoxziaz" {rCorr Int+3 Dex+2} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (63, 29, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (63, 36, D) a +4 dagger of flaming (63, 37, D) a +3 heavy falchion (64, 16, D) a +4 orcbow (64, 17, D) a +2 dagger of electrocution (64, 20, D) a +0 dagger a draconian corpse (skeletalised by now) (64, 21, D) a +0 hand axe a draconian corpse (skeletalised by now) (64, 26, D) a wolf corpse (skeletalised by now) (64, 29, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (65, 26, D) a +2 robe of positive energy (67, 0, D) a staff of air (67, 3, D) a human corpse (skeletalised by now) (68, 3, D) a human corpse (skeletalised by now) (69, 3, D) a human corpse (skeletalised by now) (69, 36, D) the +7 trident of Income {drain, ^Drain ^Fragile Int+2 Dex+8} ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). (69, 37, D) a +0 short sword a +0 longbow a +0 leather armour (70, 9, D) a staff of conjuration (unseen) (70, 11, D) a human corpse (skeletalised by now) (70, 12, D) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (70, 37, D) a +0 dagger a +0 robe a +0 hand axe of electrocution (71, 8, D) a staff of alchemy (71, 11, D) a human corpse (skeletalised by now) (71, 17, D) a staff of alchemy (71, 20, D) a +0 trident (71, 21, D) a +0 trident (71, 27, D) a +1 arbalest of electrocution (unseen) (71, 37, D) a +0 longbow a +0 dagger a +1 leather armour of poison resistance an elf corpse (skeletalised by now) (71, 38, D) a +1 glaive of venom (72, 19, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 27, D) a staff of alchemy (72, 36, D) a +3 chain mail of poison resistance (72, 39, D) a +0 short sword a +0 ring mail (73, 1, D) +2 golden dragon scales (73, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 21, D) a +0 shortbow a +0 orcbow a centaur corpse (skeletalised by now) (73, 26, D) a +7 flail of protection (73, 38, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now)