Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 11860699820214178215 262 cyberm0nk the Magician (level 6, 0/49 HPs) Began as a Djinni Air Elementalist on Aug 6, 2025. Slain by a marrowcuda (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:00 (72 turns). cyberm0nk the Magician (Djinni Air Elementalist) Turns: 72, Time: 00:01:00 Health: 0/49 AC: 2 Str: 7 XL: 6 Next: 42% Gold: 0 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: no teleportation, infuse magic (-1 HP) @: on berserk cooldown, flying, hasted and slowed A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Skills: + Level 5.3 Fighting + Level 6.4 Dodging - Level 1.5 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations - Level 7.8 Hexes - Level 7.8 Summonings - Level 7.8 Necromancy - Level 7.8 Translocations - Level 7.8 Forgecraft - Level 7.8 Fire Magic - Level 7.8 Ice Magic + Level 7.8 Air Magic - Level 7.8 Earth Magic - Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 74% 3-7/arc 1% 2 c - Swiftness Air 37% N/A 1% 3 d - Airstrike Air 18% 2d(3-19) 3% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Momentum Strike Conj/Tloc 74% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The ice beast is struck by an arc of lightning. The ice beast is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The ice beast misses you. Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast is struck by an arc of lightning. You kill the ice beast! The marrowcuda is struck by an arc of lightning. The marrowcuda is moderately damaged. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 5! Your Dodging skill increases to level 6! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You have reached level 6! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any potions. You closely miss the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda bites you. You die... ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓F▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a marrowcuda. Vanquished Creatures An ice beast (D) An ogre (D) A scorpion (D) An iguana (D) An endoplasm (D) A jackal (D) A frilled lizard (D) 2 kobolds (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Air Elementalist began the quest for | the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 34 | D | Noticed a marrowcuda 34 | D | Noticed an ice beast 34 | D | Noticed an ogre 34 | D | Noticed a scorpion 34 | D | Noticed an iguana 43 | D | Killed an iguana 44 | D | Reached XP level 2. HP: 24/24 MP: 0/0 44 | D | Reached XP level 3. HP: 29/29 MP: 0/0 44 | D | Learned a level 1 spell: Poisonous Vapours 54 | D | Killed a scorpion 55 | D | Reached skill level 5 in Spellcasting 55 | D | Reached skill level 5 in Conjurations 55 | D | Reached skill level 5 in Hexes 55 | D | Reached skill level 5 in Summonings 55 | D | Reached skill level 5 in Necromancy 55 | D | Reached skill level 5 in Translocations 55 | D | Reached skill level 5 in Forgecraft 55 | D | Reached skill level 5 in Fire Magic 55 | D | Reached skill level 5 in Ice Magic 55 | D | Reached skill level 5 in Air Magic 55 | D | Reached skill level 5 in Earth Magic 55 | D | Reached skill level 5 in Alchemy 55 | D | Reached XP level 4. HP: 22/35 MP: 0/0 59 | D | Killed an ogre 60 | D | Reached skill level 5 in Dodging 60 | D | Reached XP level 5. HP: 13/42 MP: 0/0 60 | D | Learned a level 2 spell: Momentum Strike 61 | D | HP: 1/42 [ice beast (18)] 70 | D | HP: 2/42 [/static electricity (3)] 71 | D | Killed an ice beast 72 | D | Reached skill level 5 in Fighting 72 | D | Reached XP level 6. HP: 1/49 MP: 0/0 72 | D | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Forgecraft | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Fighting | 2 3 4 5 | 5.3 Dodging | 3 4 5 6 | 6.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 18 | 1 || 19 Unarmed | 2 | || 2 Cast: Shock | 5 | || 5 Static Discharge | | 6 || 6 Airstrike | | 1 || 1 Poisonous Vapours | | 1 || 1 Use: Potion | 1 | 3 || 4 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 21 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 21 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 70 daAuts