Dungeon Sprint DCSS version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 13683508804545206054 185 cyberm0nk the Blocker (level 5, -2/48 HPs) Began as a Formicid Fighter on June 23, 2025. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (60 turns). cyberm0nk the Blocker (Formicid Fighter) Turns: 60, Time: 00:00:30 Health: -2/48 AC: 7 Str: 23 XL: 5 Next: 96% Magic: 5/5 EV: 8 Int: 7 God: Gold: 0 SH: 6 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might f - a potion of heal wounds g - 2 potions of magic Skills: + Level 7.0 Fighting + Level 5.7 Polearms + Level 6.9 Armour + Level 8.3 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an adder (44% to hit) You miss the adder. You feel sick. The adder barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an adder (44% to hit) You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an adder (heavily wounded, 44% to hit) You hit the adder. The adder is severely wounded. You feel sick. The adder barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an adder (severely wounded, 44% to hit) You barely miss the adder. The adder is severely wounded. You feel sick. You block the adder's attack. x2 Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an adder (severely wounded, 44% to hit) You puncture the adder! You kill the adder! You feel sick. You are no longer poisoned. Your Fighting skill increases to level 7! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a jelly (91% to hit) You puncture the jelly! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a jelly. Vanquished Creatures 3 scorpions (D) An adder (D) A frilled lizard (D) A giant cockroach (D) A goblin (D) A kobold (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D | Noticed a scorpion 40 | D | Noticed a scorpion 40 | D | Noticed a scorpion 40 | D | Noticed a jelly 48 | D | Killed a scorpion 49 | D | Reached skill level 5 in Fighting 49 | D | Reached skill level 5 in Armour 49 | D | Reached skill level 6 in Shields 49 | D | Reached XP level 2. HP: 20/27 MP: 2/2 49 | D | Reached XP level 3. HP: 24/33 MP: 3/3 49 | D | Reached XP level 4. HP: 29/39 MP: 4/4 50 | D | Killed a scorpion 51 | D | Reached skill level 7 in Shields 51 | D | Reached XP level 5. HP: 23/46 MP: 5/5 52 | D | Reached skill level 5 in Polearms 52 | D | Reached skill level 8 in Shields 60 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 6 7 | 7.0 Polearms | 4 5 | 5.7 Armour | 5 6 | 6.9 Shields | 6 7 8 | 8.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 23 | 12 || 35 Use: Potion | 2 | || 2 Armour: Scale mail | 15 | 4 || 19 Dodge: Dodged | 6 | 5 || 11 Block: Buckler | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 14 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 14 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 65 daAuts