cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +0 kite shield a +0 robe a +0 trident a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of death (61, 8, D) a +2 whip of pain (62, 0, D) the +8 crystal plate armour "Ifid" {Harm *Corrode rPois} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. (62, 1, D) a staff of earth (62, 8, D) the +8 spear of Cocytus {vamp, ^Drain Will- Str+3 Int+4} ^Drain: It drains your maximum health when unequipped. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (62, 11, D) a bullfrog corpse (63, 0, D) a +5 heavy hand axe (63, 8, D) a staff of cold (68, 0, D) a +2 scimitar of freezing (69, 0, D) the +4 battleaxe of Internal Strife {chaos, rPois rF+ Str-4 SInv} rPois: It protects you from poison. rF+: It protects you from fire. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (70, 8, D) the staff "Hongytirgh" {Will+ Earth} [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. (70, 9, D) a +3 chain mail of cold resistance (71, 16, D) a staff of conjuration (unseen) (71, 17, D) a ring of magical power (72, 8, D) a staff of death (72, 12, D) a river rat corpse (72, 13, D) a river rat corpse (72, 16, D) a +1 triple sword of freezing (unseen) (72, 17, D) a staff of alchemy (unseen) (73, 1, D) a +2 spear of distortion (73, 16, D) the +5 chain mail "Ummoris" {*Silence Will- Regen+ Stlth+} *Silence: It may silence you when you take damage. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (73, 17, D) a lightning rod (4/4) (75, 1, D) the +4 ring mail "Tuelu" {rC+ MP+9 Dex-4} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4).