Dungeon Sprint DCSS version 0.34-a0-176-g8f30dc1df9 (webtiles) character file. Game seed: 13468739259959212011 0 cyberm0nk the Magician (level 1, -1/15 HPs) Began as a Djinni Ice Elementalist on July 5, 2025. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (10 turns). cyberm0nk the Magician (Djinni Ice Elementalist) Turns: 10, Time: 00:00:23 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 2 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-2 HP) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic + Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 13% 3 c - Ozocubu's Armour Ice 13% N/A 13% 3 d - Summon Ice Beast Ice/Summ 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. You need no library to learn spells. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of paralysis. There is an open door here. Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (asleep, 100% to hit) You freeze Ijyb. Ijyb shouts! Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (lightly wounded, 100% to hit) You freeze Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (moderately wounded, 100% to hit) You freeze Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb stops to check on her wand. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Ice Elementalist began the quest for | the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 7 | D | Paralysed by Ijyb for 4 turns 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Freeze || 3 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts