Dungeon Sprint DCSS version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 1864035793274694832 0 cyberm0nk the Tinkerer (level 1, -2/10 HPs) Began as a Deep Elf Forgewright on July 11, 2025. Slain by a river rat (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:27 (21 turns). cyberm0nk the Tinkerer (Deep Elf Forgewright) Turns: 21, Time: 00:00:27 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 1/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, grapneled, 71% to hit) The kinetic grapnel hits the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. Unknown command. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, grapneled, 71% to hit) The kinetic grapnel hits the river rat but does no damage. The river rat is heavily wounded. The river rat closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, grapneled, 71% to hit) The kinetic grapnel misses the river rat. The kinetic grapnel hits the rat. You kill the rat! The river rat closely misses you. The grapnel guides your strike. You hit the river rat. The river rat is heavily wounded. The river rat misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the river rat. The river rat is heavily wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. You die... ############ #<..P#.....# #PP.@r.....+ #PPPP#.....# ############ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Deep Elf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 7 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts