Dungeon Sprint DCSS version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 9627448416060979007 9 cyberm0nk the Magician (level 2, -6/22 HPs) Began as a Djinni Necromancer on July 9, 2025. Killed from afar by an oklob sapling (26 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:22 (80 turns). cyberm0nk the Magician (Djinni Necromancer) Turns: 80, Time: 00:00:23 Health: -6/22 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 1.5 Fighting + Level 3.0 Dodging + Level 2.2 Stealth + Level 3.9 Spellcasting - Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings + Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 c - Vampiric Draining Necr 15% 2d7 10% 3 d - Animate Dead Necr 15% N/A 32% 4 e - Curse of Agony Necr 15% N/A 67% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You puncture the rat! You kill the rat! Your Dodging skill increases to level 3! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a parchment of Disjunction. The parchment of Disjunction burns to shimmering ash in your grasp. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You reach down and open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 48 gold pieces. Cast which spell? (? or * to list) Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an oklob sapling (dormant) You unleash the spiteful dead! The jagged bones skewer the oklob sapling. The oklob sapling is almost destroyed. The oklob sapling is pinned in place! The last of your harvested death is exhausted. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the oklob sapling but do no damage. The oklob sapling is almost destroyed. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################## #<..P#.....#.$$$$# #PP..'.....@.# #PPPP#.....#P# ############## You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Necromancer began the quest for the | Orb. 0 | D | cyberm0nk set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached skill level 1 in Fighting 10 | D | Reached XP level 2. HP: 8/22 MP: 0/0 80 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Grave Claw || 1 Use: Potion || 1 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 66 | 0 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 66 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 85 daAuts