Dungeon Sprint DCSS version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 5735388189814281053 1808 cyberm0nk the Thaumaturge (level 9, -3/63 HPs) Began as a Djinni Fire Elementalist on July 10, 2025. Was an Initiate of Ashenzari. Slain by a great orb of eyes (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:19 (442 turns). cyberm0nk the Thaumaturge (Djinni Fire Elementalist) Turns: 442, Time: 00:05:20 Health: -3/63 AC: 9 Str: 13 XL: 9 Next: 31% Gold: 0 EV: 4 Int: 26 God: Ashenzari [......] SH: 25 Dex: 13 rFire + + + (20%) C - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (50%) A - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) a - +2 leather armour {rC+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will +.... v - ring of Ashenzari's Morality {Int+6, Fort, Bglg} (curse) Stlth ++ x - +6 ring of strength HPRegen 0.30/turn %: no teleportation, infuse magic (-4 HP) @: fugue, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, clumsy 1, deformed body, frail 1 a: Renounce Religion, Curse Item, Shatter the Chains You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). B - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. C - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). D - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour a - a +2 leather armour of cold resistance (worn) g - +5 golden dragon scales h - a +3 buckler i - a +3 kite shield j - a +3 tower shield k - an orb of guile l - an orb of mayhem p - the +0 chain mail of Zuewuruk {rF+ rCorr Str+5} (You found it in the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). A - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). E - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Magical Staves I - the staff "Xel Ydghi" {rPois SInv Conj Fire Air} (You found it in the Dungeon) [staff of conjuration] rPois: It protects you from poison. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. L - the staff of Uskayaw's Envy {rPois rF+ Alch} (You found it in the Dungeon) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. M - a staff of death N - a staff of cold Q - a staff of conjuration Jewellery t - a +6 ring of dexterity u - a +6 ring of dexterity v - the cursed ring of Ashenzari's Morality (worn) {Int+6, Fort, Bglg} (You found it in the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Hexes and Translocations. w - a +6 ring of intelligence x - a +6 ring of strength (worn) y - a +6 ring of strength J - the ring "Jilisoo" {rF+ Will+ SInv} (You found it in the Dungeon) [ring of see invisible] rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. Wands r - a wand of mindburst (6) Scrolls f - 4 scrolls of blinking s - 4 scrolls of enchant armour F - 7 scrolls of fog G - 5 scrolls of identify H - 2 scrolls of fear O - a scroll of brand weapon Potions b - 9 potions of curing c - 11 potions of heal wounds d - 6 potions of haste e - 2 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 3 potions of resistance q - 4 potions of might Miscellaneous P - a +0 phantom mirror (inert) Talismans K - the storm talisman of Shielding {Str+2} (You found it in the Dungeon) [storm talisman] Str+2: It affects your strength (+2). Skills: + Level 8.8 Fighting + Level 7.9(8.3) Armour - Level 3.0 Dodging - Level 1.5 Stealth + Level 0.0 Shields + Level 11.8 Spellcasting + Level 11.8 Conjurations - Level 11.8(12.2) Hexes - Level 11.8 Summonings - Level 11.8 Necromancy - Level 11.8(12.2) Translocations - Level 11.8 Forgecraft + Level 11.8 Fire Magic - Level 11.8 Ice Magic - Level 11.8 Air Magic - Level 11.8 Earth Magic - Level 11.8 Alchemy + Level 4.9 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 67% N/A 1% 3 e - Flame Wave Conj/Fire 67% 2d15 1% 4 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Mercury Arrow Conj/Alch 100% 2d11 1% 2 h - Fugue of the Fallen Necr 67% N/A 1% 3 i - Leda's Liquefaction Alch/Erth 33% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) Message History * * * LOW HITPOINT WARNING * * * The yaktaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * Casting: Fugue of the Fallen (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The cloud of blastmotes explodes! The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * You stop channelling waves of flame. You are knocked back by the blast. The vault sentinel blows a loud note on a signal horn! You block the great orb of eyes's attack. GONNNNG! Ashenzari invites you to partake of a vision and a curse of cunning and introspection. You feel much better. The vault guard hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You block the great orb of eyes's attack. GONNNNG! You block the vault guard's attack. PANG! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vault guard. The vault guard is lightly wounded. The flame wave engulfs the great orb of eyes! The great orb of eyes is lightly wounded. The flame wave engulfs the vault guard! The vault guard is lightly wounded. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The yaktaur shoots a bolt. BOUMMMMG! You block the bolt. The great orb of eyes bites you! You die... ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓..=}:..▓ ▓..)?[..▓ ▓.......▓ ▓...p...▓ ▓.cpGp..▓ ▓...@p..▓ ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 vault guards, a great orb of eyes, a vault sentinel (inner flame, catching breath), an ironbound convoker and a yaktaur. Vanquished Creatures A deep elf pyromancer (D) A shining eye (D) 2 slime creatures (D) A water elemental (D) A weeping skull (D) 3 scorpions (D) A wight (D) 2 scorpion simulacra (D) 7 adders (D) An endoplasm (D) A ball python (D) A quokka zombie (D) 22 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) A golden eye (D) An endoplasm (D) 4 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 11 | D | Banished a spatial maelstrom 13 | D | Banished a spatial maelstrom 14 | D | Found a corrupted altar of Lugonu. 14 | D | Found a burning altar of Makhleb. 14 | D | Found a transporter. 14 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 18 | D | Identified the fortress talisman of Dice, Bag, and Bottle | {-Tele Will++} 18 | D | Identified the lupine talisman of Resilience {Dex+7} 23 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 23 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 25 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 25 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 25 | D | Got the +8 storm bow {elec, penet} 26 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 29 | D | Found an opulent altar of Gozag. 50 | D | Became a worshipper of Ashenzari the Shackled 53 | D | Reached skill level 5 in Spellcasting 53 | D | Reached skill level 5 in Conjurations 53 | D | Reached skill level 5 in Hexes 53 | D | Reached skill level 5 in Summonings 53 | D | Reached skill level 5 in Necromancy 53 | D | Reached skill level 5 in Translocations 53 | D | Reached skill level 5 in Forgecraft 53 | D | Reached skill level 5 in Fire Magic 53 | D | Reached skill level 5 in Ice Magic 53 | D | Reached skill level 5 in Air Magic 53 | D | Reached skill level 5 in Earth Magic 53 | D | Reached skill level 5 in Alchemy 53 | D | Reached XP level 2. HP: 25/25 MP: 0/0 90 | D | Entered arena 2. 90 | D | Noticed a water elemental 90 | D | Noticed a deep elf pyromancer 90 | D | Found a transporter. 92 | D | Noticed a fire elemental 92 | D | Noticed a fire elemental 95 | D | Killed a water elemental 96 | D | Reached skill level 5 in Fighting 96 | D | Reached XP level 3. HP: 32/33 MP: 0/0 96 | D | Learned a level 1 spell: Poisonous Vapours 96 | D | Reached XP level 4. HP: 38/39 MP: 0/0 96 | D | Reached XP level 5. HP: 41/43 MP: 0/0 96 | D | Learned a level 2 spell: Mercury Arrow 102 | D | Noticed a fire elemental 102 | D | Killed a deep elf pyromancer 103 | D | Reached XP level 6. HP: 48/53 MP: 0/0 103 | D | Reached XP level 7. HP: 52/58 MP: 0/0 103 | D | Learned a level 3 spell: Fugue of the Fallen 110 | D | Got the +5 flail of Courage {antimagic, Stlth+} 122 | D | Entered arena 3. 122 | D | Found a transporter. 126 | D | Reached skill level 10 in Spellcasting 126 | D | Reached skill level 10 in Conjurations 126 | D | Reached skill level 10 in Hexes 126 | D | Reached skill level 10 in Summonings 126 | D | Reached skill level 10 in Necromancy 126 | D | Reached skill level 10 in Translocations 126 | D | Reached skill level 10 in Forgecraft 126 | D | Reached skill level 10 in Fire Magic 126 | D | Reached skill level 10 in Ice Magic 126 | D | Reached skill level 10 in Air Magic 126 | D | Reached skill level 10 in Earth Magic 126 | D | Reached skill level 10 in Alchemy 126 | D | Reached skill level 1 in Evocations 146 | D | Got the +0 chain mail of Zuewuruk {rF+ rCorr Str+5} 148 | D | Entered arena 4. 148 | D | Found a transporter. 154 | D | Reached XP level 8. HP: 64/64 MP: 0/0 161 | D | Got the staff "Xel Ydghi" {rPois SInv Conj Fire Air} 163 | D | Got the ring "Jilisoo" {rF+ Will+ SInv} 170 | D | Got the storm talisman of Shielding {Str+2} 173 | D | Entered arena 5. 173 | D | Found a transporter. 196 | D | Got the staff of Uskayaw's Envy {rPois rF+ Alch} 205 | D | Entered arena 6. 205 | D | Found a transporter. 236 | D | Entered arena 7. 236 | D | Noticed a slime creature 236 | D | Noticed a shining eye 236 | D | Noticed a slime creature 237 | D | Found a transporter. 249 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [mutagenic glow] 257 | D | Killed a slime creature 258 | D | HP: 1/65 [magical explosion (5)] 258 | D | Gained mutation: You are frail. (-10% HP) [mutagenic glow] 262 | D | Killed a slime creature 263 | D | Reached XP level 9. HP: 22/63 MP: 0/0 263 | D | Learned a level 4 spell: Leda's Liquefaction 265 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [mutagenic glow] 268 | D | Killed a shining eye 288 | D | Gained mutation: You are clumsy. (Dex -2) [mutagenic glow] 434 | D | Entered arena 8. 434 | D | Noticed a yaktaur 434 | D | Noticed a great orb of eyes 434 | D | Noticed an ironbound convoker 434 | D | Noticed a vault sentinel 434 | D | Noticed a vault guard 434 | D | Noticed a vault guard 438 | D | Found a transporter. 440 | D | HP: 2/63 [shot self (5)] 442 | D | Slain by a great orb of eyes Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 7 9 10 11 | 11.8 Conjurations | 5 7 9 10 11 | 11.8 Hexes | 5 7 9 10 11 | 11.8 Summonings | 5 7 9 10 11 | 11.8 Necromancy | 5 7 9 10 11 | 11.8 Translocations | 5 7 9 10 11 | 11.8 Forgecraft | 5 7 9 10 11 | 11.8 Fire Magic | 5 7 9 10 11 | 11.8 Ice Magic | 5 7 9 10 11 | 11.8 Air Magic | 5 7 9 10 11 | 11.8 Earth Magic | 5 7 9 10 11 | 11.8 Alchemy | 5 7 9 10 11 | 11.8 Fighting | 3 5 7 8 | 8.8 Armour | 3 6 7 | 7.9 Dodging | 3 | 3.0 Evocations | 1 4 | 4.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | | 4 | 58 || 62 Cast: Flame Wave | | | 2 || 2 Inner Flame | | | 1 || 1 Fugue of the Fall | | | 1 || 1 Volatile Blastmot | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Evoke: Wand | 5 | 2 | 1 || 8 Phantom mirror | | | 1 || 1 Use: Potion | 1 | | 7 || 8 Armour: Golden dragon sca | 2 | 6 | 60 || 68 Leather armour | | | 5 || 5 Dodge: Dodged | | | 5 || 5 Block: Kite shield | 6 | 6 | 87 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 467 | 467 | 0 | 0 | 137 | 1 | 467.0 | Dungeon | 467 | 467 | 0 | 0 | 137 | 1 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 467 daAuts