Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 10062302713606244219 137 cyberm0nk the Magician (level 5, -3/35 HPs) Began as a Djinni Forgewright on Aug 6, 2025. Killed from afar by a white imp (15 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (73 turns). cyberm0nk the Magician (Djinni Forgewright) Turns: 73, Time: 00:00:37 Health: -3/35 AC: 2 Str: 9 XL: 5 Next: 44% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-4 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 1.1 Maces & Flails + Level 3.4 Dodging + Level 2.2 Stealth + Level 7.7 Spellcasting + Level 7.7 Conjurations + Level 7.7 Hexes + Level 7.7 Summonings + Level 7.7 Necromancy + Level 7.7 Translocations + Level 7.7 Forgecraft + Level 7.7 Fire Magic + Level 7.7 Ice Magic + Level 7.7 Air Magic + Level 7.7 Earth Magic + Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 74% 2d6 1% 2 c - Launch Clockwork Bee Frge 37% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 37% N/A 3% 4 e - Forge Lightning Spir Air/Frge 37% 3d6 3% 4 f - Soul Splinter Necr 100% N/A 1% 1 g - Ensorcelled Hibernat Hex/Ice 74% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the iguana. You are no longer berserk. You are exhausted. You feel yourself slow down. The iguana misses you. You closely miss the iguana. The iguana bites you. The iguana closely misses you. You hit the iguana. The iguana is lightly wounded. The iguana barely misses you. The iguana bites you but does no damage. You hit the iguana. The iguana is moderately wounded. The iguana misses you. x2 Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The iguana closely misses you. The white imp spits at you. The iguana closely misses you. The iguana attacks as it pursues you! The iguana bites you. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the iguana but does no damage. The iguana is moderately wounded. The rocky spike skewers the iguana. The iguana is severely wounded. The iguana attacks as it pursues you! The iguana bites you. * * * LOW HITPOINT WARNING * * * Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 81% to hit) The kinetic grapnel hits the iguana. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the iguana. You kill the iguana! The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....5.@..)†...<▓ ▓▓▓▓▓▓▓#▓▓▓▓▓▓▓▓▓▓ You could see a white imp. Vanquished Creatures An ogre (D) A sleepcap (D) 2 iguanas (D) 2 endoplasms (D) A bat (D) A goblin (D) A kobold (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Forgewright began the quest for the | Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D | Noticed an iguana 50 | D | Noticed a sleepcap 50 | D | Noticed an iguana 50 | D | Noticed an ogre 54 | D | Killed an ogre 55 | D | Reached XP level 2. HP: 21/21 MP: 0/0 55 | D | Reached XP level 3. HP: 25/25 MP: 0/0 55 | D | Learned a level 1 spell: Soul Splinter 55 | D | Reached XP level 4. HP: 31/31 MP: 0/0 60 | D | Reached XP level 5. HP: 35/35 MP: 0/0 60 | D | Learned a level 2 spell: Ensorcelled Hibernation 65 | D | Reached skill level 1 in Maces & Flails 73 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 7 | 7.7 Conjurations | 6 7 | 7.7 Hexes | 6 7 | 7.7 Summonings | 6 7 | 7.7 Necromancy | 6 7 | 7.7 Translocations | 6 7 | 7.7 Forgecraft | 6 7 | 7.7 Fire Magic | 6 7 | 7.7 Ice Magic | 6 7 | 7.7 Air Magic | 6 7 | 7.7 Earth Magic | 6 7 | 7.7 Alchemy | 6 7 | 7.7 Dodging | 3 | 3.4 Stealth | 2 | 2.2 Maces & Flails | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | 14 || 16 Cast: Kinetic Grapnel | 10 | 1 || 11 Construct Spike L | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 2 | 11 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 35 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 35 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts