cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 war axe the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 14, D) the amulet "Igriotz" {Harm RegenMP+ Str+6 Dex-2} [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). (unseen) (35, 15, D) a scroll of brand weapon (36, 1, D) a +0 triple crossbow of draining (36, 14, D) the +11 dagger "Gutuusk" {antimagic, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (36, 15, D) the +2 pair of boots "Zerghoicu" {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (37, 0, D) a +2 heavy glaive (37, 14, D) a book of the Hunter (37, 15, D) a +0 robe of fire resistance (still there?) a staff of fire (still there?) (37, 18, D) 3 large rocks a stone giant corpse (38, 0, D) a ring of willpower a ring of positive energy an amulet of magic regeneration (38, 6, D) a +6 antimagic partisan (38, 7, D) a +0 dire flail a +3 leather armour of fire resistance (38, 8, D) a +3 great sword a +0 plate armour (38, 9, D) a +0 short sword a +0 robe a ring of resist corrosion (38, 15, D) a +4 ring of protection (38, 16, D) a +0 flail (39, 0, D) a +0 ring mail of fire resistance (39, 1, D) the +1 falchion of the Aged Spines {holy, rElec Will+ Int+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (39, 7, D) a +2 long sword a +0 chain mail (39, 14, D) a +3 leather armour of cold resistance (still there?) a potion of might (still there?) (40, 0, D) a +1 quarterstaff of draining (40, 1, D) a +2 long sword (40, 7, D) the +2 eveningstar "Qebilum" {freeze, *Slow rF+ rN+++ Dex-5} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). a +0 robe (40, 14, D) a ring of resist corrosion (still there?) Ugheiminemn's Introduction to Wizardry (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sandblast Earth 1 c - Summon Small Mammal Summoning 1 (41, 0, D) a +0 kite shield of protection (41, 14, D) a tin of tremorstones (2/2) (41, 15, D) a staff of alchemy (unseen) (42, 0, D) the staff of Success {rC++ Str+7 Dex-3 Ice} [staff of cold] rC++: It greatly protects you from cold. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). Ice: It increases the power of your Ice spells. (42, 1, D) a +1 scimitar of holy wrath (42, 14, D) the ring of Desy {rC- Str+9 Int+3} [ring of strength] rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). (unseen) (42, 15, D) Sif Muna's Codex of the Spectral Traveller Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Passage of Golubria Translocation 4 d - Death's Door Necromancy 9 (unseen) (44, 15, D) Feapli's Atlas of Chilblains and Oxidation (still there?) Spells Type Level a - Scorch Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Fire Storm Conjuration/Fire 9 a staff of conjuration (still there?) (49, 1, D) a +6 chain mail of ponderousness (49, 12, D) the +8 falchion "Ajyethre" {drain, Str+4} Str+4: It affects your strength (+4). (49, 13, D) a glowing shapeshifter corpse (skeletalised by now) (49, 24, D) a +2 robe of willpower (49, 41, D) the +10 war axe of Honesty {vamp, Str+2} Str+2: It affects your strength (+2). a +0 robe (50, 0, D) a +2 heavy shortbow (50, 1, D) a storm talisman (50, 13, D) the +0 scale mail of Fostrioly {rC+} rC+: It protects you from cold. a +2 scale mail of poison resistance (50, 24, D) a staff of fire (50, 37, D) a staff of cold (50, 41, D) a +0 robe a +0 dagger a +0 robe (51, 6, D) a +0 flail a +0 robe (51, 7, D) a +0 short sword (51, 13, D) the +1 fire dragon scales of the Hecatoncheires {rF++ rC- Int-2 Dex+7} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). (51, 17, D) a +1 scimitar a +0 robe (51, 18, D) a +3 demon blade of venom a +0 robe (51, 24, D) a staff of cold (51, 25, D) the +0 chain mail of a sewer {Int+4} Int+4: It affects your intelligence (+4). (51, 36, D) a +1 heavy quarterstaff (51, 37, D) the +1 battleaxe of Plog {vamp, ^Fragile rElec Str+2} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (51, 41, D) a +0 flail (52, 0, D) an amulet of regeneration a ring of positive energy an amulet of guardian spirit a +6 ring of strength a ring of protection from cold a ring of protection from cold a +1 barding of stealth (52, 6, D) a +0 dagger a +0 robe (52, 12, D) the +9 short sword "Jiel" {speed, Stlth+} Stlth+: It makes you more stealthy. (52, 17, D) a glowing shapeshifter corpse (skeletalised by now) (52, 25, D) the +9 shortbow of Dung {drain, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (52, 36, D) a +0 dagger (52, 40, D) a +5 spear a +0 robe (52, 41, D) a staff of conjuration a +0 robe (53, 0, D) a +2 sling of flaming (53, 4, D) a +0 cloak of poison resistance (53, 6, D) a +0 robe (53, 17, D) a +2 demon blade of venom a +0 robe an amulet of reflection a kobold corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (53, 24, D) a +3 plate armour of poison resistance (53, 25, D) a +1 flail of protection (53, 37, D) a +2 heavy quarterstaff (54, 0, D) a +4 orcbow of freezing (54, 11, D) the staff of Cemebb {rN+ Will+ Earth} [staff of earth] rN+: It protects you from negative energy. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. (54, 24, D) the +9 orcbow of Xuilunatz {elec, rPois rF- Str+2 Dex+5} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (54, 25, D) a +1 leather armour of cold resistance (54, 36, D) a +0 dagger (55, 1, D) a +3 mace of protection (55, 11, D) the staff of the Thing {Fly rN+ Str-5 Conj Hexes} [staff of conjuration] Fly: It grants you flight. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. (55, 13, D) the +1 scale mail of Veofy {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. a staff of alchemy (56, 27, D) a +1 scythe of freezing (59, 36, D) a staff of alchemy (59, 37, D) a +2 spear of flaming (60, 37, D) a +0 robe a +1 rapier of draining a +0 robe the +2 flail of Bodily Harmony {flame, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a kobold corpse (skeletalised by now) (60, 40, D) a +0 robe (61, 4, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (61, 16, D) the +2 robe of Yrghautydgh {rElec Will- Str+4} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (61, 26, D) a +0 glaive of freezing (61, 28, D) a +0 short sword (61, 36, D) a +6 ring of strength a ring of ice an amulet of magic regeneration a ring of fire (61, 37, D) a +1 dagger of pain (61, 42, D) a very ugly thing corpse (skeletalised by now) (62, 1, D) the +7 battleaxe of Virtue {vamp, rF+ MP+4} rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). (62, 3, D) a +2 rapier of holy wrath a +0 robe a spriggan corpse (skeletalised by now) (62, 8, D) a staff of fire (62, 9, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (62, 10, D) a hell hound corpse (skeletalised by now) (62, 19, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (62, 20, D) a +0 dagger a +0 robe (62, 37, D) a very ugly thing corpse (skeletalised by now) (62, 42, D) a +2 scimitar of venom (63, 0, D) a +3 chain mail of cold resistance (63, 16, D) a staff of air (63, 17, D) a +2 falchion of electrocution (63, 18, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (63, 19, D) a +0 club a +0 chain mail (63, 26, D) the +8 trident "Gyra" {antimagic, rN+} rN+: It protects you from negative energy. a +0 trident a staff of air a draconian corpse (skeletalised by now) (63, 28, D) a +0 glaive a white draconian corpse (skeletalised by now) (63, 29, D) a +0 flail (63, 30, D) a +0 mace a +0 dagger (63, 36, D) an amulet of reflection (63, 37, D) the +3 ring mail "Jeus" {rF+ rC- Regen+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (63, 39, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (64, 19, D) a +0 club an orc corpse (skeletalised by now) (64, 20, D) a +0 dagger a +0 robe (64, 21, D) a +0 club (64, 26, D) a +0 whip (64, 30, D) a +0 long sword a purple draconian corpse (skeletalised by now) (65, 27, D) the staff of Royxkamur {rElec rF+ Stlth- Necro Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (65, 30, D) a draconian corpse (skeletalised by now) (67, 0, D) a +1 short sword of protection (68, 2, D) a +0 long sword a +0 robe (69, 0, D) a staff of earth (69, 2, D) a +3 dire flail of freezing a +0 robe (69, 36, D) a staff of death (69, 40, D) a +0 war axe a +0 leather armour (70, 8, D) the +5 war axe of Ugaogoen {protect, Int+3} Int+3: It affects your intelligence (+3). (70, 9, D) a +2 robe of positive energy (unseen) (70, 39, D) a +0 falchion an orc corpse (skeletalised by now) (70, 40, D) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (70, 41, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) the +2 morningstar "Hugoacet" {spect, ^Contam rC+ Dex+5 Stlth+} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (71, 17, D) a staff of fire (71, 18, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (71, 19, D) a +0 mace a +0 chain mail (71, 26, D) the +11 shortbow of Dithmenos's Favour {chaos, rF- Str+3 Int+6 Dex-2} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). (71, 27, D) a +2 antimagic hand axe (71, 36, D) the +0 quarterstaff "Earthworm" {vamp, rF- rN+++} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (71, 39, D) a +0 short sword a +0 chain mail (71, 40, D) a +0 scimitar a +0 plate armour a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 8, D) a +1 heavy trident (72, 9, D) a +2 dagger of venom (72, 11, D) a +0 dagger a +0 leather armour (72, 12, D) a +3 short sword a +0 leather armour an elf corpse (skeletalised by now) (72, 16, D) a +0 ring mail of poison resistance (72, 17, D) a staff of alchemy (72, 19, D) a +0 war axe a +0 scale mail (72, 26, D) a +2 robe of willpower (72, 27, D) a +2 heavy glaive (72, 36, D) a staff of death (72, 37, D) a +2 plate armour of cold resistance (73, 12, D) a +0 dagger a +0 leather armour (73, 16, D) a serpent talisman (73, 17, D) a staff of alchemy (73, 18, D) a +0 hand axe an orc corpse (skeletalised by now) (73, 19, D) a +0 club an orc corpse (skeletalised by now) (73, 20, D) a +0 trident a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (73, 27, D) a +0 scimitar of flaming (73, 36, D) a +2 robe of cold resistance