cyberm0nk the Dungeon (0, 50, D) a +3 hand axe of draining (1, 16, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (1, 33, D) a +1 shortbow of flaming (1, 34, D) the +6 orcbow of Lies {chaos, rF+} rF+: It protects you from fire. (2, 15, D) the orb "Zuneczof" {*Rage, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (2, 32, D) a +1 rapier of holy wrath (2, 33, D) a granite talisman (2, 40, D) a +1 chain mail of willpower (2, 49, D) a +0 arbalest (2, 50, D) a +2 hand cannon of flaming (2, 51, D) a +0 arbalest the +6 spear "Karr" {flame, rN+} rN+: It protects you from negative energy. a +0 battleaxe a +0 arbalest a +0 robe a tin of tremorstones (2/2) a naga corpse (skeletalised by now) (2, 53, D) a staff of death a +0 arbalest a cyclops corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (3, 13, D) 4 potions of haste (3, 14, D) a +0 short sword a +0 scale mail a +0 short sword an elf corpse (skeletalised by now) (3, 15, D) the +6 flail of Ashenzari, Nurturing {holy, rElec rF+ Int+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). a +0 scale mail a +0 leather armour an elf corpse (skeletalised by now) (3, 20, D) a +0 rapier (3, 21, D) a +0 rapier (3, 31, D) 7 javelins (3, 32, D) the +2 short sword of Xiots {protect, Fly rC+ MP-6} Fly: It grants you flight. rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). (3, 33, D) a +2 dagger of venom a +0 plate armour the human skeleton of Donald (3, 34, D) a +4 heavy broad axe a +2 executioner's axe of flaming a +0 long sword of electrocution a +1 falchion of electrocution Maxwell's Memoranda a +0 plate armour of fire resistance (3, 35, D) a +3 trident of freezing (3, 50, D) a +0 arbalest +0 pearl dragon scales a kobold corpse (skeletalised by now) (3, 51, D) a +0 shortbow a +0 leather armour (3, 52, D) a +2 spear of venom 2 javelins a +0 leather armour a +3 spear of venom a merfolk corpse (skeletalised by now) (3, 53, D) 4 large rocks the +1 morningstar "Lyihiceci" {protect, rElec Str-2 Int+7 SInv} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. a +2 falchion of flaming a +0 arbalest a kobold corpse (skeletalised by now) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +3 flail "Sarcophage" {flame, rN+ rCorr Str+2 Stlth-} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. (4, 15, D) a +0 leather armour the +2 flail "Sydits" {reap, Will+ Str-3 Int+8} Will+: It increases your willpower. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). the +7 chain mail of Experimentation {rElec} rElec: It insulates you from electricity. (4, 21, D) an elf corpse (skeletalised by now) (4, 35, D) a +0 kite shield of reflection the +0 leather armour "Enaenyt" {rC+} rC+: It protects you from cold. a +2 great sword of freezing a +0 scale mail a +2 heavy war axe the merfolk skeleton of Ilsuiw the human skeleton of Rupert (4, 50, D) a +0 shortbow a +0 chain mail of poison resistance (4, 51, D) a +3 plate armour of fire resistance a +0 longbow a +2 plate armour of willpower (4, 54, D) a +0 leather armour 3 javelins (5, 13, D) a +0 scimitar (5, 15, D) a +0 rapier a +0 rapier a +0 leather armour of willpower an amulet of magic regeneration Yhojoor's Cyclopedia of the Maleficium Spells Type Level a - Slow Hexes 1 b - Sigil of Binding Hexes 3 (5, 16, D) the +0 plate armour of the Original Sin {Dex+4} Dex+4: It affects your dexterity (+4). a +0 longbow a +0 rapier a +0 shortbow a +0 rapier a +0 heavy quarterstaff a +0 shortbow a +0 robe a +0 leather armour a +2 ring mail of poison resistance (5, 31, D) a +0 scimitar of flaming a +0 club a +2 robe of fire resistance a +0 war axe of distortion (5, 36, D) a +0 robe a +0 robe a +2 robe of resistance (5, 38, D) a +0 great sword of electrocution a +0 dagger (5, 49, D) a +0 orcbow a centaur corpse (skeletalised by now) (5, 50, D) a +0 leather armour (5, 52, D) a +0 longbow a +0 shortbow a +0 dire flail a +2 vampiric broad axe a naga corpse (skeletalised by now) (5, 53, D) a +1 spectral quarterstaff a +0 shortbow a centaur corpse (skeletalised by now) (5, 56, D) a +0 longbow a +1 vampiric long sword a +0 barding of flying (6, 16, D) a +0 scimitar a +2 long sword of protection a +0 leather armour an elf corpse (skeletalised by now) (6, 20, D) a +2 scimitar of electrocution a +0 buckler a +0 shortbow a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (6, 21, D) a +0 leather armour (6, 32, D) a ring of ice a +4 ring of slaying the ring of the Present {*Slow rF- rC+ Str+3 Int+2 Ice} [ring of ice] *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. the +0 cloak of Eqesu Koevuo {Will+} Will+: It increases your willpower. a scarf of resistance a +6 ring of dexterity a +6 ring of intelligence the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a ring of flight an amulet of reflection the ring of Satz {*Slow rPois rN+ Slay+3} [ring of positive energy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (6, 50, D) a tin of tremorstones (2/2) (6, 51, D) 4 large rocks a yaktaur corpse (skeletalised by now) (6, 53, D) a +0 shortbow (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 14, D) a ring of flight a +2 battleaxe of electrocution (7, 15, D) a +0 robe a +0 robe a +0 rapier of electrocution a +0 robe a staff of earth an elf corpse (skeletalised by now) (7, 20, D) a +0 robe a +0 short sword a +0 leather armour a +0 leather armour an elf corpse (skeletalised by now) (7, 31, D) a +0 chain mail a staff of cold (7, 36, D) a +6 executioner's axe of pain (7, 49, D) a +5 great sword of flaming (7, 51, D) a +0 arbalest a +0 shortbow a +0 scimitar (7, 53, D) a +0 longbow a +0 leather armour (8, 14, D) the staff of the Tomato {Fire Earth} [staff of earth] Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. a +0 longbow a +0 leather armour (8, 15, D) 4 potions of haste a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, 32, D) 12 large rocks (8, 34, D) a +0 short sword a +0 chain mail (8, 38, D) a +2 demon trident of venom (8, 50, D) a +0 scimitar (8, 51, D) a +0 shortbow a +3 flail of protection a naga corpse (skeletalised by now) (8, 52, D) a +0 arbalest (8, 53, D) a +0 orcbow (9, 14, D) a +0 dagger (9, 15, D) a +0 short sword a +0 robe a book of Sloth an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (9, 16, D) a +0 short sword a +0 short sword a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 scimitar a +0 robe the +0 fire dragon scales "Qunoongeci" {Rampage rF++ rC- Int-5 Dex+4} Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (9, 18, D) a +0 robe a +0 robe a +0 dagger a +0 short sword a +0 shortbow a +0 ring mail a +0 leather armour an elf corpse (skeletalised by now) (9, 32, D) a +2 longbow of flaming a +0 barding (9, 33, D) a +6 shortbow of draining a staff of conjuration the goblin skeleton of Sprozz (9, 34, D) a +0 mace of protection the human skeleton of Terence (9, 35, D) a +0 ring mail a +0 leather armour a +0 short sword a +2 demon whip of freezing a +0 robe the goblin skeleton of Ijyb the elf skeleton of Duvessa (9, 36, D) a +2 antimagic glaive a +0 scale mail the human skeleton of Harold (9, 41, D) a +0 falchion (9, 50, D) the +3 rapier "Etoppihy" {speed, rC+} rC+: It protects you from cold. a +3 shortbow a naga corpse (skeletalised by now) (9, 51, D) a +0 arbalest a +4 plate armour of cold resistance (9, 52, D) a +0 arbalest the Secrets of Vitriolic Locality Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Lesser Beckoning Translocation 2 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Alistair's Intoxication Alchemy 5 (9, 54, D) a +0 arbalest the +2 rapier "Ziuffym" {spect, +Blink rPois rC- Dex+5} +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). a kobold corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) a +0 short sword a +0 short sword a +0 ring mail of poison resistance a +0 robe (10, 16, D) the +5 quarterstaff "Ruschuofu" {freeze, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (10, 32, D) a +3 shortbow of freezing a +0 leather armour a staff of cold (10, 39, D) a +3 leather armour of positive energy (10, 51, D) 2 javelins a +3 spear of venom a +0 orcbow an amulet of magic regeneration a +1 dagger of venom a centaur corpse (skeletalised by now) (10, 52, D) a +0 leather armour a silver javelin a +3 heavy spear a +0 arbalest a book of Misfortune a +0 arbalest a +0 leather armour a +1 sling of electrocution a +0 longbow a +0 leather armour a staff of air a +0 shortbow a ring of resist corrosion a merfolk corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (11, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 leather armour a +0 shortbow the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (11, 13, D) the maw talisman "Esouliw" {rN++ Will- Int+3 SInv} [maw talisman] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +2 short sword of flaming (11, 14, D) a +2 great sword of protection a +0 longbow a +0 robe a +0 leather armour a +0 scimitar a +0 dagger a +0 dagger of electrocution an elf corpse (skeletalised by now) (11, 15, D) a +0 dagger a +0 long sword of holy wrath (11, 16, D) a +0 robe a +0 short sword (11, 18, D) a +3 mace of protection (11, 34, D) a +1 scimitar of protection the +7 mace of Defiance {flame, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). a +0 hand axe a +0 falchion a +2 scale mail of cold resistance the orc skeleton of Nergalle (11, 50, D) a +0 hand cannon of freezing a book of Battle a yaktaur corpse (skeletalised by now) (11, 51, D) a +3 spear of venom a javelin a +2 chain mail of positive energy a +1 long sword of protection a +0 leather armour (12, 13, D) a +0 robe (12, 32, D) a +1 flail of holy wrath (12, 51, D) a +0 leather armour a +0 arbalest a +0 longbow a +0 longbow a +3 plate armour of willpower a +2 cloak of stealth a merfolk corpse (skeletalised by now) (12, 56, D) a +0 arbalest (13, 13, D) an elf corpse (skeletalised by now) (13, 15, D) an elf corpse (skeletalised by now) (13, 31, D) a +3 vampiric trident (13, 50, D) a +0 leather armour (14, 31, D) a +0 dagger (14, 49, D) 4 large rocks (15, 38, D) a +0 robe (15, 52, D) a +0 war axe a +0 shortbow a +0 robe a naga corpse (skeletalised by now) (18, 49, D) the +5 dagger of Uncertain Death {flame, ^Drain rN++ Dex+5} ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Dex+5: It affects your dexterity (+5). (19, 17, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (19, 33, D) the staff "Sizuphod" {rCorr Conj Earth} [staff of conjuration] rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (19, 48, D) a staff of air (19, 49, D) the +5 spear "Byvih" {drain, Int+3} Int+3: It affects your intelligence (+3). (20, 1, D) a +2 ring mail of cold resistance (20, 16, D) an amulet of reflection (20, 17, D) a +2 robe (20, 32, D) a staff of conjuration (20, 33, D) a +0 long sword (20, 35, D) a +0 cloak (20, 36, D) a staff of conjuration a +0 cloak a +0 hand axe a white draconian corpse (skeletalised by now) (20, 38, D) a +0 glaive (20, 48, D) a staff of conjuration (21, 1, D) a +1 sling of flaming (21, 16, D) the +6 war axe of the Beast {drain, rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (21, 20, D) a wind drake corpse (skeletalised by now) (21, 32, D) a +3 ring mail of poison resistance (21, 33, D) a +0 dagger (21, 34, D) a +1 robe (21, 50, D) a +1 dagger of venom (22, 1, D) a +0 trident (22, 4, D) 4 large rocks (22, 17, D) a staff of death (22, 32, D) a Treatise on Traps (22, 33, D) a +2 plate armour of cold resistance (22, 38, D) a +0 mace a white draconian corpse (skeletalised by now) (22, 39, D) a +0 mace (22, 40, D) a +2 short sword of distortion a +0 cloak a purple draconian corpse (skeletalised by now) (22, 49, D) a +0 great sword (23, 1, D) a +4 partisan of protection (23, 8, D) the +2 mace "Qisanlya" {pain, Int+2} Int+2: It affects your intelligence (+2). a merfolk corpse (skeletalised by now) (23, 16, D) the +6 flail "Worm" {vamp, rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (23, 32, D) the ring of Pride {Will+ MP+9 Str+4 Slay-6} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the ring "Ryuplutoaz" {Str+2 Int+3 Slay+4} [ring of slaying] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 ring of dexterity a +5 ring of evasion the ring of the Shining Light {rPois Will+} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. the amulet of the Death Scarab {Acrobat Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Stlth+: It makes you more stealthy. the amulet "Jerpharyf" {RegenMP+ Dex+2} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. +2 acid dragon scales (23, 34, D) a +0 battleaxe a +1 orcbow of electrocution (23, 38, D) a +0 whip (23, 48, D) a staff of death a +0 dagger (23, 50, D) a staff of fire a +0 chain mail (24, 0, D) an amulet of faith an amulet of the acrobat an amulet of guardian spirit an amulet of regeneration (24, 1, D) a +3 leather armour of fire resistance (24, 6, D) a +0 spear a merfolk corpse (skeletalised by now) (24, 7, D) a +0 rapier a +0 robe (24, 16, D) a ring of fire an amulet of regeneration an amulet of guardian spirit a +0 leather armour of fire resistance (24, 17, D) a +0 robe a spriggan corpse (skeletalised by now) (24, 18, D) +0 storm dragon scales a +6 arbalest a storm dragon corpse (skeletalised by now) (24, 19, D) a staff of death a +0 robe a storm dragon corpse (skeletalised by now) (24, 32, D) a +0 dagger (24, 33, D) a book of Spatial Translocations (24, 43, D) the +7 short sword "Imp's Curse" {flame, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). a +0 cloak a yellow draconian corpse (skeletalised by now) (25, 7, D) a +0 rapier of draining a +0 robe of willpower a sea snake corpse (skeletalised by now) (25, 16, D) an amulet of magic regeneration a titan corpse (skeletalised by now) (25, 17, D) the +1 cloak of the End {Dex+3} Dex+3: It affects your dexterity (+3). (25, 19, D) the +3 scale mail of the Earth {Int+6 SInv Stlth+} Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a storm dragon corpse (skeletalised by now) (25, 32, D) a +0 short sword (25, 33, D) a +0 hand axe (25, 34, D) a book of Fire (25, 36, D) a +0 hand axe (25, 37, D) a +0 halberd a +0 cloak (25, 40, D) a +0 hand axe a +0 glaive a purple draconian corpse (skeletalised by now) (25, 48, D) a staff of fire (25, 49, D) a staff of fire (25, 51, D) a staff of fire (26, 0, D) a staff of earth (26, 1, D) a +0 robe (26, 4, D) a +4 trident of protection a +2 plate armour of fire resistance (26, 6, D) a +0 trident a merfolk corpse (skeletalised by now) (26, 8, D) a wind drake corpse (skeletalised by now) (26, 16, D) a book of the Spheres (26, 18, D) a +2 heavy arbalest (26, 33, D) a book of Transmutation (26, 35, D) a +0 mace (26, 37, D) the +11 demon trident "Reuticsi" {heavy, rElec rC+ Str+2 Int+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). a +0 cloak a red draconian corpse (skeletalised by now) (26, 38, D) a +0 short sword a black draconian corpse (skeletalised by now) (26, 39, D) a +1 battleaxe of freezing a +0 dire flail a +0 trident a red draconian corpse (skeletalised by now) (26, 40, D) a +0 long sword a +0 halberd a red draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (26, 48, D) the amulet "Doriuf" {Spirit rPois Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +4 ring of slaying an amulet of reflection a +5 ring of evasion an amulet of regeneration a ring of flight a ring of resist corrosion the amulet "Verex" {Acrobat Int-5 Dex+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). an amulet of faith a ring of ice a ring of ice a phantom mirror a staff of fire (26, 50, D) a +0 war axe a +0 chain mail a +0 great sword a +2 trident of pain an orc corpse (skeletalised by now) (26, 51, D) the +0 morningstar of Acinywn {antimagic, rF+ Str+3 Dex+2} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). an orc corpse (skeletalised by now) (26, 52, D) a +2 war axe of freezing a +0 chain mail a +0 robe an orc corpse (skeletalised by now) (26, 53, D) a +0 glaive (26, 54, D) a +0 bardiche of freezing a +0 robe an orc corpse (skeletalised by now) (27, 1, D) a +0 leather armour (27, 6, D) a +0 vampiric spear a javelin the +1 leather armour of Dull Creativity {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). a merfolk corpse (skeletalised by now) (27, 7, D) a snapping turtle corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (27, 16, D) a +2 leather armour of poison resistance a +0 robe (27, 32, D) +0 golden dragon scales (27, 37, D) a +2 flail of protection a +0 scimitar of protection a green draconian corpse (skeletalised by now) (27, 38, D) a +0 long sword a purple draconian corpse (skeletalised by now) (27, 39, D) a +0 broad axe a +1 cloak a black draconian corpse (skeletalised by now) (27, 49, D) an orc corpse (skeletalised by now) (27, 50, D) a +0 war axe a +0 chain mail a +0 plate armour a +0 leather armour 4 potions of haste an orc corpse (skeletalised by now) (27, 53, D) a +0 battleaxe a +0 chain mail a +8 chain mail of ponderousness (28, 0, D) the +0 ring mail of Bitterness {^Contam rElec rCorr Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (28, 5, D) a +2 trident of protection a +3 sling of freezing a +0 leather armour (28, 7, D) a snapping turtle corpse (skeletalised by now) (28, 9, D) a harpy corpse (skeletalised by now) (28, 16, D) the +2 halberd of the Six Realms {freeze, *Rage rN+ Will+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). (28, 17, D) a staff of fire a +0 robe a spriggan corpse (skeletalised by now) (28, 18, D) a titan corpse (skeletalised by now) (28, 32, D) a staff of earth (28, 33, D) a staff of conjuration (28, 37, D) a +0 mace a +0 war axe (28, 39, D) a +0 dire flail (28, 48, D) a +0 glaive a +1 ring mail of positive energy a +0 robe an orc corpse (skeletalised by now) (28, 49, D) a +0 plate armour of fire resistance (28, 51, D) the staff "Ejosod" {*Corrode rC+ Will++ Dex+3 Summ Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. a +0 robe (28, 53, D) a +0 battleaxe a +0 leather armour an orc corpse (skeletalised by now) a juggernaut corpse (skeletalised by now) (28, 56, D) a +0 dire flail a +0 leather armour a +0 dagger (29, 0, D) a staff of air (29, 16, D) the +2 long sword "Sahobra" {heavy, rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (29, 20, D) a spriggan corpse (skeletalised by now) (29, 48, D) the staff "Dragonbane" {rC+ Dex+6 Ice} [staff of cold] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Ice: It increases the power of your Ice spells. (29, 49, D) 5 large rocks (29, 50, D) a +0 dire flail a staff of fire (29, 51, D) a +0 battleaxe a +1 crystal plate armour an amulet of the acrobat an orc corpse (skeletalised by now) (29, 52, D) 4 large rocks a +0 bardiche (29, 53, D) 6 large rocks a +0 battleaxe a stone giant corpse (skeletalised by now) (29, 54, D) a +4 shortbow of flaming a +0 great sword a +0 chain mail a +0 robe a +0 chain mail a +0 bardiche a +0 chain mail the ring of Fragile Peace {Slay+2 SInv} [ring of see invisible] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (29, 55, D) 5 large rocks a stone giant corpse (skeletalised by now) (29, 57, D) a +0 bardiche a +0 chain mail an orc corpse (skeletalised by now) (30, 47, D) a +2 halberd of venom (30, 48, D) a +0 bardiche the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (30, 49, D) a phantom mirror a +0 chain mail a book of Cantrips (30, 50, D) a +0 plate armour an orc corpse (skeletalised by now) (30, 54, D) a +0 heavy orcbow a +6 long sword of electrocution a +2 plate armour of cold resistance (30, 55, D) 4 large rocks a +2 long sword of draining a +0 plate armour a +6 ring of intelligence a juggernaut corpse (skeletalised by now) a juggernaut corpse (skeletalised by now) (30, 56, D) a juggernaut corpse (skeletalised by now) a juggernaut corpse (skeletalised by now) (30, 57, D) a +0 shortbow of flaming a +1 halberd of protection a +3 chain mail of willpower an orc corpse (skeletalised by now) (31, 47, D) a +0 chain mail an orc corpse (skeletalised by now) (31, 51, D) 9 large rocks a stone giant corpse (skeletalised by now) (31, 54, D) a +0 great mace of holy wrath a +3 plate armour of positive energy a +3 long sword a +0 plate armour a +0 kite shield an amulet of regeneration an orc corpse (skeletalised by now) (31, 55, D) a +0 great sword a +0 chain mail a juggernaut corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 57, D) a +0 eveningstar of draining a +0 plate armour a ring of magical power an orc corpse (skeletalised by now) (32, 47, D) the +0 buckler "Neofuxt" {Rampage +Inv Dex-5} Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Dex-5: It affects your dexterity (-5). (32, 50, D) a staff of cold 4 large rocks a staff of fire a stone giant corpse (skeletalised by now) (33, 49, D) a +1 glaive a +0 war axe (34, 28, D) a staff of cold (34, 49, D) a +0 great sword the staff of Discretion {rF+ Tloc Fire Air} [staff of fire] rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (34, 51, D) a staff of alchemy (34, 54, D) a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (35, 14, D) a +2 chain mail of cold resistance (35, 28, D) a staff of alchemy (35, 30, D) a water moccasin corpse (skeletalised by now) (36, 0, D) an orb of mayhem (36, 14, D) a +2 chain mail of cold resistance (37, 1, D) a +1 antimagic morningstar (37, 14, D) the staff of Dim Light {rElec Summ Air Alch} [staff of air] rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (37, 15, D) the +2 robe "Yffonik" {rN+ Str+4 Int-5 Stlth+} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (37, 28, D) a +0 glaive (37, 33, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (38, 0, D) a +4 chain mail of fire resistance (38, 14, D) a spider talisman (38, 15, D) the +2 orcbow "Acifoq" {drain, Will+ rCorr Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (38, 28, D) a +0 dagger of electrocution (38, 29, D) a +2 falchion of freezing (38, 39, D) a +0 flail (38, 48, D) a +2 scale mail of cold resistance (38, 49, D) a tin of tremorstones (2/2) (39, 0, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +6 ring of intelligence a ring of wizardry a ring of protection from fire a ring of protection from cold a +6 ring of dexterity a +6 ring of dexterity the +10 halberd of Prudence {heavy, *Rage rPois Dex+7 Stlth-} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. a ring of protection from cold a +0 pair of boots of rampaging (39, 1, D) the +11 scimitar "Pubiamn" {speed, Dex+2} Dex+2: It affects your dexterity (+2). (39, 14, D) a +6 ring of strength a ring of positive energy the amulet of Butchery {Will+ RegenMP+ Str+3 Slay-4} [amulet of magic regeneration] Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +4 ring of slaying the ring "Ozoc" {rElec rF+ Will- Str+6} [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Str+6: It affects your strength (+6). a +3 sling of freezing (39, 15, D) a +1 mace of pain (39, 21, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (39, 28, D) a +2 pair of boots of rampaging (39, 32, D) a +0 flail a +0 whip a +2 robe of willpower a naga corpse (skeletalised by now) (39, 37, D) an anaconda corpse (skeletalised by now) (39, 39, D) a naga corpse (skeletalised by now) (39, 48, D) a +2 hand axe of flaming (39, 49, D) a +0 pair of boots of flying (39, 50, D) a lightning rod (4/4) (40, 1, D) a +0 mace of holy wrath (40, 3, D) a +1 ring mail of cold resistance (40, 29, D) a staff of alchemy (40, 31, D) a +3 vampiric halberd a +0 robe (40, 33, D) the +5 long sword of Jitaolom {drain, rC- rCorr Str+2 Dex+3} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (40, 35, D) a naga corpse (skeletalised by now) (40, 39, D) a +0 robe (41, 15, D) the staff of the Madman {rN+ Str+2 Necro} [staff of death] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (41, 28, D) a +4 war axe of freezing (41, 29, D) a +0 long sword (41, 33, D) a +0 glaive a naga corpse (skeletalised by now) (41, 36, D) a guardian serpent corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, 48, D) the +4 mace of the Fuzzy God {freeze, Str-5 Int+3 Dex+2} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (41, 49, D) a tin of tremorstones (2/2) (42, 14, D) a +5 hand axe of electrocution (42, 15, D) the +5 falchion of Chaos {venom, rF++ rC+ Str+2 Dex-4} rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). (42, 28, D) the +2 chain mail of the Lost Wishes {^Drain Str+3 Int+3} ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (42, 31, D) a +0 scimitar (42, 33, D) a +0 robe a naga corpse (skeletalised by now) (42, 48, D) a staff of earth (42, 49, D) a +2 shortbow of flaming (42, 50, D) the staff "Vularaz" {rC+ Int+2 Ice} [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (42, 52, D) a ring of wizardry a ring of poison resistance an amulet of guardian spirit the ring "Ipaen" {Will+ Dex+8} [ring of dexterity] Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). a ring of protection from fire a +6 ring of intelligence a +6 ring of intelligence a +5 hand cannon a +3 tower shield the amulet "Jetug" {rN++ RegenMP+ Str-5 Dex+4} [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). an amulet of regeneration (43, 14, D) a +4 plate armour of willpower (43, 15, D) a +0 troll leather armour (43, 28, D) a staff of fire (43, 32, D) a +0 robe (43, 48, D) a +3 mace of draining (43, 50, D) a +2 chain mail of poison resistance (44, 34, D) a +0 glaive (44, 48, D) a staff of death (45, 48, D) a +2 pair of boots of rampaging the +1 dagger "Killer Klown's Doom" {freeze, rN++ Will- Int+4} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). (45, 49, D) a staff of cold (45, 50, D) a tin of tremorstones (2/2) a staff of cold the +7 quarterstaff "Esonles" {freeze, ^Contam Int+3 SInv} ^Contam: It causes magical contamination when unequipped. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (46, 48, D) a +0 plate armour of fire resistance (46, 50, D) a +0 quarterstaff of speed a staff of air (47, 48, D) the Treatise on Electricity and Hoarfrost Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Rimeblight Ice/Necromancy 7 (47, 49, D) a +2 heavy halberd (47, 50, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (48, 48, D) a +3 scale mail of fire resistance (48, 49, D) a +4 dagger of venom (48, 50, D) the +3 leather armour of Quatuare {rPois rN+ Int-4 SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (49, 1, D) the Cyclopedia of Diagrams and Transmutation Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Irradiate Conjuration/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Diamond Sawblades Forgecraft 7 (49, 12, D) a staff of conjuration (49, 36, D) a +2 plate armour of fire resistance (49, 49, D) a +1 hand axe of venom (49, 50, D) a +2 morningstar of protection (50, 12, D) a staff of earth (50, 13, D) a +0 short sword of speed (50, 17, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (50, 24, D) a staff of death (50, 36, D) a +2 orcbow of freezing (50, 37, D) a +3 halberd of protection (50, 49, D) a manual of Evocations (50, 50, D) the +6 dagger "Sigifar" {heavy, rElec Int-5 Dex+2} rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). (51, 0, D) a +2 ring mail of cold resistance (51, 1, D) a book of Wicked Creation (51, 12, D) a serpent talisman (51, 13, D) a staff of earth (51, 17, D) a hell hog corpse (skeletalised by now) (51, 20, D) a hell hog corpse (skeletalised by now) (51, 24, D) a +0 plate armour (51, 25, D) a staff of conjuration (51, 26, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (51, 36, D) a +2 robe (51, 48, D) a +2 chain mail of poison resistance (51, 49, D) the staff "Undertaker" {rPois rF+ Will++ Str+2 Dex-3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. (52, 0, D) a +1 heavy sling (52, 12, D) a +1 heavy partisan (52, 13, D) a staff of alchemy (52, 15, D) a +3 demon trident a +0 plate armour of cold resistance a human corpse (skeletalised by now) (52, 19, D) a +0 great sword of flaming a +4 long sword of flaming a +0 chain mail (52, 24, D) a +3 halberd (52, 30, D) a +2 great sword of flaming (52, 31, D) a +1 great mace of distortion a +0 plate armour a hell hog corpse (skeletalised by now) (52, 36, D) a +3 heavy mace (52, 37, D) a staff of cold (52, 49, D) a +1 vampiric short sword (52, 50, D) a +2 rapier of draining (53, 12, D) a +0 chain mail of positive energy (53, 13, D) the +1 quarterstaff of Shame {heavy, Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (53, 15, D) a +4 broad axe of flaming a +0 plate armour (53, 19, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (53, 24, D) a +0 flail of protection (53, 25, D) the staff "Buifek" {rPois rC+ Necro Earth} [staff of earth] rPois: It protects you from poison. rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (53, 28, D) a +3 glaive a +0 chain mail (53, 29, D) a hell hog corpse (skeletalised by now) (53, 30, D) a +2 chain mail of cold resistance a human corpse (skeletalised by now) (53, 32, D) a +1 war axe a +0 chain mail a human corpse (skeletalised by now) (53, 37, D) a +0 trident of flaming (53, 48, D) a +5 dagger of flaming (53, 50, D) the Incunabulum of Rallied Coordinates Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Sphinx Sisters Hexes/Summoning 7 c - Dragon's Call Summoning 9 (54, 1, D) a +6 heavy war axe (54, 12, D) a staff of death (54, 16, D) a +2 great sword of flaming a +0 great sword of flaming a fire giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (54, 24, D) a +0 rapier of speed (54, 25, D) a +3 scale mail of cold resistance (54, 28, D) a +1 great mace of flaming a +0 plate armour (54, 36, D) a +0 glaive of protection (54, 50, D) a phantom mirror (55, 13, D) a scarab talisman (55, 16, D) a +3 heavy partisan a +0 plate armour (55, 24, D) a +2 dire flail of venom (56, 0, D) a staff of cold (58, 47, D) a +0 dagger (58, 48, D) a staff of fire (59, 36, D) a +0 scimitar of draining (59, 37, D) a +3 heavy flail (59, 41, D) a +2 great sword of flaming (59, 47, D) a staff of air (59, 48, D) the staff of Invincibility {+Blink rPois rC+ rN+ MP-7 Ice} [staff of cold] +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). Ice: It increases the power of your Ice spells. (59, 49, D) a +1 dagger of electrocution a +0 robe (60, 25, D) a +0 shortbow a centaur corpse (skeletalised by now) (60, 26, D) a +2 plate armour of positive energy (60, 36, D) a +1 sling of freezing (60, 37, D) a staff of alchemy (60, 38, D) a +0 plate armour (60, 47, D) a +0 scimitar (60, 48, D) a +0 war axe of freezing (60, 49, D) a +0 dagger (60, 51, D) a +0 broad axe the +0 ring mail "Dyblog" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (61, 0, D) a +2 scimitar of holy wrath (61, 8, D) a +2 scale mail of cold resistance (61, 16, D) a ring of see invisible (61, 25, D) a cyclops corpse (skeletalised by now) (61, 28, D) a +0 trident (61, 29, D) 2 boomerangs a merfolk corpse (skeletalised by now) (61, 36, D) a +2 scale mail of poison resistance (61, 39, D) a +1 great sword of flaming (61, 48, D) a +0 leather armour (61, 49, D) a +1 leather armour of fire resistance (61, 51, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. a +0 leather armour (61, 53, D) 2 large rocks a stone giant skeleton (62, 0, D) a staff of air (62, 8, D) a staff of fire (62, 16, D) a +2 antimagic scimitar (62, 36, D) a +1 halberd of venom a +2 scimitar (62, 38, D) a +1 great sword of flaming (62, 39, D) a +2 great sword of flaming a fire giant skeleton (62, 42, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (62, 48, D) the +1 short sword of Eroer {venom, +Blink} +Blink: It lets you blink. (62, 49, D) a staff of cold (62, 51, D) a +2 vampiric hand axe a +0 leather armour an orc skeleton (62, 52, D) a +0 dire flail a +0 broad axe a +2 plate armour of poison resistance an orc skeleton (62, 53, D) 3 large rocks a stone giant skeleton (62, 54, D) a +6 ring of strength the +6 sling "Meantuur" {drain, Int+6} Int+6: It affects your intelligence (+6). a +0 robe (63, 17, D) a staff of death (63, 26, D) 5 large rocks (63, 36, D) a staff of death (63, 38, D) a staff of air a staff of air (63, 47, D) the +7 dagger of Gehenna {pain, Str+3} Str+3: It affects your strength (+3). (63, 48, D) a staff of conjuration (63, 51, D) 6 large rocks a +4 great mace a +0 plate armour a +0 robe a +0 dagger a +2 glaive of protection a Handbook of Applied Construction a stone giant skeleton an orc skeleton an orc skeleton (63, 52, D) a +0 chain mail (63, 54, D) a juggernaut skeleton (64, 16, D) a +4 vampiric long sword (64, 27, D) 3 large rocks (64, 28, D) a wind drake corpse (skeletalised by now) (64, 40, D) a +5 partisan of flaming a +0 chain mail a human corpse (skeletalised by now) (64, 47, D) a +6 spear of freezing (64, 52, D) a +0 plate armour (64, 53, D) 3 large rocks (64, 55, D) a +2 sling of electrocution a +3 battleaxe of electrocution a +0 plate armour 3 large rocks (64, 56, D) a staff of cold (65, 26, D) a +0 scale mail of poison resistance (65, 47, D) a staff of alchemy (65, 48, D) a book of Debilitation (65, 50, D) a staff of fire a book of Flames (65, 55, D) a +1 rapier of freezing 2 large rocks a stone giant skeleton (65, 56, D) a +3 war axe of venom a +0 arbalest a +0 chain mail (65, 57, D) a +3 great sword of flaming a +4 plate armour of poison resistance a juggernaut skeleton (65, 58, D) a +0 dire flail a +0 chain mail a +1 heavy great mace a +2 chain mail of positive energy an orc corpse an orc skeleton (66, 48, D) a phantom mirror (66, 49, D) the +1 hat of the Lusting Gods {Will++ Int-2 Stlth+} Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (66, 50, D) a +0 long sword a +0 plate armour a +2 dagger of venom (66, 55, D) the +2 spear "Qubit" {venom, Str+3 Int-4 Dex+2} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). a +0 robe an orc skeleton (66, 56, D) a +0 great mace of protection a +1 robe of willpower an orc skeleton (66, 58, D) a +0 great sword a +0 plate armour an orc corpse (67, 0, D) the +6 falchion of Hubris {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (67, 48, D) 4 potions of haste (67, 49, D) a staff of alchemy (67, 54, D) a +2 long sword of holy wrath a +2 war axe of distortion the +8 spear "Noryitas" {flame, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 chain mail an orc skeleton (67, 55, D) a +0 plate armour (67, 56, D) a +5 falchion of holy wrath a +0 chain mail a +2 dire flail of holy wrath a +0 robe a +1 long sword of holy wrath a +0 chain mail a +0 tower shield a juggernaut skeleton an orc skeleton (67, 57, D) a +0 great sword a +0 plate armour 8 large rocks a stone giant corpse a stone giant skeleton (67, 58, D) a juggernaut skeleton (68, 0, D) a staff of death (68, 47, D) a +1 mace of protection (68, 48, D) a staff of fire (68, 49, D) a +0 hand axe (68, 51, D) a +0 long sword (68, 52, D) a +0 plate armour 11 large rocks (68, 53, D) a +0 battleaxe a +0 plate armour an orc skeleton an orc skeleton a juggernaut skeleton an orc skeleton (68, 55, D) a +1 chain mail of positive energy (68, 56, D) a +0 glaive a +0 leather armour an orc skeleton (69, 47, D) a +0 robe (69, 48, D) a +0 glaive (69, 50, D) a +0 robe (69, 51, D) 4 large rocks a +0 mace a +0 short sword the +2 robe of Compassion {rC- rN+++ Will+ rCorr} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. an orc skeleton (69, 52, D) a +0 robe (70, 21, D) a +0 orcbow a centaur corpse (skeletalised by now) (70, 38, D) a staff of fire a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (70, 42, D) a wind drake corpse (skeletalised by now) (70, 47, D) a +0 falchion of draining (70, 48, D) a staff of cold (70, 49, D) a staff of earth (70, 54, D) the +5 war axe of Inlyfrar {flame, rCorr Int+3 SInv} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +2 plate armour of willpower an orc skeleton (71, 8, D) a staff of death (71, 16, D) the +6 spear of Enueda {protect, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (71, 17, D) a +1 falchion of holy wrath (71, 26, D) a +1 robe of fire resistance (unseen) (71, 36, D) the staff of Joyful Slaughter {rPois rF+ Ice Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (71, 38, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 41, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 48, D) a book of Wicked Creation (71, 49, D) an inkwell talisman (72, 16, D) a +2 morningstar of holy wrath (72, 17, D) a +0 dire flail of protection (72, 20, D) a +0 trident (72, 21, D) a +0 trident a +0 trident a +0 trident a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (72, 26, D) a +1 robe of fire resistance (72, 27, D) a +0 plate armour of cold resistance (72, 36, D) a +1 orcbow of draining (72, 47, D) a +4 giant spiked club (72, 48, D) a +0 long sword (72, 54, D) a stone giant skeleton (73, 1, D) a +0 mace of holy wrath (73, 26, D) a staff of alchemy (73, 36, D) a +0 shortbow a staff of cold (73, 37, D) a staff of fire (73, 41, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (73, 47, D) a +2 shortbow of draining (73, 48, D) 4 potions of haste (73, 49, D) a +0 scale mail a +0 great sword (73, 50, D) a +0 dagger (73, 52, D) a +0 glaive a +0 arbalest a +0 chain mail 6 large rocks a +0 robe a +0 war axe (74, 3, D) a ball python corpse (skeletalised by now) (74, 20, D) a wind drake corpse (skeletalised by now) (74, 47, D) a +0 dagger (74, 50, D) a +0 chain mail (74, 52, D) a +3 heavy great sword (75, 1, D) a +1 dire flail of venom (75, 47, D) a phantom mirror (75, 48, D) a staff of death