Dungeon Sprint DCSS version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 7414908735696657946 55 cyberm0nk the Shield-Bearer (level 4, -3/39 HPs) Began as a Formicid Fighter on July 4, 2025. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:38 (120 turns). cyberm0nk the Shield-Bearer (Formicid Fighter) Turns: 120, Time: 00:00:39 Health: -3/39 AC: 7 Str: 23 XL: 4 Next: 14% Magic: 4/4 EV: 8 Int: 7 God: Gold: 13 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, engulfed (cannot breathe) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands f - a wand of flame (1) Scrolls i - 2 scrolls of poison l - a scroll of immolation Potions d - a potion of might e - 2 potions of curing g - 2 potions of magic h - 6 potions of mutation k - a potion of cancellation {unknown} Skills: + Level 5.1 Fighting + Level 4.1 Staves + Level 5.1 Armour + Level 6.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Partly explored, unopened runed door. No target in view! Unknown command. Partly explored, unopened runed door. As you read the scroll labelled ASEOSIZEFF, it crumbles to dust. It is a scroll of identify. i - 2 scrolls of poison As you read the scroll of identify, it crumbles to dust. l - a scroll of immolation Okay, then. You aren't carrying any pieces of jewellery. You feel very mighty all of a sudden. You open the door. A water elemental comes into view. The water elemental closely misses you. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! The water elemental closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You thump the water elemental! The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental barely misses you. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#(..#### ##.# ...#......#####..# ..##.......#..#..#{ ##.##.##...#..#..###+#+## ##.##.###..##'#..#....... #.####.##..###..@E.⌠..... .###..##..####...#...#### #.....##..###....#.⌠.# { ###†.##...##.....#...# ##..##....#†.....#+### #..###..##.#.....# {{ #).# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ { You could see a water elemental (engulfing you). Vanquished Creatures A crimson imp (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 49 | D | Noticed a crimson imp 67 | D | Reached skill level 5 in Shields 67 | D | Reached XP level 2. HP: 22/26 MP: 2/2 67 | D | Reached XP level 3. HP: 26/31 MP: 3/3 73 | D | Reached skill level 5 in Fighting 73 | D | Reached skill level 5 in Armour 73 | D | Reached skill level 6 in Shields 73 | D | Reached XP level 4. HP: 36/39 MP: 4/4 120 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.1 Staves | 3 4 | 4.1 Armour | 4 5 | 5.1 Shields | 5 6 | 6.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 27 | 3 || 30 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Armour: Scale mail | 16 | 2 || 18 Dodge: Dodged | 7 | 3 || 10 Block: Buckler | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 53 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 53 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 126 daAuts