cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a +0 buckler a +0 scale mail a +0 war axe a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of Beghiuxin {rF+ Slay+5} [quill talisman] rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +1 orcbow of freezing (unseen) (19, 1, D) a staff of alchemy (unseen) (20, 0, D) a +1 plate armour of fire resistance (unseen) (20, 1, D) the +9 spear of the Pit {reap, *Slow rF+ rC++ Dex+2} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (21, 0, D) a +0 whip of electrocution (unseen) (21, 1, D) the +9 trident of Voxemip {venom, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (22, 0, D) a +3 broad axe of electrocution (still there?) the ring of Monnep {EV+5 Str-3 Int+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). (22, 1, D) the spider talisman of Leagoits {rF++ Will- Dex+2 SInv} [spider talisman] rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (22, 3, D) a +0 dire flail (22, 5, D) 3 large rocks a stone giant corpse (23, 2, D) a +4 short sword of speed (unseen) (23, 5, D) a +0 flail (24, 0, D) quicksilver dragon scales a manual of Long Blades a quicksilver dragon corpse (24, 1, D) an amulet of guardian spirit (25, 0, D) a ring of ice (25, 1, D) a book of Spatial Translocations (25, 3, D) 4 large rocks (25, 4, D) a stone giant corpse (26, 0, D) a manual of Unarmed Combat (26, 1, D) a +4 morningstar of flaming (unseen) (27, 0, D) the +5 falchion of Wisdom {vamp, rPois rC- Int+6 Dex-4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). (unseen) (27, 1, D) a manual of Alchemy (28, 0, D) the Encyclopedia of Bewitched Geology Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Leda's Liquefaction Alchemy/Earth 4 (unseen) (28, 1, D) the ring "Qoah" {rC+ Slay+4} [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (28, 5, D) a +0 mace (29, 0, D) the +7 hand axe of Morhohew {heavy, rF+ rN+ Dex-5 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (29, 1, D) the ring "Qosisim" {rF- rC+ Int-5 Dex+7 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. (unseen) (34, 3, D) a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (34, 28, D) the +9 whip of Misconduct {protect, ^Drain rElec Dex+6} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). (34, 30, D) a +0 leather armour (35, 14, D) a +3 short sword of holy wrath (35, 27, D) a staff of cold (36, 2, D) a +0 chain mail (36, 31, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (37, 1, D) a +2 robe of fire resistance (37, 3, D) the +6 arbalest "Pierhu" {speed, rElec Int-3 Dex+2} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a +2 war axe a +0 plate armour of poison resistance (37, 15, D) a +1 scale mail of cold resistance (37, 29, D) a +0 leather armour a staff of conjuration a +3 broad axe of venom an elf corpse (37, 31, D) a +0 longbow a +0 longbow a staff of air a +0 leather armour a +0 long sword a +0 robe an elf corpse an elf corpse (37, 33, D) a +0 long sword (38, 0, D) a +1 long sword of electrocution a +0 chain mail a +0 tower shield a +0 war axe (38, 1, D) a +0 halberd (38, 3, D) a +2 great sword of holy wrath a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (38, 4, D) 4 large rocks a stone giant corpse (skeletalised by now) (38, 5, D) 3 large rocks a stone giant corpse (skeletalised by now) (38, 6, D) a +6 scimitar of flaming a +0 chain mail a +3 heavy war axe a +0 chain mail a human corpse (skeletalised by now) (38, 14, D) a staff of fire (38, 28, D) a +0 long sword (38, 31, D) a +0 longbow a +0 leather armour (39, 0, D) a +0 great sword (39, 1, D) a +1 short sword of freezing (39, 3, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (39, 6, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (39, 14, D) the staff "Pueryw" {rC++ rN+ Dex+4 Ice} [staff of cold] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (39, 15, D) a staff of cold (39, 17, D) a +2 orcbow of flaming a +0 trident (39, 27, D) a +0 dagger (39, 28, D) the amulet "Meesk" {rF+ Regen+ Stlth+} [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the amulet of the Chimera {+Inv rF+ RegenMP+} [amulet of magic regeneration] +Inv: It lets you turn invisible. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. a ring of positive energy a +4 ring of protection a ring of resist corrosion a ring of protection from cold a ring of willpower the amulet of Liuvakhlia {Faith Dex+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+5: It affects your dexterity (+5). the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a staff of death a +0 leather armour (39, 32, D) a +0 ring mail a +3 long sword of freezing a +0 ring mail (39, 35, D) a +4 battleaxe of venom (39, 36, D) a +0 rapier a +0 rapier a +2 leather armour of positive energy (40, 0, D) a +0 falchion of electrocution (40, 5, D) a +2 great mace the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a +0 chain mail a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (40, 6, D) a +2 dire flail a +0 chain mail (40, 15, D) a staff of cold (40, 30, D) a +0 short sword (40, 32, D) a +0 short sword a +1 shortbow of draining an elf corpse (40, 33, D) a +0 robe (41, 0, D) a staff of death (41, 14, D) a +6 rapier of venom (41, 15, D) the +0 halberd of Purpose {freeze, ^Contam rC++ Str+2 Stlth+} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (41, 16, D) the +1 chain mail of Hopscotch {rF- rN+ Int+4} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (41, 29, D) a +0 longbow a +0 leather armour a +0 heavy shortbow an elf corpse (42, 0, D) a +3 rapier of speed (42, 1, D) a +0 short sword of draining (42, 28, D) a +2 shortbow of draining (42, 29, D) a +0 long sword a +0 robe an amulet of reflection an elf corpse (42, 31, D) a +0 longbow a +0 leather armour an elf corpse (43, 14, D) a book of Weapons (43, 28, D) a +1 vampiric short sword (43, 29, D) a +2 broad axe of freezing a +0 ring mail a +0 buckler the +1 quick blade of the Wilderness {venom, +Blink rN+ Will- Stlth+} +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. an elf corpse (43, 32, D) a +0 long sword of distortion a +0 robe (44, 28, D) the lupine talisman of Ashenzari's Scorn {rPois rN+ Str-4 Int+2} [lupine talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (48, 40, D) a +0 leather armour (49, 1, D) a staff of cold (49, 12, D) a book of Dangerous Friends (49, 37, D) a +0 spear of venom (50, 0, D) a Fen Folio a +3 plate armour of willpower (50, 12, D) a staff of earth (50, 13, D) a +2 ring mail of poison resistance (50, 24, D) a ring of flight (50, 25, D) a +0 war axe of flaming (50, 40, D) 3 javelins a +4 spear of flaming a +2 rapier of electrocution a +0 robe a merfolk corpse (skeletalised by now) (51, 0, D) a +3 dagger of freezing a +2 robe of willpower (51, 13, D) a wellspring talisman (51, 14, D) a +2 great sword of flaming (51, 15, D) a +0 broad axe a +0 plate armour a human corpse (skeletalised by now) (51, 25, D) a +1 war axe (51, 29, D) a +2 great mace a +7 orcbow of draining a +0 chain mail (51, 30, D) a +1 glaive of protection a +0 chain mail (51, 31, D) the +5 long sword "Utylej" {vamp, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. a +0 plate armour (51, 36, D) the +1 spear of Ecui {elec, rF- Int+2 SInv} rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (51, 37, D) the +1 falchion of Wizarding Terror {pain, MP+7 Str+3} MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). (51, 39, D) a manticore corpse (skeletalised by now) (51, 40, D) a +0 trident a +0 robe (51, 41, D) a sea snake corpse (skeletalised by now) (51, 43, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (52, 1, D) a +4 lajatang of distortion (52, 12, D) a +2 mace of holy wrath (52, 15, D) a +1 glaive a +0 chain mail (52, 24, D) a staff of death (52, 29, D) a +0 great mace a +0 plate armour (52, 36, D) a +2 mace of protection (52, 37, D) a +1 antimagic spear (52, 40, D) a +4 trident a merfolk corpse (skeletalised by now) (53, 0, D) a ring of protection from cold a ring of ice the ring "Ogizuat" {rF- rC+ Will- Str+4 Dex+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. a ring of protection from cold a +6 ring of intelligence the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +6 ring of strength a +6 ring of dexterity a +5 crystal plate armour an amulet of faith an amulet of the acrobat a ring of willpower a +1 orcbow of electrocution (53, 1, D) a staff of cold (53, 12, D) the +0 morningstar of Naenujit {speed, Fly rC+ Will+ Int-4 Dex+4} Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (53, 13, D) a +0 heavy spear (53, 24, D) a +0 dagger (53, 25, D) a staff of fire (53, 29, D) a staff of cold a +0 robe (53, 36, D) a +0 trident (53, 37, D) a staff of cold (53, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (54, 13, D) a +0 heavy glaive (54, 14, D) a +5 halberd of flaming (54, 16, D) a hell hog corpse (skeletalised by now) (54, 17, D) a +1 heavy scimitar a +0 plate armour a human corpse (skeletalised by now) (54, 24, D) a staff of alchemy (54, 40, D) a +0 heavy hand axe a +0 robe a merfolk corpse (skeletalised by now) (55, 1, D) a +0 plate armour of cold resistance (55, 13, D) a staff of earth (56, 14, D) a +0 plate armour a +0 great sword of flaming (59, 36, D) a staff of death (59, 38, D) a +0 flail of holy wrath (60, 37, D) a +0 long sword a +0 robe a ring of see invisible the staff of Defilement {rPois rF+ Conj} [staff of conjuration] rPois: It protects you from poison. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. an elf corpse (skeletalised by now) (60, 38, D) a +0 long sword a +0 robe (60, 39, D) an elf corpse (skeletalised by now) (60, 41, D) a +2 trident of protection (61, 8, D) a staff of alchemy (61, 16, D) a +2 ring mail of poison resistance (61, 36, D) the staff of Juinia {rN+ Int+3 Necro Alch} [staff of death] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (61, 37, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (61, 38, D) a +5 mace of protection (62, 1, D) the +6 spear of Prudence {freeze, rF+ rC+ Dex-5} rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). (62, 17, D) a +6 giant spiked club a wind drake corpse (skeletalised by now) (62, 19, D) a wind drake corpse (skeletalised by now) (62, 36, D) the +4 scale mail of the Cooper {Fly rF+ Int-5} Fly: It grants you flight. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). (62, 39, D) a +1 halberd of venom a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (63, 0, D) a +2 leather armour of poison resistance (63, 8, D) a staff of fire (63, 18, D) a wind drake corpse (skeletalised by now) (63, 19, D) 3 boomerangs a +0 trident (63, 20, D) a wind drake corpse (skeletalised by now) (63, 36, D) a +0 helmet of see invisible (63, 39, D) a +0 short sword (63, 42, D) a +3 antimagic trident a +0 short sword (64, 16, D) a staff of earth (64, 17, D) a +0 sling of freezing (64, 18, D) a +0 shortbow (64, 39, D) a +0 leather armour (65, 28, D) a +2 halberd of protection (67, 0, D) the staff of Rixzit {rF+ rC+ Str+3 Dex+4 Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (68, 0, D) a +3 scale mail of willpower (68, 1, D) a river rat corpse (skeletalised by now) (69, 3, D) a yak corpse (skeletalised by now) (69, 38, D) a +0 long sword a +0 robe a +0 short sword a +0 robe an elf corpse (skeletalised by now) (70, 8, D) a staff of conjuration (70, 9, D) the +1 ring mail of the Sky {+Inv SInv} +Inv: It lets you turn invisible. SInv: It lets you see invisible. (70, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 12, D) a +0 flail a +0 leather armour (70, 38, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (71, 8, D) a +4 spear of flaming (71, 16, D) the +1 chain mail "Qasog" {Dex+4} Dex+4: It affects your dexterity (+4). (71, 17, D) a +2 great mace of protection (71, 19, D) a +0 flail (71, 20, D) a +0 flail (71, 26, D) the +0 robe "Paenoatup" {Int+6} Int+6: It affects your intelligence (+6). (71, 39, D) a +3 vampiric battleaxe (71, 40, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 11, D) a +1 dagger of holy wrath a +0 whip a +0 ring mail (72, 12, D) a +0 dagger a +0 robe (72, 16, D) a staff of cold (72, 19, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (72, 37, D) the +1 longbow of Valour {freeze, rC++ rCorr Int-4 Dex+2} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). (72, 38, D) a +0 short sword a +0 shortbow a +0 short sword a +0 leather armour (73, 1, D) a +1 heavy spear (73, 16, D) a +2 ring mail of poison resistance (73, 19, D) a +0 dire flail (73, 20, D) a +0 battleaxe (73, 21, D) a +0 dagger a draconian corpse (skeletalised by now) (73, 27, D) a +4 dagger of draining (73, 38, D) a +1 ring mail of cold resistance (74, 3, D) a jackal corpse (skeletalised by now) (74, 36, D) a +0 shortbow (74, 37, D) an elf corpse (skeletalised by now) (74, 38, D) a +0 leather armour (74, 39, D) a +3 heavy glaive