Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 9889792854989915772 88 cyberm0nk the Magician (level 4, 0/35 HPs) Began as a Djinni Air Elementalist on Aug 6, 2025. Killed by their own static electricity (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (41 turns). cyberm0nk the Magician (Djinni Air Elementalist) Turns: 41, Time: 00:00:25 Health: 0/35 AC: 2 Str: 7 XL: 4 Next: 82% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 3.5 Fighting + Level 4.6 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations - Level 5.7 Hexes - Level 5.7 Summonings - Level 5.7 Necromancy - Level 5.7 Translocations - Level 5.7 Forgecraft - Level 5.7 Fire Magic - Level 5.7 Ice Magic + Level 5.7 Air Magic - Level 5.7 Earth Magic - Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 54% 3-6/arc 1% 2 c - Swiftness Air 27% N/A 3% 3 d - Airstrike Air 13% 2d(2-18) 11% 4 e - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 67% to hit) The zap hits the orc wizard! You kill the orc wizard! The zap hits the scorpion. The scorpion is severely wounded. The zap misses the hound. The zap hits the sleepcap. The sleepcap is heavily damaged. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 74% to hit) The zap hits the scorpion. The scorpion is almost dead. The zap hits the hound but does no damage. The hound is heavily wounded. The zap hits the sleepcap but does no damage. The sleepcap is heavily damaged. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 74% to hit) You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning! You kill the scorpion! You are struck by an arc of lightning. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓f▓ ▓h▓ ▓)▓ ▓@▓ ▓†▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a sleepcap and a hound. Vanquished Creatures 2 scorpions (D) An orc wizard (D) A dart slug (D) A giant cockroach (D) A hobgoblin (D) A bat (D) A frilled lizard (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Air Elementalist began the quest for | the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 9 | D | Reached XP level 2. HP: 18/22 MP: 0/0 31 | D | Noticed a scorpion 31 | D | Noticed a scorpion 36 | D | Killed a scorpion 37 | D | Reached skill level 5 in Spellcasting 37 | D | Reached skill level 5 in Conjurations 37 | D | Reached skill level 5 in Hexes 37 | D | Reached skill level 5 in Summonings 37 | D | Reached skill level 5 in Necromancy 37 | D | Reached skill level 5 in Translocations 37 | D | Reached skill level 5 in Forgecraft 37 | D | Reached skill level 5 in Fire Magic 37 | D | Reached skill level 5 in Ice Magic 37 | D | Reached skill level 5 in Air Magic 37 | D | Reached skill level 5 in Earth Magic 37 | D | Reached skill level 5 in Alchemy 37 | D | Reached XP level 3. HP: 12/30 MP: 0/0 37 | D | Learned a level 1 spell: Freeze 37 | D | Reached XP level 4. HP: 15/35 MP: 0/0 41 | D | Killed a scorpion 41 | D | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.7 Conjurations | 5 | 5.7 Hexes | 5 | 5.7 Summonings | 5 | 5.7 Necromancy | 5 | 5.7 Translocations | 5 | 5.7 Forgecraft | 5 | 5.7 Fire Magic | 5 | 5.7 Ice Magic | 5 | 5.7 Air Magic | 5 | 5.7 Earth Magic | 5 | 5.7 Alchemy | 5 | 5.7 Fighting | 1 3 | 3.5 Dodging | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 10 | 3 || 13 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts