cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman "Exibbico" {MP+7} [blade talisman] MP+7: It affects your magic capacity (+7). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +11 Singing Sword {sonic wave} a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 trident the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 4, D) a +0 dagger a +0 leather armour (61, 8, D) the +4 rapier of the Spider Nest {flame, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (61, 12, D) a +0 flail of protection (still there?) a +0 robe (still there?) (61, 13, D) an adder corpse (62, 0, D) the staff of Discretion {rPois Str+3 Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (62, 1, D) a fortress talisman (62, 8, D) a staff of fire (63, 3, D) a +0 long sword a +0 leather armour (63, 8, D) a staff of alchemy (63, 12, D) a ball python corpse (67, 0, D) the +4 battleaxe "Weref" {venom, Stlth+} Stlth+: It makes you more stealthy. (67, 2, D) a +0 hand axe a +0 scale mail (68, 3, D) a +2 vampiric dagger an orc corpse (skeletalised by now) (69, 3, D) a +0 hand axe an orc corpse (skeletalised by now) (70, 9, D) the +1 plate armour "Fechubah" {Regen+ Int+5} Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). (70, 12, D) a scorpion corpse a scorpion corpse (71, 8, D) a +3 heavy partisan (71, 16, D) a +4 ring of slaying (71, 17, D) a +3 scale mail of willpower (unseen) (71, 21, D) a +0 mace (72, 8, D) the +9 dire flail of Iconoclasm {vamp, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (72, 9, D) a +1 scimitar of electrocution (72, 16, D) an orb of wrath (72, 17, D) a condenser vane (73, 1, D) the +2 ring mail "Ohoac" {Regen+ Dex+10} Regen+: It increases your rate of health regeneration. Dex+10: It affects your dexterity (+10). (73, 16, D) a +1 rapier of electrocution (unseen) (73, 17, D) a +2 whip of pain (unseen) (73, 21, D) a +0 hand axe a +0 mace (75, 1, D) the +2 leather armour of Infinity {Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3).