Dungeon Sprint DCSS version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 8914120168238019398 0 cyberm0nk the Digger (level 1, -4/10 HPs) Began as a Deep Elf Earth Elementalist on July 12, 2025. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:12 (10 turns). cyberm0nk the Digger (Deep Elf Earth Elementalist) Turns: 10, Time: 00:00:12 Health: -4/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 1/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is lightly wounded. The river rat bites you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is lightly wounded. The river rat closely misses you. The river rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) You miscast Sandblast. Nothing appears to happen. The river rat barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 80% to hit) The blast of sand hits the river rat. The river rat is severely wounded. The river rat closely misses you. Unknown command. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (severely wounded, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is severely wounded. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #<..P#....r# #PP.@r.!...+ #PPPP#.....# ###### ##### You could see a river rat and a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 10 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Cast: Sandblast || 6 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts