Dungeon Sprint DCSS version 0.34-a0-176-g8f30dc1df9 (webtiles) character file. Game seed: 16276299671500243587 24 cyberm0nk the Shield-Bearer (level 3, 0/30 (31) HPs) Began as a Formicid Fighter on July 5, 2025. Slain by an ogre ... wielding a +0 giant club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (73 turns). cyberm0nk the Shield-Bearer (Formicid Fighter) Turns: 73, Time: 00:00:30 HP: 0/30 (31) AC: 7 Str: 22 XL: 3 Next: 15% MP: 3/3 EV: 8 Int: 7 God: Gold: 54 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of iceblast (6) Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.5 Fighting + Level 3.3 Staves + Level 4.5 Armour + Level 5.4 Shields + Level 0.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 h - a wand of iceblast (7) Things that are here: a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb You start resting. HP restored. Okay, then. There is an open door here. There is a fountain of clear blue water here. You briefly stop to clean your quarterstaff. You extend your mandibles. Unknown command. You dig through the rock wall. You feel drained. Found 54 gold pieces. You retract your mandibles. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is a fountain of clear blue water here. There is an open door here. Things that are here: a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club The mass of ice explodes! The iceblast engulfs the ogre! The ogre is heavily wounded. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You sock the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#.@O..# { #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# { ##.# #..# You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 5 in Shields 10 | D | Reached XP level 2. HP: 18/26 MP: 2/2 10 | D | Reached XP level 3. HP: 21/31 MP: 3/3 70 | D | Noticed an ogre 73 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Staves | 3 | 3.3 Armour | 4 | 4.5 Shields | 5 | 5.4 Action || total ---------------------------++------- Melee: Quarterstaff || 8 Ability: Dig || 1 Evoke: Wand || 1 Armour: Scale mail || 8 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 35 | 0 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 35 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 74 daAuts