cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +0 buckler a +0 scale mail a +0 war axe an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 spear of venom (35, 14, D) a +2 mace of holy wrath (unseen) (35, 15, D) a staff of cold (unseen) (35, 17, D) a +3 scimitar of flaming (unseen) (36, 0, D) the +0 robe "Kuinn" {rElec} rElec: It insulates you from electricity. (36, 14, D) a book of Flames (36, 15, D) a phantom mirror (36, 17, D) a hell hog corpse (37, 0, D) the +5 chain mail of Moral Flaws {rElec rF+ Slay+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (37, 14, D) a staff of cold (unseen) (37, 15, D) Great Wizards, Vol. VII (38, 0, D) the +4 dire flail of Wu Jian's Regard {venom, rPois rC+ Will+} rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. (38, 1, D) a staff of cold (38, 14, D) a staff of alchemy (unseen) (38, 15, D) a phantom mirror (38, 16, D) a +3 scimitar of flaming (unseen) (38, 20, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (39, 1, D) a +2 short sword of venom (39, 15, D) a book of Necromancy (39, 18, D) a hell hog corpse a hell hound corpse (39, 20, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (40, 0, D) a +2 vampiric great sword (40, 14, D) the Precepts of the Nebulous Wyrd Spells Type Level a - Tukima's Dance Hexes 3 b - Silence Hexes/Air 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (40, 15, D) a +1 heavy flail (unseen) (40, 17, D) a +3 scimitar of flaming (unseen) (40, 18, D) a +0 scimitar of flaming (unseen) (41, 0, D) a +0 flail of protection (41, 1, D) a +2 rapier of protection (41, 14, D) a +2 short sword of venom (unseen) (41, 15, D) a ring of magical power (41, 17, D) a +4 scimitar of flaming (unseen) (42, 0, D) the +2 demon blade "Lifebane" {pain, rF+ rC+ Str-2 Int+3} rF+: It protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (42, 1, D) a +2 pair of gloves of strength (42, 14, D) a +3 leather armour of fire resistance (unseen) (42, 15, D) a ring of willpower (42, 16, D) a hell hog corpse (43, 14, D) a scroll of brand weapon (43, 15, D) the Parchment of the Airborne Serac Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Magnavolt Earth/Air 7 c - Maxwell's Capacitive Coupling Air 8 (unseen) (49, 0, D) a +2 scale mail of cold resistance (unseen) (49, 2, D) a shapeshifter corpse (skeletalised by now) (49, 12, D) a +2 robe of willpower (50, 0, D) a ring of willpower an amulet of guardian spirit the amulet "Peil" {rElec Will+ Regen+ Int+3 Dex-4} [amulet of regeneration] rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). the +0 morningstar "Osoujig" {antimagic, Int+4} Int+4: It affects your intelligence (+4). an amulet of faith the amulet "Ycicsosm" {Reflect Harm rElec rCorr SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of positive energy a ring of ice (50, 12, D) a +2 bardiche of freezing (50, 13, D) a staff of conjuration (50, 24, D) the +6 halberd of the Hoatzin {heavy, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (50, 25, D) a +0 short sword of venom (50, 37, D) a +2 arbalest of flaming (51, 2, D) a shapeshifter corpse (skeletalised by now) (51, 12, D) a +1 heavy dire flail (51, 13, D) a +0 leather armour of fire resistance (51, 18, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (51, 24, D) a +1 mace of protection (51, 37, D) a +3 shortbow (52, 0, D) the +3 war axe of Wobleg {venom, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (52, 18, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (52, 24, D) a +0 robe of willpower (52, 37, D) a +2 robe of fire resistance (53, 0, D) the +4 shortbow of Beogh's Castigation {freeze, rN++ Will+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (53, 1, D) a staff of fire (53, 12, D) the staff "Nial" {^Drain rC+ Str+4 Forge Ice Earth} [staff of cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+4: It affects your strength (+4). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (53, 13, D) a +1 double sword of holy wrath (53, 25, D) the +7 quarterstaff of Starshine {drain, rElec} rElec: It insulates you from electricity. (53, 36, D) the +5 bardiche "Lustae" {drain, *Rage rElec Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (54, 0, D) a +7 giant club (54, 1, D) a +1 robe (54, 12, D) a +3 scale mail of cold resistance (54, 13, D) a +2 shortbow of draining (54, 24, D) a +4 halberd of venom (54, 25, D) a +3 dire flail of distortion (54, 36, D) the +9 glaive of the Middle {holy, rC+ Str+3 Dex-4} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (55, 0, D) a +4 heavy trident (55, 1, D) a +3 dagger of freezing (55, 12, D) a +5 orcbow of flaming (55, 24, D) an orb of light (59, 36, D) a +2 quarterstaff of speed (61, 0, D) the +6 rapier "Quderokh" {elec, *Noise Will+ Dex+3} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (61, 8, D) a +1 rapier of venom (unseen) (61, 16, D) a +1 heavy halberd (61, 17, D) a shapeshifter corpse (skeletalised by now) (61, 26, D) a staff of cold (61, 36, D) a ring of fire an amulet of magic regeneration the ring of Podej {rC++ rCorr Str-4 Dex-4 Stlth+} [ring of resist corrosion] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a +6 ring of dexterity a +6 ring of dexterity (61, 37, D) a +2 rapier of venom (61, 40, D) a +0 spear a +0 mace a +0 leather armour Sprozz's Quarto of Metalworking Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Launch Clockwork Bee Forgecraft 3 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 the goblin corpse of Sprozz (skeletalised by now) (61, 41, D) 8 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (62, 0, D) the +5 orcbow of Context {elec, Will+} Will+: It increases your willpower. (62, 1, D) a +3 halberd of protection (62, 8, D) a +0 falchion of protection (62, 9, D) a +0 dire flail of protection (62, 17, D) the +1 quarterstaff of Ysieril {heavy, *Slow rPois Stlth+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (62, 26, D) a +1 heavy broad axe (62, 27, D) the staff of Fuggeall {rN+++ rCorr Dex-2 SInv Necro} [staff of death] rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (62, 36, D) a +1 halberd of venom (63, 0, D) a +4 sling of flaming (63, 18, D) an ugly thing corpse (skeletalised by now) (63, 19, D) a shapeshifter corpse (skeletalised by now) (63, 20, D) a shapeshifter corpse (skeletalised by now) (63, 26, D) a +2 orcbow of draining (63, 27, D) the +1 great mace of Tiawaac {spect, rPois rC- Str+3 Dex+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (63, 36, D) a staff of conjuration (64, 16, D) the +5 battleaxe "Niugach" {elec, *Corrode rElec Will- Str+7} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+7: It affects your strength (+7). (65, 26, D) the staff "Wothraegh" {rN+ Int+2 Necro} [staff of death] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (67, 0, D) a +2 battleaxe of freezing (68, 0, D) a staff of alchemy (69, 36, D) a +2 leather armour of poison resistance (70, 9, D) a +1 spectral quarterstaff (70, 37, D) a +0 heavy arbalest (70, 41, D) a polar bear corpse (skeletalised by now) (71, 17, D) a +2 arbalest of draining (71, 19, D) a wind drake corpse (skeletalised by now) (71, 26, D) the staff "Odaoddoi" {*Slow rF+ Str+5 Fire} [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (71, 29, D) a +0 flail a draconian corpse (skeletalised by now) (71, 41, D) a rime drake corpse (skeletalised by now) (72, 8, D) a +2 chain mail of willpower (72, 9, D) a staff of fire (72, 17, D) a staff of air (72, 27, D) a +3 shortbow of freezing (72, 29, D) a +0 hand axe (72, 30, D) a +0 mace a draconian corpse (skeletalised by now) (72, 31, D) a +1 mace of protection (72, 36, D) a staff of alchemy (72, 37, D) a +2 chain mail of cold resistance (72, 41, D) a rime drake corpse (skeletalised by now) (73, 1, D) a staff of conjuration (73, 36, D) a staff of fire