Dungeon Sprint DCSS version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 8752958508916528112 9 cyberm0nk the Magician (level 2, -13/22 HPs) Began as a Djinni Enchanter on July 9, 2025. Killed from afar by an oklob sapling (35 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:31 (67 turns). cyberm0nk the Magician (Djinni Enchanter) Turns: 67, Time: 00:00:31 Health: -13/22 AC: 5 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +2 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) g - a +2 pair of gloves (worn) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 1.3 Fighting + Level 1.6 Short Blades + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.2 Spellcasting - Level 3.2 Conjurations + Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft - Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 14% 3 c - Tukima's Dance Hex 12% N/A 14% 3 d - Gloom Hex/Necr 24% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rat closely misses you. Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Forgecraft skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! You have reached level 2! You completely miss the rat. The rat bites you but does no damage. You puncture the rat! You kill the rat! You feel a strong urge to attack something. You see here a +2 pair of gloves. g - a +2 pair of gloves You are too berserk! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start putting on your armour. You continue putting on your +2 pair of gloves. x5 You finish putting on your +2 pair of gloves. You start resting. HP restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. As you open the door, it creaks loudly! An oklob sapling comes into view. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #PP..'..†.@'.# #PPPP#.....#P# ############ # You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Enchanter began the quest for the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D | Reached skill level 1 in Fighting 12 | D | Reached skill level 1 in Short Blades 12 | D | Reached XP level 2. HP: 16/22 MP: 0/0 67 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Short Blades | 1 | 1.6 Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Forgecraft | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Alchemy | 3 | 3.2 Dodging | | 2.8 Stealth | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 4 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 49 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 49 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts