Dungeon Sprint DCSS version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 6941642716973025489 0 cyberm0nk the Grave Robber (level 1, 0/15 HPs) Began as a Deep Elf Necromancer on July 11, 2025. Slain by a rat (2 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:20 (11 turns). cyberm0nk the Grave Robber (Deep Elf Necromancer) Turns: 11, Time: 00:00:20 Health: 0/15 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 0.0 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (chance to affect: 58%) A fragment of the river rat's soul is dislodged from its body. The river rat looks weaker. The rat squeaks loudly. The river rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the river rat. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the river rat. The river rat is lightly wounded. The river rat barely misses you. Your soul wisp barely misses the river rat. The rat closely misses your soul wisp. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you but does no damage. Your soul wisp barely misses the river rat. The rat bites your soul wisp. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat barely misses you. Your soul wisp touches the river rat. You closely miss the river rat. The river rat is moderately wounded. Your soul wisp misses the river rat. The river rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The river rat misses you. Your soul wisp closely misses the river rat. The rat bites you. You die... ############ #<..P#r....# #PP..@r$...+ #PPPP#*....# ############ You could see a river rat (weak, ally target, soul-splintered), a rat and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D | Slain by a rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Soul Splinter || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts