cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 shortbow a +0 leather armour a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a +0 vampiric lajatang the +4 great sword of Heipusmei {freeze, rC+ Str+3 Stlth+} rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a staff of conjuration (61, 8, D) a scroll of brand weapon (61, 12, D) a +0 long sword a +0 robe an elf corpse (62, 0, D) the +0 shortbow of Tocir {heavy, Str+4} Str+4: It affects your strength (+4). (62, 8, D) a ring of fire (62, 9, D) a +1 shortbow of flaming (unseen) (63, 8, D) the ring "Vyfres" {Fly rCorr SInv} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (68, 3, D) a +0 scythe a +0 robe (68, 4, D) a +0 dagger a +0 robe the human corpse of Jessica (69, 0, D) the +1 scale mail of Zin's Outrage {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (69, 4, D) a +0 halberd a +0 robe the orc corpse of Blorkula the Orcula (73, 1, D) a staff of fire