Dungeon Sprint DCSS version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 8516387796975195102 4 cyberm0nk the Shield-Bearer (level 1, -13/19 HPs) Began as a Formicid Fighter on June 23, 2025. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (17 turns). cyberm0nk the Shield-Bearer (Formicid Fighter) Turns: 17, Time: 00:00:11 Health: -13/19 AC: 7 Str: 20 XL: 1 Next: 66% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.7 Fighting + Level 2.4 Staves + Level 3.7 Armour + Level 4.5 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! Unknown command. You sense a monster nearby. No target in view! Unknown command. You open the door. A ball python, an endoplasm and 3 rats come into view. The ball python hisses angrily. The rat squeaks loudly. You sock the ball python! You kill the ball python! You hit the endoplasm. The endoplasm is heavily wounded. You block the endoplasm's attack. The rat twitches its whiskers. You sock the endoplasm! You kill the endoplasm! The rat twitches its whiskers. You hit the rat. You kill the rat! The rat bites you but does no damage. There is an open door to the Dungeon here. Things that are here: a rat corpse; a ball python corpse You sock the rat! You kill the rat! You sock the rat! You kill the rat! No target in view! You see here a rat corpse. You open the door. A jackal, 2 ogres, a water moccasin and a hound come into view. The ogre shouts! The jackal barks! The ogre shouts! The water moccasin hisses angrily. The hound barks! You feel very mighty all of a sudden. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...††...@O.OhSh+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, 2 ogres, a hound and a jackal. Vanquished Creatures An endoplasm (D) A ball python (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Noticed an ogre 16 | D | Noticed an ogre 16 | D | Noticed a water moccasin 16 | D | Noticed a hound 17 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Quarterstaff || 6 Use: Potion || 1 Armour: Scale mail || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 2 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 2 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts