Dungeon Sprint DCSS version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 5701285306567210972 80 cyberm0nk the Shield-Bearer (level 4, -1/39 HPs) Began as a Formicid Fighter on July 2, 2025. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:49 (340 turns). cyberm0nk the Shield-Bearer (Formicid Fighter) Turns: 340, Time: 00:00:49 Health: -1/39 AC: 7 Str: 22 XL: 4 Next: 65% Magic: 4/4 EV: 8 Int: 8 God: Gold: 21 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, engulfed (cannot breathe) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls i - 2 scrolls of torment j - a scroll of identify Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic h - 5 potions of mutation k - 2 potions of ambrosia l - a potion of moonshine m - 2 potions of enlightenment Skills: + Level 5.5 Fighting + Level 4.4 Staves + Level 5.5 Armour + Level 6.7 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the human. The human is almost dead. The human hits you. You sock the human! You kill the human! You enter the shallow water. Moving in this stuff is going to be slow. Found a runed door to the Ecumenical Temple. You are too injured to fight recklessly! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you read the scroll of identify, it crumbles to dust. i - 2 scrolls of torment As you read the scroll of identify, it crumbles to dust. k - 2 potions of ambrosia As you read the scroll of identify, it crumbles to dust. l - a potion of moonshine You open the door. A water elemental comes into view. You feel very mighty all of a sudden. You barely miss the water elemental. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental hits you! You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣ ♣.# ..#..#....♣ ♣♣.# #'####....♣♣♣ ♣..#{ .....#....~.♣♣♣♣.# #+#+# .....#...~~♣♣♣.♣.#...... .....#..~~~~..♣♣@E.⌠.... ####'#..~≈≈~~~♣♣.#...### )...†#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# {{ ..†..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { { You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D | Noticed a scorpion 83 | D | Killed a scorpion 84 | D | Reached skill level 5 in Fighting 84 | D | Reached skill level 5 in Armour 84 | D | Reached skill level 6 in Shields 84 | D | Reached XP level 2. HP: 9/27 MP: 2/2 84 | D | Reached XP level 3. HP: 11/33 MP: 3/3 84 | D | Reached XP level 4. HP: 13/39 MP: 4/4 340 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.5 Staves | 4 | 4.4 Armour | 5 | 5.5 Shields | 6 | 6.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 19 | 14 || 33 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Scale mail | 14 | 8 || 22 Dodge: Dodged | 3 | 3 || 6 Block: Buckler | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 348 | 348 | 0 | 124 | 87 | 1 | 348.0 | Dungeon | 348 | 348 | 0 | 124 | 87 | 1 | 348.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 348 daAuts