Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 1471518963049262821 348 cyberm0nk the Magician (level 6, -3/50 HPs) Began as a Djinni Conjurer on Aug 6, 2025. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (29 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:47 (208 turns). cyberm0nk the Magician (Djinni Conjurer) Turns: 208, Time: 00:01:48 Health: -3/50 AC: 8 Str: 6 XL: 6 Next: 91% Gold: 0 EV: 13 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + . (33%) b - +2 partisan (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... f - +2 ring of protection Stlth ++ g - +2 ring of protection HPRegen 0.28/turn %: no teleportation, infuse magic (-4 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons b - a +2 partisan of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet (worn) e - a +1 chain mail Jewellery f - a +2 ring of protection (worn) g - a +2 ring of protection (worn) Wands b - a wand of light (10) Scrolls b - 2 scrolls of blinking Potions a - 5 potions of curing w - 3 potions of heal wounds h - a potion of haste i - a potion of invisibility Skills: + Level 6.3 Fighting + Level 7.3 Dodging - Level 1.5 Stealth + Level 7.6 Spellcasting + Level 7.6 Conjurations - Level 7.6 Hexes - Level 7.6 Summonings - Level 7.6 Necromancy - Level 7.6 Translocations - Level 7.6 Forgecraft - Level 7.6 Fire Magic - Level 7.6 Ice Magic - Level 7.6 Air Magic - Level 7.6 Earth Magic - Level 7.6 Alchemy + Level 3.8 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d53% 4 e - Apportation Tloc 84% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 84% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the wyvern! You kill the wyvern! (Press . to maintain the ray.) The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club! Your Fighting skill increases to level 6! Your Dodging skill increases to level 7! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! Your Evocations skill increases to level 3! The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the acid dragon! The acid dragon is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the acid dragon! The acid dragon is severely wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ▓.▓ ▓.▓ ▓.▓ ▓o▓ ▓.▓ ▓D▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓?▓ ▓!▓ You could see a two-headed ogre, an acid dragon and an orc wizard. Vanquished Creatures A wyvern (D) A scorpion (D) A howler monkey (D) A bombardier beetle (D) An orc priest (D) An iguana (D) An adder (D) A shadow imp (D) A giant cockroach (D) A jackal (D) 2 ball pythons (D) An endoplasm (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Conjurer began the quest for the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 20 | D | Reached skill level 1 in Fighting 65 | D | Noticed an iguana 65 | D | Noticed a bombardier beetle 65 | D | Noticed a scorpion 70 | D | Killed a scorpion 71 | D | Reached skill level 5 in Spellcasting 71 | D | Reached skill level 5 in Conjurations 71 | D | Reached skill level 5 in Hexes 71 | D | Reached skill level 5 in Summonings 71 | D | Reached skill level 5 in Necromancy 71 | D | Reached skill level 5 in Translocations 71 | D | Reached skill level 5 in Forgecraft 71 | D | Reached skill level 5 in Fire Magic 71 | D | Reached skill level 5 in Ice Magic 71 | D | Reached skill level 5 in Air Magic 71 | D | Reached skill level 5 in Earth Magic 71 | D | Reached skill level 5 in Alchemy 71 | D | Reached XP level 2. HP: 25/25 MP: 0/0 71 | D | Reached XP level 3. HP: 30/30 MP: 0/0 71 | D | Learned a level 1 spell: Apportation 71 | D | Reached XP level 4. HP: 35/35 MP: 0/0 79 | D | Reached skill level 5 in Dodging 81 | D | Reached XP level 5. HP: 41/41 MP: 0/0 81 | D | Learned a level 2 spell: Ensorcelled Hibernation 96 | D | Found a roughly hewn altar of Beogh. 96 | D | Found a snail-covered altar of Cheibriados. 96 | D | Found a shadowy altar of Dithmenos. 96 | D | Found a white marble altar of Elyvilon. 96 | D | Found a blossoming altar of Fedhas. 96 | D | Found an opulent altar of Gozag. 97 | D | Found a hazy altar of Hepliaklqana. 98 | D | Found a viscous altar of Jiyva. 100 | D | Found a corrupted altar of Lugonu. 103 | D | Found a burning altar of Makhleb. 104 | D | Found a sparkling altar of Nemelex Xobeh. 105 | D | Found an iron altar of Okawaru. 106 | D | Found a stormy altar of Qazlal. 107 | D | Found a sacrificial altar of Ru. 111 | D | Found a bloodstained altar of Trog. 112 | D | Found a hide-covered altar of Uskayaw. 114 | D | Found an ornate altar of the Wu Jian Council. 115 | D | Found a shimmering altar of Xom. 116 | D | Found a basalt altar of Yredelemnul. 117 | D | Found a glowing silver altar of Zin. 118 | D | Found a glowing golden altar of the Shining One. 138 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 201 | D | Noticed an acid dragon 201 | D | Noticed a wyvern 201 | D | Noticed a two-headed ogre 205 | D | Reached skill level 5 in Fighting 205 | D | Reached XP level 6. HP: 45/49 MP: 0/0 206 | D | Killed a wyvern 208 | D | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 5 6 | 6.3 Dodging | 4 5 6 7 | 7.3 Spellcasting | 5 6 7 | 7.6 Conjurations | 5 6 7 | 7.6 Hexes | 5 6 7 | 7.6 Summonings | 5 6 7 | 7.6 Necromancy | 5 6 7 | 7.6 Translocations | 5 6 7 | 7.6 Forgecraft | 5 6 7 | 7.6 Fire Magic | 5 6 7 | 7.6 Ice Magic | 5 6 7 | 7.6 Air Magic | 5 6 7 | 7.6 Earth Magic | 5 6 7 | 7.6 Alchemy | 5 6 7 | 7.6 Evocations | 2 3 | 3.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | 16 || 30 Cast: Magic Dart | 8 | || 8 Searing Ray | | 3 || 3 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 15 | 9 || 24 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 54 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 54 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 210 daAuts