cyberm0nk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (59, 36, D) a phial of floods (inert) (59, 37, D) a parchment of Iskenderun's Battlesphere (60, 36, D) a +0 short sword (60, 37, D) a ring of protection from cold (61, 0, D) a +2 arbalest of draining (61, 1, D) a +0 rapier a +0 robe (61, 8, D) a +0 rapier of freezing (61, 16, D) a staff of death (61, 36, D) a +0 flail (61, 37, D) a phial of floods (inert) (62, 0, D) a +2 morningstar of holy wrath (62, 8, D) a +0 halberd of pain (62, 9, D) a parchment of Forge Phalanx Beetle (62, 12, D) a +0 scythe a +0 robe a +4 quarterstaff of chaos a +0 cloak a +0 dagger a +2 robe of cold resistance the gnoll corpse of Crazy Yiuf (skeletalised by now) the human corpse of Jessica (skeletalised by now) (62, 17, D) a +1 ring mail of fire resistance (62, 26, D) a parchment of Enfeeble (62, 30, D) a +0 glaive of protection (62, 32, D) a +0 scimitar (62, 36, D) a +1 long sword of holy wrath (unseen) (62, 37, D) a staff of conjuration (unseen) (63, 0, D) a +2 robe (63, 8, D) a staff of cold (63, 16, D) a +1 heavy great mace (63, 17, D) a +4 shortbow (63, 21, D) a wolf skeleton (63, 26, D) a staff of cold (63, 31, D) a +0 battleaxe a +0 war axe (63, 36, D) a +0 short sword (63, 37, D) a staff of death (unseen) (64, 26, D) a +0 vampiric glaive (64, 27, D) a parchment of Anguish (65, 22, D) a cane toad corpse (skeletalised by now) (65, 23, D) a cane toad corpse (skeletalised by now) (65, 26, D) a +1 triple crossbow of draining (66, 13, D) a +0 flail a +2 robe of willpower (67, 0, D) a +3 ring mail of poison resistance (67, 4, D) a +0 hand axe (68, 0, D) a parchment of Lehudib's Crystal Spear (68, 4, D) a +0 hand axe a +0 robe (69, 0, D) a staff of fire (69, 36, D) a ring of resist corrosion (70, 8, D) a +3 long sword of electrocution (70, 9, D) a parchment of Enfeeble (70, 38, D) an adder corpse (70, 40, D) a +0 trident (70, 42, D) a water moccasin corpse (71, 8, D) a +0 troll leather armour (71, 10, D) a jackal corpse (skeletalised by now) (71, 11, D) a jackal corpse (skeletalised by now) a yak corpse (skeletalised by now) (71, 17, D) a +2 sling of freezing (71, 26, D) a staff of alchemy (71, 36, D) a +3 vampiric short sword (71, 37, D) a storm talisman (72, 8, D) the +2 orcbow of the Ten Realms {freeze, Str+2} Str+2: It affects your strength (+2). (72, 12, D) an iguana corpse (skeletalised by now) (72, 26, D) a +1 morningstar of protection (72, 27, D) a ring of magical power (72, 29, D) 3 large rocks a cyclops corpse (skeletalised by now) (72, 30, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 37, D) a staff of conjuration (72, 42, D) a water moccasin corpse (73, 16, D) the +0 falchion of Noon {elec, Will- Int+8 Dex-3} Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). (73, 21, D) a bullfrog corpse (skeletalised by now) (73, 22, D) a jackal corpse (skeletalised by now) (73, 26, D) a +3 ring mail of poison resistance (73, 29, D) a +0 arbalest a +0 shortbow (73, 31, D) 3 large rocks a cyclops corpse (skeletalised by now) (73, 36, D) the +3 leather armour of Context {Str+5} Str+5: It affects your strength (+5). (73, 37, D) a parchment of Manifold Assault (74, 29, D) a +0 arbalest