Dungeon Sprint DCSS version 0.34-a0-176-g8f30dc1df9 (webtiles) character file. Game seed: 17311625829429362063 24 cyberm0nk the Shield-Bearer (level 3, -12/31 HPs) Began as a Formicid Fighter on July 5, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (13 turns). cyberm0nk the Shield-Bearer (Formicid Fighter) Turns: 13, Time: 00:00:17 Health: -12/31 AC: 7 Str: 22 XL: 3 Next: 15% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of quicksilver (4) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.5 Fighting + Level 3.3 Staves + Level 4.5 Armour + Level 5.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel very mighty all of a sudden. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of quicksilver. Ijyb screams, "They call me mad!" Ijyb barely misses you. There is an open door here. You sock Ijyb! Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of dispelling energy misses you. You sock Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Staves skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 h - a wand of quicksilver (4) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You bludgeon the ogre!! The ogre is almost dead. The ogre hits you with a +0 giant spiked club! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached skill level 5 in Shields 8 | D | Reached XP level 2. HP: 26/26 MP: 2/2 8 | D | Reached XP level 3. HP: 31/31 MP: 3/3 11 | D | Noticed an ogre 13 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Staves | 3 | 3.3 Armour | 4 | 4.5 Shields | 5 | 5.4 Action || total ---------------------------++------- Melee: Quarterstaff || 5 Use: Potion || 1 Armour: Scale mail || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts