Dungeon Sprint DCSS version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 2348557672084672193 4 cyberm0nk the Vexing (level 1, -3/16 HPs) Began as a Formicid Hexslinger on Aug 7, 2025. Splashed by a jelly's acid (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (29 turns). cyberm0nk the Vexing (Formicid Hexslinger) Turns: 29, Time: 00:00:19 Health: -3/16 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Potions b - a potion of curing w - a potion of heal wounds g - 2 potions of magic Skills: + Level 1.7 Fighting + Level 2.4 Ranged Weapons + Level 2.1 Dodging + Level 1.7 Spellcasting + Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Dodging skill increases to level 2! You shoot a sling bullet. The sling bullet barely misses the ball python. The sling bullet hits the rat. You kill the rat! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Your Hexes skill increases to level 4! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse; a ball python corpse You see here a rat corpse. Okay, then. You see here a rat corpse. Things that are here: a +0 dagger; a goblin corpse; a ball python corpse You see here a rat corpse. No target in view! Unknown command. You open the door. A jelly, 2 hounds, an orc and a centaur come into view. The jelly quivers. The hound barks! The centaur shouts! The hound barks! The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! Ouch! That really hurt! You die... ▓▓▓ ▓§▓ ▓§▓ ▓§▓ ▓§▓ ▓§▓ ▓§▓ ▓§▓ ▓@▓ ▓J▓ ▓.▓ ▓§▓ ▓h▓ ▓h▓ ▓o▓ ▓§▓ ▓c▓ You could see 2 hounds, a jelly and an orc. Vanquished Creatures A jackal (D) 2 ball pythons (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 12 | D | Reached skill level 4 in Hexes 24 | D | Noticed a jelly 24 | D | Noticed a hound 24 | D | Noticed a hound 24 | D | Noticed a centaur 29 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Hexes | 4 | 4.0 Fighting | | 1.7 Ranged Weapons | | 2.4 Spellcasting | | 1.7 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 10 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts