cyberm0nk the Dungeon (0, 0, D) a +0 cloak a +0 spear (0, 1, D) a staff of fire (0, 3, D) a +2 leather armour of cold resistance a +0 dagger (1, -1, D) a +0 dagger (1, 4, D) a +0 leather armour (2, -18, D) a +3 lajatang of speed the +5 hand axe of Departure {freeze, +Blink Int+4} +Blink: It lets you blink. Int+4: It affects your intelligence (+4). (2, -16, D) a +2 demon whip of draining (2, -1, D) a staff of air (2, 1, D) a +0 trident a +0 chain mail a +0 dagger a staff of alchemy a +0 rapier a +4 plate armour of fire resistance a +0 animal skin the gnoll skeleton of Grum (3, -37, D) a +0 crystal plate armour (3, -36, D) the +2 glaive of Abuse {protect, Will+ MP+8 Str-2 SInv} Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). SInv: It lets you see invisible. (3, -17, D) a +0 antimagic hand axe (3, -15, D) a +1 demon whip of venom a +0 demon whip of electrocution (3, -1, D) a staff of death (3, 0, D) a +0 dagger a +0 robe of fire resistance a +0 ring mail a +1 demon blade of draining a staff of fire the orc skeleton of Nergalle (3, 2, D) the human skeleton of Prince Ribbit (4, -49, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -48, D) a +5 lajatang (4, -47, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, -35, D) a book of the Moon (4, -32, D) a +2 robe of willpower a +2 longbow of flaming (4, -19, D) a staff of alchemy a +0 chain mail of poison resistance (4, -18, D) a +1 bardiche of flaming +1 fire dragon scales a +0 demon whip a +2 plate armour of cold resistance a +2 demon whip of flaming (4, 0, D) a +2 broad axe of electrocution (4, 3, D) a +0 ring mail (4, 7, D) a +0 flail of pain (5, -49, D) a +5 quick blade a +5 rapier a +5 dagger (5, -48, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -47, D) a +5 bardiche a +5 partisan a +5 demon trident (5, -46, D) a +5 executioner's axe a +5 battleaxe (5, -44, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (5, -43, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) the +4 ring mail of Hairiness {rN+} rN+: It protects you from negative energy. the +9 rapier of Eternal Winter {antimagic, rPois rC- Dex+6} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). (5, -35, D) a +0 orcbow of freezing a staff of air (5, -34, D) a +1 heavy great mace a +0 chain mail (5, -18, D) a +1 hand axe of freezing (5, -14, D) a +0 demon whip of electrocution (5, -1, D) a +0 heavy hand axe (5, 0, D) a +0 rapier of flaming a +3 mace of protection (5, 1, D) a +3 troll leather armour {Snorg} a +2 plate armour of fire resistance the troll skeleton of Snorg (5, 2, D) a +4 eudemon blade of holy wrath a +1 great sword of electrocution a +0 dagger a +0 heavy hand axe the human skeleton of Terence (6, -37, D) a +0 hand axe (6, -18, D) a staff of air a +3 long sword of holy wrath (6, -15, D) the quill talisman "Namm" {Dex+4} [quill talisman] Dex+4: It affects your dexterity (+4). a +0 demon whip (6, -1, D) a +4 antimagic quarterstaff (6, 5, D) a +4 ring of protection a ring of poison resistance an amulet of magic regeneration a +3 tower shield (7, -34, D) the +0 leather armour of a wizard's laboratory {^Drain rElec Int+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 great sword a +0 chain mail (7, -18, D) a +1 antimagic great sword a +0 demon whip of electrocution (7, -13, D) a +3 demon whip of freezing (7, -1, D) a +0 leather armour of fire resistance the +2 robe "Tuijize" {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (7, 3, D) a +6 vampiric halberd a +0 ring mail (8, -37, D) a ring of positive energy a ring of flight an amulet of guardian spirit a ring of fire an amulet of reflection an amulet of faith a +6 ring of dexterity a ring of poison resistance a ring of see invisible an amulet of magic regeneration (8, -36, D) a +1 falchion of holy wrath (8, -35, D) a +3 chain mail of fire resistance (8, -32, D) a +0 glaive (8, -18, D) a condenser vane a staff of conjuration (8, -17, D) a +1 demon whip of venom a +2 spectral quarterstaff a +0 demon whip of electrocution a +0 longbow of electrocution (8, -1, D) the staff of Dawn {Str+4 Dex-3 Earth} [staff of earth] Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Earth: It increases the power of your Earth spells. (8, 0, D) a staff of earth (8, 1, D) 8 large rocks a +0 giant club the human skeleton of Rupert (8, 2, D) a +2 robe of fire resistance a +2 vampiric demon trident a +0 robe (8, 7, D) a +2 great sword of electrocution a +0 chain mail a sanguine talisman (9, -37, D) a staff of fire a +0 plate armour (9, -34, D) a +2 great sword a +0 chain mail a +0 partisan the +6 arbalest "Damnation" {damnation} a +0 chain mail (9, -33, D) a +2 robe of fire resistance a +2 mace of protection +1 shadow dragon scales (9, -32, D) the +4 great sword "Etom" {flame, rElec rF- Str+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (9, -31, D) a +0 dire flail a +0 plate armour (9, -17, D) a +1 demon whip of venom +0 fire dragon scales a +1 demon whip of venom a staff of earth a +2 vampiric glaive (9, 1, D) a +0 tower shield a +2 robe of cold resistance a +5 broad axe (9, 7, D) a +0 tower shield (10, -37, D) a +0 trident the +1 robe of Watt {rPois Will+ rCorr Stlth-} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (10, -32, D) a +2 robe of willpower a +0 great sword of freezing (10, -20, D) a +5 spear of venom (10, -17, D) a hellephant skeleton (10, -16, D) a +2 glaive of flaming an oni skeleton (10, -14, D) +0 fire dragon scales an amulet of magic regeneration (10, -13, D) a +0 great sword of flaming a fire giant skeleton (10, -12, D) a +0 demon whip (10, 0, D) a +0 plate armour a +1 dagger of venom +1 steam dragon scales a +3 chain mail of cold resistance (10, 8, D) a +4 trident of freezing (11, -51, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, -47, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -38, D) a +2 great mace of flaming (11, -37, D) a +0 long sword a +6 heavy orcbow (11, -35, D) a +1 robe of resistance a +2 robe of resistance a +2 broad axe of freezing the +8 ice dragon scales "Dovvusmy" {rElec rF- rC++ rN+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (11, -19, D) +1 fire dragon scales a staff of alchemy an oni skeleton (11, -18, D) +0 fire dragon scales a +1 glaive of flaming +1 fire dragon scales +0 storm dragon scales a +2 bardiche of flaming a +1 demon whip of flaming a +2 bardiche of flaming (11, 0, D) a +1 leather armour of positive energy a condenser vane a +0 heavy glaive (11, 1, D) a +2 heavy morningstar (11, 4, D) a +2 great sword of protection a +3 scale mail of fire resistance the storm talisman of the Tundras {Rampage rF- Will+ Dex+3} [storm talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the tengu skeleton of Sojobo (11, 6, D) the +6 sword of Cerebov {flame} (12, -51, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -35, D) a +0 plate armour a +5 dagger of draining (12, -32, D) a +2 robe of willpower (12, -2, D) a book of the Spheres the goblin skeleton of Ijyb (12, 1, D) a +3 plate armour of cold resistance (13, -37, D) a +2 robe of willpower (13, -36, D) a +0 robe a book of Conjurations (13, -33, D) a +0 plate armour a +0 heavy battleaxe (13, -18, D) a staff of air (13, -17, D) a ring of resist corrosion a +2 chain mail of positive energy the staff of Distant Worlds {rPois rC++ Str-3 Earth} [staff of earth] rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Earth: It increases the power of your Earth spells. (13, 1, D) a +3 dagger of distortion (13, 2, D) a +0 dagger of draining (13, 4, D) a +1 scimitar of flaming (13, 7, D) a +0 robe (14, -17, D) a staff of air (14, -2, D) a +0 quarterstaff (14, -1, D) a +0 long sword of electrocution a +0 dagger the +8 falchion of Red Wine {antimagic, *Rage rElec rN+ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 ring mail (14, 0, D) a granite talisman a +2 robe of positive energy a +0 leather armour the +1 orcbow "Wabaxyq" {elec, *Corrode rF+ Str+5} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+5: It affects your strength (+5). a +6 antimagic sling (15, -47, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 war axe (15, -1, D) a staff of death (16, 1, D) a +1 leather armour of positive energy a +1 heavy flail a +0 robe (20, -51, D) a +0 dagger (20, -50, D) a +0 spear (20, -35, D) a spider talisman (20, -19, D) a staff of death (20, -18, D) a +0 whip (20, -15, D) a +1 robe of fire resistance a +2 heavy spear (21, -32, D) a glowing shapeshifter skeleton (21, -18, D) a +2 dagger of distortion (21, -17, D) a +2 hand axe of flaming (21, -15, D) a +0 robe a +0 quarterstaff (22, -50, D) a +0 robe (22, -35, D) a +1 flail of protection (22, -34, D) a +2 morningstar of protection (22, -33, D) a glowing shapeshifter skeleton (22, -19, D) a +0 halberd (22, -18, D) a +6 hand axe of freezing a +0 dagger (22, -3, D) a staff of earth (unseen) (22, -2, D) the +5 hand axe of Efuclarr {flame, Will+} Will+: It increases your willpower. (unseen) (22, -1, D) a +4 ring of protection Maxwell's Memoranda (23, -51, D) a +2 rapier of draining (23, -35, D) a staff of conjuration (23, -31, D) a glowing shapeshifter skeleton (23, -17, D) a +0 flail a naga skeleton (23, -12, D) a +0 scimitar a +0 robe (23, -11, D) the +5 spear of Earthquakes {venom, rF+ Dex+6} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). a +0 robe a +0 quarterstaff a +0 robe a salamander skeleton a salamander skeleton (23, -3, D) an amulet of guardian spirit (23, -2, D) a lightning rod (4/4) (24, -51, D) a staff of fire (24, -50, D) a staff of cold (24, -34, D) a staff of fire the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (24, -33, D) the staff "Dasejo" {rElec rF+++ MP-7 Dex+5 Stlth- Air} [staff of air] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. MP-7: It affects your magic capacity (-7). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. the +8 long sword of Discord {drain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (24, -30, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (24, -18, D) a staff of conjuration (24, -17, D) a +0 trident the +5 plate armour "Ynourch" {rPois Str-2 Int+5 Slay+5} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (24, -16, D) a +0 halberd a naga skeleton (24, -15, D) a +0 long sword (24, -14, D) a +0 robe (24, -11, D) a shock serpent skeleton (24, -9, D) a +0 shortbow of flaming (24, -3, D) a staff of conjuration (unseen) (24, -2, D) a book of Armaments (24, -1, D) 4 potions of heal wounds (25, -51, D) an amulet of guardian spirit a ring of resist corrosion a ring of wizardry a ring of ice a ring of resist corrosion a ring of wizardry a ring of protection from fire an amulet of guardian spirit a ring of poison resistance a ring of protection from fire the ring of Bideblymm {Will+ Str-5 Int+9 Slay+6} [ring of intelligence] Will+: It increases your willpower. Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of protection from cold an amulet of regeneration a +4 ring of protection an amulet of magic regeneration a ring of protection from cold a ring of willpower a +5 ring of evasion (25, -34, D) the +2 falchion of Thoughtfulness {heavy, rElec rCorr MP-9 Int-5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Int-5: It affects your intelligence (-5). (25, -30, D) a glowing shapeshifter skeleton (25, -19, D) the staff of the Whelk {rC+ Int+2 Dex-3 Stlth+ Ice Earth} [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (25, -14, D) a +0 whip a +0 robe (25, -11, D) a +0 quarterstaff a +1 shortbow of flaming a +0 flail a +0 robe a salamander skeleton a naga skeleton an anaconda skeleton (25, -10, D) a +2 double sword of draining a naga skeleton (25, -3, D) the ring "Senewueh" {*Slow rF- rC+ Will+ Dex+4 Ice} [ring of ice] *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (unseen) (25, -2, D) a +3 leather armour of poison resistance (unseen) (25, -1, D) a Gell's gravitambourine (1/2) (still there?) +1 shadow dragon scales (still there?) (25, 1, D) the amulet "Jemukk" {Spirit Str+6 Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (unseen) (26, -51, D) a +1 dagger of venom (26, -50, D) a book of Power (26, -46, D) the +6 spear "Poyx" {vamp, +Blink rPois rC++ Dex-4} +Blink: It lets you blink. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). a +0 robe (26, -45, D) a +0 glaive (26, -44, D) a +3 partisan of venom a +0 robe (26, -35, D) a +3 ring mail of cold resistance (26, -30, D) a glowing shapeshifter skeleton (26, -29, D) a glowing shapeshifter skeleton (26, -19, D) a +1 spear of freezing (26, -17, D) a +0 robe a +3 hand axe of electrocution (26, -16, D) a +0 war axe a +2 kite shield of cold resistance a +0 broad axe (26, -3, D) a book of Blasting (26, -2, D) a +5 ring of evasion (26, -1, D) a +5 ring of evasion (26, 2, D) a +0 giant club (27, -51, D) a +1 sling of freezing (27, -45, D) a +2 hand axe of freezing a +0 robe a ghoul skeleton (27, -44, D) a +0 dagger a +0 robe a +2 leather armour of cold resistance (27, -34, D) a book of the Tundra (27, -30, D) a glowing shapeshifter skeleton (27, -16, D) a +0 halberd a +0 robe (27, -4, D) a +3 leather armour of fire resistance (unseen) (27, -2, D) a lightning rod (4/4) (27, 2, D) a +0 dire flail (28, -51, D) a +0 dagger (28, -50, D) a +4 chain mail of cold resistance (28, -45, D) a +1 short sword of freezing a +0 robe (28, -35, D) a staff of conjuration (28, -17, D) a naga skeleton a naga skeleton (28, -3, D) a +0 arbalest of draining (still there?) a +3 rapier of draining (still there?) (29, -51, D) a +5 trident of venom (29, -45, D) a staff of air a +0 robe a staff of death (29, -33, D) the +2 ring mail of the End {Dex-3 Slay+6} Dex-3: It affects your dexterity (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (29, -19, D) a +0 robe a +0 spear the +5 rapier "Hups" {spect, Int-3 Dex+2 Stlth+} Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (29, -4, D) a +1 heavy battleaxe (unseen) (29, 0, D) a +0 dire flail (30, -35, D) a +3 great sword of freezing (30, -34, D) a +0 flail of holy wrath (30, -18, D) a staff of air a +0 robe a +0 flail a +0 club (30, -4, D) a +2 mace of holy wrath (still there?) a book of Armaments (still there?) (30, -1, D) a scroll of brand weapon (still there?) a staff of alchemy (still there?) a staff of death (still there?) (30, 0, D) a +2 robe of positive energy (unseen) (30, 1, D) a +3 great sword of draining (still there?) a +0 chain mail (still there?) (31, -4, D) the +3 arbalest "Ukuak" {holy, +Blink Will++ rCorr Dex-4} (still there?) +Blink: It lets you blink. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). an amulet of magic regeneration (still there?) (31, 5, D) a +1 battleaxe of freezing (still there?) a +0 plate armour (still there?) (31, 6, D) a caustic shrike corpse (32, -17, D) a staff of conjuration (32, -2, D) a book of Sloth (still there?) a +1 heavy hand axe (still there?) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (33, -4, D) the ring of Fetiuj {rC- Will++ Wiz Str+3 Int+3} [ring of wizardry] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (33, -1, D) a ring of wizardry (34, -2, D) a scarf of resistance (still there?) the +1 arbalest of Integrity {flame, SInv} (still there?) SInv: It lets you see invisible. a +0 trident of venom (still there?) the staff "Grim Tooth" {rPois rF+ Fire} (still there?) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. (34, 2, D) a +0 heavy morningstar (unseen) (34, 4, D) a +0 giant club (35, -38, D) a +3 mace of protection (35, -23, D) a staff of air (35, -4, D) a +0 dagger of venom (unseen) (36, -51, D) a staff of cold (36, -38, D) a Young Poisoner's Handbook (36, -24, D) the +7 war axe "Xaemamif" {freeze, Int+2} Int+2: It affects your intelligence (+2). (36, -23, D) a +1 plate armour of positive energy (36, -22, D) a +1 short sword of electrocution (36, -2, D) a +4 plate armour of poison resistance (still there?) 4 potions of heal wounds (still there?) (37, -50, D) a book of the Moon (37, -37, D) a +3 great sword of holy wrath (38, -37, D) a +1 heavy mace a +0 ring mail of willpower (38, -34, D) a +2 vampiric rapier (38, -23, D) a +3 short sword of draining (38, -22, D) a staff of air (39, -51, D) the +6 orcbow "Cokkicow" {freeze, Will+} Will+: It increases your willpower. (39, -50, D) a +0 dagger (39, -31, D) a ghoul skeleton (39, -19, D) 4 large rocks a +0 mace (40, -50, D) the staff of Recklessness {rF+ Int-4 Conj Earth Alch} [staff of conjuration] rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (40, -36, D) a +1 orcbow of flaming (40, -31, D) +0 shadow dragon scales a shadow dragon skeleton (40, -24, D) a staff of conjuration (40, -22, D) the +1 mace of Conscience {freeze, rPois rF- Will+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (40, -16, D) quicksilver dragon scales a quicksilver dragon skeleton (41, -50, D) a +2 robe of willpower (41, -45, D) a +0 dagger a +0 robe the +4 great mace of Putrescence {elec, *Slow MP+5 Str+3} *Slow: It may slow you when you take damage. MP+5: It affects your magic capacity (+5). Str+3: It affects your strength (+3). a +0 robe (41, -44, D) a +0 dagger a +0 robe (41, -36, D) a staff of death (41, -31, D) +0 shadow dragon scales a shadow dragon skeleton (41, -29, D) a shadow dragon skeleton (41, -23, D) a staff of cold (41, -22, D) a +3 hand axe of venom (42, -50, D) a +1 spear of distortion (42, -45, D) a +0 robe (42, -37, D) a staff of air (42, -23, D) a +2 scale mail of fire resistance (42, -22, D) an amulet of regeneration (42, -19, D) 3 large rocks a stone giant skeleton (43, -51, D) a +4 ring mail of positive energy (43, -36, D) a Young Poisoner's Handbook (43, -22, D) +2 fire dragon scales (43, -19, D) a +1 dire flail of draining (44, -36, D) the staff of Pootyl {Str+4 Earth} [staff of earth] Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (50, -50, D) a +5 vampiric glaive (50, -39, D) a +2 dagger of venom (50, -36, D) a +0 robe a spriggan skeleton (50, -15, D) a +3 leather armour of poison resistance (50, -14, D) a staff of fire (51, -50, D) the +10 triple crossbow of Laceration {chaos, rF+} rF+: It protects you from fire. (51, -46, D) a rime drake corpse (skeletalised by now) (51, -45, D) a bullfrog corpse (skeletalised by now) (51, -38, D) a staff of death (51, -27, D) a staff of air (51, -14, D) a +3 shortbow of flaming (51, -9, D) a ghoul corpse (skeletalised by now) (52, -51, D) a +1 rapier of venom (52, -50, D) a staff of conjuration (52, -38, D) the staff of the Shimmering Gods {Str+4 Ice Earth} [staff of earth] Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (52, -27, D) the +0 plate armour "Qucif" {Rampage} Rampage: It bestows one free step when moving towards enemies. (52, -21, D) a water moccasin corpse (skeletalised by now) (52, -20, D) a rime drake corpse (skeletalised by now) (52, -19, D) a blink frog corpse (skeletalised by now) (52, -15, D) a +2 leather armour of poison resistance (53, -50, D) a +0 great sword of electrocution (53, -47, D) a water moccasin corpse (skeletalised by now) (53, -46, D) a bullfrog corpse (skeletalised by now) (53, -45, D) a bullfrog corpse (skeletalised by now) (53, -38, D) a +3 ring mail of cold resistance (53, -26, D) a staff of conjuration (53, -21, D) a komodo dragon corpse (skeletalised by now) (53, -15, D) the +7 long sword of Ohiff {freeze, rElec rF- rCorr Str+2} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (53, -14, D) a +2 arbalest of electrocution (54, -50, D) a +2 lajatang of electrocution (54, -37, D) a staff of alchemy a +0 robe (54, -35, D) +0 storm dragon scales a storm dragon skeleton (54, -27, D) a staff of earth (54, -26, D) the +0 trident of Armageddon {flame, ^Drain Str+4} ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). (54, -21, D) a cane toad corpse (skeletalised by now) (54, -20, D) a hydra corpse (skeletalised by now) (54, -15, D) the +2 mace of Noiti {spect, *Slow rElec rPois Stlth+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (54, -14, D) the +6 falchion "Egiaximo" {chaos, rElec rCorr Str+5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (55, -51, D) a +1 vampiric partisan (55, -39, D) a +0 broad axe of freezing (55, -38, D) a +2 robe of willpower a wind drake skeleton (55, -36, D) +0 storm dragon scales a storm dragon skeleton (55, -27, D) the +7 fire dragon scales "Xurphoov" {rPois rF++ rC- Regen+} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (55, -26, D) a +2 orcbow of electrocution (55, -15, D) a +5 hand axe of venom (56, -50, D) a +3 ring mail of willpower (56, -39, D) a staff of fire (56, -38, D) the +0 leather armour "Kisew" {rF- Str+7 SInv} rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). SInv: It lets you see invisible. (56, -27, D) a +2 chain mail of fire resistance (59, -9, D) an ogre corpse (skeletalised by now) (60, -15, D) a +1 shortbow of draining (60, -14, D) a +5 heavy arbalest (61, -15, D) a +0 war axe (61, -14, D) a staff of conjuration (61, -8, D) a +0 mace of pain a +0 chain mail an orc corpse (skeletalised by now) (61, -7, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (62, -49, D) a +0 trident a merfolk corpse (skeletalised by now) (62, -43, D) a +2 heavy halberd (62, -25, D) the Elucidation of the Fault and Iniquitous Magicks Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (62, -16, D) a +5 broad axe a +0 pair of gloves of infusion (62, -15, D) a +0 robe (62, -13, D) a +0 arbalest a +0 plate armour (62, -12, D) a +0 giant club a warg corpse (skeletalised by now) (62, -11, D) a +0 dagger a +0 robe a +0 giant club an orc corpse (skeletalised by now) (62, -10, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (63, -51, D) the +10 mace of False Hope {freeze, Will++} Will++: It greatly increases your willpower. (63, -50, D) a +0 hand axe of electrocution (63, -49, D) a +0 trident a +0 trident 2 boomerangs (63, -34, D) a staff of death (63, -25, D) a +3 longbow of draining (unseen) (63, -24, D) the +9 dagger of Utowkulueny {drain, Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). (unseen) (63, -14, D) a +0 dire flail the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). the +9 sling of Ruination {freeze, Stlth+} Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (63, -11, D) a +1 war axe a +0 plate armour an orc corpse (skeletalised by now) (63, -7, D) a +0 dagger (64, -49, D) a +0 trident (64, -34, D) a staff of alchemy (64, -25, D) the +1 plate armour of Analysis {rPois rC- Str+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). (unseen) (64, -24, D) a scroll of brand weapon (64, -15, D) a +2 arbalest of freezing (64, -12, D) a +0 giant spiked club a +0 giant spiked club (64, -11, D) an ogre corpse (skeletalised by now) (65, -35, D) a +3 heavy war axe (65, -34, D) a staff of alchemy (65, -25, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (unseen) (65, -24, D) a +0 triple crossbow of freezing (unseen) (66, -25, D) the Discourse on Shocking Geometries Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Apportation Translocation 1 c - Vhi's Electric Charge Translocation/Air 4 (unseen) (68, -51, D) a +3 leather armour of fire resistance (69, -51, D) a staff of air (69, -49, D) a jackal corpse (skeletalised by now) (70, -51, D) a staff of conjuration (unseen) (70, -49, D) an iguana corpse (skeletalised by now) (70, -15, D) a staff of cold (unseen) (71, -42, D) a +2 rapier of venom (71, -41, D) a +0 arbalest (71, -40, D) a +0 orcbow (71, -15, D) a lightning rod (4/4) (71, -14, D) 4 potions of haste (72, -43, D) the +2 leather armour "Vegryawkodgh" {*Silence rF- Regen+ Str+7} *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). (72, -41, D) a +0 arbalest (72, -35, D) a staff of death (72, -23, D) a +5 glaive of venom (72, -15, D) the Monograph on Hexing Spells Type Level a - Tukima's Dance Hexes 3 b - Cause Fear Hexes 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Sphinx Sisters Hexes/Summoning 7 (unseen) (72, -14, D) a staff of air (unseen) (73, -43, D) the staff of Honour {rElec Int+5 Dex-2 Air} [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. (73, -42, D) the +0 ring mail of Free Expression {Fly rF+ Str+6 Slay-6} Fly: It grants you flight. rF+: It protects you from fire. Str+6: It affects your strength (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (73, -41, D) a +0 arbalest (73, -40, D) a +0 arbalest (73, -34, D) a staff of fire (73, -25, D) a +2 partisan of venom a +4 great sword of holy wrath (73, -24, D) a +0 heavy spear (73, -21, D) a +0 dagger a +0 robe (73, -15, D) the +0 long sword of Demonkind {heavy, *Rage Will+ Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (73, -14, D) the ring of Regaytiv {rC+ rN+ Int+3 SInv} [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (74, -35, D) a +1 mace of protection (74, -34, D) the +6 rapier of the Ornamental God {holy, Will+ Int-4 Dex+4 SInv} Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (74, -25, D) a +1 ring mail of willpower (74, -21, D) a +0 dagger a +2 robe of fire resistance an orc skeleton (74, -20, D) a +0 long sword a +0 robe (74, -15, D) a +2 falchion of electrocution (unseen) (74, -14, D) a +2 glaive of protection (unseen) (75, -49, D) an iguana corpse (skeletalised by now)